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Watch trailer on Steam ↗Blacksmith: Dark Times
Aragronks Games · Published by Aragronks Games
Mixed — 52% positive (27 reviews) · 26 achievements
Last updated 27 Sept 2026
Take on the role of a blacksmith in the castle, create weapons and sell them to soldiers, get resources from caves. Get the master rating.
£4.79
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Price history
Indie, Simulation, Early Access · 2018 · More under £5 games
Embark on the journey of a blacksmith in Blacksmith: Dark Times, where your skills shape both weapons and your fate. Craft tools and armor, sell them to soldiers, and ascend through levels by mastering your craft.
About this game
- Early access
- 10 types of weapons. 5 kinds of metal for objects.
- 12 other items to create.
Don't let the oven cool down.
- Buy ore, fuel, food from the merchant.
- Mine the ore yourself outside the castle walls.
- Upgrade ovens-buy parts and assemble boilers.
- Hire a miner to bring you ore.
- Don't forget to sleep , eat , drink.
- Hero levels and skills.
- Customer jokes.
- The Board on which you leave orders.
- Fishing, you can not buy food, eat fish.
- Sandbox mode to the story.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 32bit or later
- Processor: Intel Core i5 , AMD equivalent or better
- Memory: 1 GB RAM
- Graphics: NVIDIA GeForce GTX 650 or better
- DirectX: Version 11
- Storage: 1 GB available space
- Sound Card: DirectX®-compatible
- Additional Notes: 32 bit version of the game works fine on 64 bit systems, tested.
Supported Languages
Latest news
Patch NotesOfficial
Update 0.86 installed:
Added a large cave for one visit which you need to pay for its rent in the bank. The location of the cave at the exit of the castle on the right. To get ore, you need to break through the walls with a pickaxe that will open new passages in the cave. Adding a new ore deposit. Adding rocks. New models and textures for caves. Adding keys to them pad for the ability to assign buttons to them. Corrections: Critical bugs that took up most of the time of this update. Disappearance of the manometer at the water reserve, after loading. After bringing the order, the resident freezes. 4 protection against this bug has been added. Incorrect sales of items in the store. Buckets that were missing Selling items not purchased to the merchant. Saving ore in caves. Correction of ore mining and sound from deposits. And about 7 more bugs You can find out about updates in the community, also offer something of your own or report a bug.Read full article on Community Announcements (Aeron)Patch NotesOfficial
Update 0.85 is installed:
Improvement - rain collector, a crane appears above the parts cooler (which goes to the water collector behind the house), cooling of parts or buckets can be filled with water. Added to the skills section with level 1 - opens for money without spending skill points. Improvement - devices showing the level of water and the speed of rotation of the shaft from the windmill. When it rains, the rotational speed from the wind will be greater. Added to the skills section with 4 levels - opens for money without spending skill points. Changed merchants now he is alone and in his shop. All items sold are on the shelves (another item system has been added). After taking the items in the inventory you need to pay them from the merchant. It can also be removed if an extra item was taken or if there is not enough money. For an attempt to leave without paying, there will be a fine and something else .. At night the shop closes and you will be expelled from the shop. Added hints and phrases from the merchant, if you do not pay both. Corrections: After a quick load, the skills buttons remained pressed. The sound of rain in the caves. Some merchant items errors after loading. You can find out about updates in the community, offer something of your own, or report an error.Read full article on Community Announcements (Aeron)Patch NotesOfficial
Update 0.84 is installed:
Change lock adding new items. More buildings and small parts. Added prison. Now you can get there after the attack on the inhabitants. You can come and pay a fine, if any. Added texts to the character in prison and the person who comes after you with a heavy fine. Added rain. Added sounds. Also now there are rain settings in the menu - Frequency of rain, - their strength (affects performance) Grinding stone added dependence on the type of metal. In the game menu (help with bugs) - the option to enable cheats has been added. Some optimization for weaker computers. Corrections: Fixes adjusting the volume of some sounds. Fix some non-critical bugs. You can find out about updates in the community, offer something of your own, or report an error.Read full article on Community Announcements (Aeron)Patch NotesOfficial
Update 0.83 is installed:
Bank building added. Now you can see your master rating in the bank. Also in the bank, each can receive a reward for the masters. (depends on how much work was done and the rating) You can take a loan (interest every day), make a deposit (interest every day) or a risky deposit (it is successful or not will be known after 3 days) Skills have been redone and added new. When loading a game, skills will be reset (to select them again) items that were in inventory will be dropped in front of you. Hunger \ Thirst \ Endurance is now in one. Added skills: - Shipping cost - Chance for a successful risky contribution - Decrease Prices from the merchant - Increase daily rewards. Now in the ratings your name on Steam, you can change it to any other. During the game in the settings you can change your name. You need to uncheck to use the name from Steam. The balance of prices for delivery and merchants. Corrections: - after loading the items in the hands disappeared - Orders in bags were not determined After a forced break, work on the game continues! You can find out about updates in the community, offer something of your own, or report an error.Read full article on Community Announcements (Aeron)Patch NotesOfficial
Bug fix is installed:
Loading the hammer (now in the help menu with bugs, you can return it to its place) Guides for fishing and order boards were added. Corrections: After cooking fish, the price and weight are inadequate Correct metal when pulling an item out of bags. Merchant change items and not the ability to buy them Correction of critical errors, loss of performance with time now will not. Correct hammer preservation Merchant in the purchase of one item number of others did not behave correctly Lifting items under water Lifting items on the shelf is correct Returning items stuck in the fuel compartment The character who brought the order can not leave You can find out about updates in the community, offer something of your own, or report an error.Read full article on Community Announcements (Aeron)






