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Techwars Deathmatch

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Techwars Deathmatch screenshot 1
Techwars Deathmatch V2 trailer EN trailerWatch trailer on Steam ↗

Techwars Deathmatch

Argus Games · Published by Argus Games

Mixed — 60% positive (20 reviews) · 46 achievements

Last updated 27 Sept 2026

Techwars Deathmatch is a top-down PVP action game with battle mechs. The game has an advanced system for destroying mechs and buildings. Pick a side and destroy the enemy in Siberia, Kazakhstan, Sochi and Alaska!

Co-opPvPFull Controller Support

£3.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £3.99 · Highest: £3.998 Oct 2026

Action, Indie, Strategy, Massively Multiplayer · 2018 · More under £5 games

Engage in intense top-down PVP battles as you command battle mechs across diverse battlefields like Siberia and Alaska. Techwars Deathmatch challenges your strategic skills in this fast-paced, multiplayer action experience from Argus Games.

About this game

Techwars Deathmatch is a top-down PVP action game with battle mechs. The game has an advanced system for destroying mechs and buildings. Pick a side and destroy the enemy in Siberia, Kazakhstan, Sochi and Alaska!

The new Deathmatch mode in the Techwars game series brings you battles with huge mechs, in which you must destroy the enemy army.

Enjoy juicy fully detailed mech destruction. You can damage each arm, each leg and the body of the battle mech. Armor plates tearing off in real time, and all true to the laws of physics.

Each battle mech has unique abilities and weaponry. In addition, there are mechs of different classes: Stormtroopers, Scouts, Destroyers, Support and Titans.

The year 2050. The American KATO corporation demands that the Russian Dominion corporation refrains from using stolen battle mech technology. To force their demands, KATO must begin a global campaign on Russian territory.

You are a battle mech pilot, a mechdriver, and you decide whose side you fight on. Protect technology and your native land (Dominion) or try to restore justice and bring peace and control over the armaments on the planet (KATO).

Attention! A Techwars Deathmatch account is fully compatible with Techwars Global Conflict.

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows Vista, Windows 7, Windows 8, Windows 10
  • Processor: AMD/INTEL Dual-Core 2.4 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 650 / AMD Radeon HD 7800 or equivalent
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 7 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, Windows 8, Windows 10
  • Processor: Intel Core i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz
  • Memory: 8 GB RAM
  • Graphics: nVidia GTX 1060 or equal
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 7 GB available space

Supported Languages

English*, German, Russian*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Summary of game updates

    - new GUI was added - new rarity system was added - completely redesigned interface of the customization section - the duration of the tutorial is reduced - improved patency of mechs in small objects - Improved ability activation. - improved AI - improved jump on the jetpack - the mech now slides along vertical surfaces - Wyvern now knocks down enemy at close range - improved overall performance in Alaska - fixed a bug with Tetra's invisibility - Hound animation bug fixes - Demigod's mobile respawn ability has become an active ability - the use of the Fisher harpoon is simplified - fixed interruption of animations when knocking mech off their feet - fixed errors in calculating damage coefficients for Omega (Kato) and Laser (Dominion) - scout walking speed reduced - reduced running speed for all mechs - changes to the network engine for better synchronization of hits from the laser and Wasp - reduced cooldown of Air Strike ability - collider collision errors fixed to fix situations when a mech could pass through rocks - fixed error displaying fractional values ​​of the amount of ammunition - fixed a bug with jamming the rotation of the body after falling from high altitude - destructibility added to some objects in Alaska and the Jungle - fixed bug when the statistics of the Titan was considered separately from the statistics for other mechs - fixed achievements - fixed bug with weapon transparency after installing it in the hangar - fixed synchronization of weapons used by other players at the moment of entering the battle - fixed aiming with a gamepad for FI-17 and VT-02
    Read full article on Community Announcements (Argus Games)

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