
Screenshots

Watch trailer on Steam ↗Ancient Rush 2
Heideland GameWorks · Published by Lion Castle Entertainment · Official site ↗
Mostly Negative — 38% positive (16 reviews) · 32 achievements
Last updated 27 Sept 2026
Ancient Rush 2 is a beautiful, story telling, Arkanoid, Brick Breaker game. Paired with RPG elements it delivers a new twist with a different experience. Be ready to follow the adventure of Runar.
£3.99
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie, Casual · 2018 · More under £5 games
Ancient Rush 2 invites you to control Runar, exploring an engaging story-driven game that combines classic brick-breaking action with role-playing twists. Experience the beauty and depth of Heideland GameWorks' indie adventure from 2018.
About this game
To learn the truth about Ozolan and Chulua you embark on an epic journey into the midst of a mythical nordic world.
In this Brick-Braker Game you accompany Runar, on his adventure through Ozolan.
Cast different spells for maximum damage and use skill points to enhance Runars strength and intelligence.
Experience his adventure in 10 scenes in a total of 50 levels.
Are you ready to follow the legend of Ozolan and reveal the secret surrounding Chuluas treasure?
Story
Experience the whole story of Runar on his search for the treasure.
Spells
Cast spell to deal huge amounts of damage.
Abilities
Spend skill points at the end of each level and decide between strength, intelligence or more total life
Achievements
Gather achievements and become a legend.
Key Features
- 3D brick breaker
- Classic game concept with a modern implementation
- Complete Story
- Ten unique handcrafted scenes
- A total of 50 level
- RPG like skill tree
- Multitude of achievements
- Authentic soundtrack and narrator
- Lots of items
- High speed
- High-quality graphics
- Adventure mode for advanced players
- German / English language available through ingame options
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
- Processor: AMD Athlon X4 860K or Intel Core i5
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 760
- DirectX: Version 11
- Storage: 2500 MB available space
- Sound Card: Direct X-compatible sound card
- Additional Notes: 3-button mouse and keyboard
Recommended
- Requires a 64-bit processor and operating system
- OS *: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
- Processor: AMD Athlon X4 860K or Intel Core i5
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 970
- DirectX: Version 11
- Storage: 2500 MB available space
- Sound Card: Direct X-compatible sound card
- Additional Notes: 3-button mouse and keyboard
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Heideland GameWorks is closing doors
Hi, sadly I have to inform you today that Heideland GameWorks is closing doors. Than you so much for all the support and for playing the game. It meant the world to me. If you have purchased the game you will be still able to play and enjoy it. We never know what the future holds and probably Ancient Rush 2 will come back in future. Stay safe and kind regards Andre LedermuellerRead full article on Community Announcements (Heideland GameWorks)AnnouncementsOfficial
Nintendo Switch Port
Dear Community, as we are moving forward with the Nintendo Switch port of Ancient Rush 2 we made some great changes, which brings an overall better game experience. We plan to integrate those changes also into the PC version. This will take some time but we really want to deliver those new exciting features and improvements to you. Stay tuned! Sincerely Heideland GameWorksRead full article on Community Announcements (Heideland GameWorks)Patch NotesOfficial
Patch Version 2.12
Dear Community, the newest patch 2.12 has following changes: Death penalty for spells is reduced to 15 seconds Changed main menu background music Fixed the version in main menu Decreased progress block hardness in sub levels Updated credits and licensing Sincerly Heideland GameWorksRead full article on Community Announcements (Heideland GameWorks)Patch NotesOfficial
Patch Version 2.11
Dear Community, the latest patch 2.11 fixes some minor bugs. The level timer is now started when the ball was started for the first time in the level instead of ticking the whole time. Sincerely yours Heideland GameWorks TeamRead full article on Community Announcements (Heideland GameWorks)Patch NotesOfficial
Patch Version 2.10
Dear Community, the new content update is finished and now available. Besides a price drop we also added a lot of new features as well as improvements. New Features Complete game UI overhaul Added a complete new skill tree where you can set skill points as in real RPGs Added multi save games support Added new "Free Play" mode where you can load a savegames and play random levels (has no impact on savegame, just play for fun) Improvements Engine Upgrade to Unreal Engine 4.19.2 Skills and stats are showing now a preview for the next level Highscore shows now more information like time, level and adventure mode Updated various texts Death in normal mode doesn't restart the level anymore, but the skills get a cooldown of 30s Improved the level end screen for readability Ingame UI cleanup, reduced to the most important information Added some more trees and grass to hide "end of world" in different levels Added new block hit sounds Added level hit sounds and effects Added ball hit effekt to paddle Changed STR stat from percent damage to "real" damage values Removed some of the walls in front of the levels and rearranged others Objects having now different colors as well as destruction colors Removed paddle swing drop item Ingame ui shows now "scene - sublevel" like "5 - 3" Playtime is now displayed as "minute : seconds" like "05:32" Adventure mode is now persisted, even if you create a new game Load game screen shows savegames sorted by last save time Fixes After a death spells and values are now correctly resetted Highscore is now sorted correctly Fixed appearance of some icons Fixed achievements which were not triggered Game is now saved when you press "continue" instead of auto save Your save game is converted to the new version. Skill points will be available for the skill tree depending on your current game progess. So you can then assign them freely. We also recommend to create a new story. The game is now balanced to the new systems and plays slightly different whi...Read full article on Community Announcements (Heideland GameWorks)






