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Arrowborn

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Arrowborn screenshot 1
Early Access trailerWatch trailer on Steam ↗

Arrowborn

Kung Fu Robots LLC · Published by Kung Fu Robots LLC · Official site ↗

Mixed — 68% positive (19 reviews) · 26 achievements

Last updated 27 Sept 2026

Arrowborn is multiplayer Player versus Player VR Archery. Load your quiver with deadly magical arrows, ready your shield, then leap through the air as you loose barrages on your enemies from all angles. Play with up to 10 players or Bots over a variety of exciting game modes to prove you are Arrowborn!

Early AccessCo-opPvPVR

£7.19

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £7.19 · Highest: £7.199 Oct 2026

Action, Adventure, Early Access, Casual · 2018 · More £5 - £15 games

Experience thrilling multiplayer VR archery as Arrowborn challenges you to dodge and strike from every angle. Load your magical arrows, leap into the fray, and prove your skill against up to ten opponents in diverse game modes.

About this game

Arrowborn Enters Early Access!





During beta we tested out Wave Defense mode, and while many of you enjoyed it, we think we can make something much more exciting. We're aiming for big boss encounters with non-linear minion movement, and overall just a more epic feel. We also want to make use of the support arrows we've added as well (for you MMO healer types), and offer more flexibility to changing loadouts in order to offer a wider range of winning strategies! We'd love to hear your inputs on this as we go!


Yes we're also sick of everyone looking the same in the game as well! We're going to add an assortment of wearable items such as Helmets, Gloves, Chest pieces and Bows, and make them available in an area where you can check yourself out, before hitting the action. The plan is to make some of them unlockable via in-game credits that would be earned based on match performance (not micro transactions). Perhaps even some unlockable via Steam achievements, or only open to the current top of a leadboard exclusively, just to give you something to... shoot for.



We'd like to experiment with an objective-based team multiplayer mode to keep competitive matches interesting. We were considering a point-capture style game like king-of-the-hill or 5-point capture, and/or perhaps a flag based mode such as capture the flag. Will be looking for your inputs on this one!

Maps! Sounds! Music!

Naturally we plan to add new maps to the current FFA, Team DM, and TopShot modes. We already have a few in the works! Also we'll be steadily adding more sound effects within the game with a matching musical score to help round out the Arrowborn experience.

Ideas along the way are always welcome, drop by our Discord channel and get involved! Every little bit helps us make this the best VR Archery experience we can!


About the Game


Arrowborn brings you the fast-paced and visceral action of a multiplayer first-person shooter and combines it with the immersive experience of virtual reality archery. Show your lethal accuracy and clever map tactics as you load your quiver full of deadly magical arrows and lay waste to the competition!




Select from an ever-expanding assortment of magical arrows each with their own unique way of wreaking havoc on your opponents and giving you the advantage. Attach a powerful gem to your armor to increase your survivability or boost your mana pool to fit your playstyle! Spec out defensively and utilize your shield to score points by blocking the incoming barrages!



No teleporting here. Free roam down hallways, then super leap along cliff sides, and bound over buildings all while putting your arrows on target. Get those big point bonuses for sweet mid air shots! Once you land, feel the true immersion VR brings as you step into cover behind a nearby pillar, wall, or railing.



Sling on your quiver and steady your aim to experience the action-shooter genre from a whole new virtual perspective. Use your aiming skills to outshoot and outmaneuver the competition in a variety of game modes! Drop into a Free-For-All for a 10 player shootout, or team up in Team Deathmatch, just like old school shooters. Add Bots to the game and go Players versus Bots in a few rounds of comp stomp.



Is the raw action too chaotic for you? Try TopShot mode for an accuracy-focused target shooting competition and climb the leaderboard with your sharpened aim.

Available for Arcades on SpringboardVR

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7 SP1 or newer
  • Processor: Intel i5 4590 / AMD FX 8350
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 970 / AMD Radeon R9 290
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • VR Support: SteamVR

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Arrowborn Enters Early Access!

    First a big thank you to our beta testers and community contributors during our beta phase! Now it's time to go public! We've laid out our plans for the coming Early Access phase, click the "See The Roadmap" link below. It includes adding back an improved PvE experience, as well as adding earnable cosmetics, and an objective based PvP mode like a flag/point capture. We hope you'll follow along with us as we expand Arrowborn, and as always look forward to hearing your thoughts and suggestions on our Discord channel. See you out there!
    Read full article on Community Announcements (Daggada)
  • AnnouncementsOfficial

    Arrowborn v0.4.2 went live!

    CHANGES: + Added simple walking locomotion on valid areas (beta). + Added support arrows: 1. Rejuvention Arrow - Area Heal-Over-Time 2. Protect Arrow - Area reduce damage and status clear. 3. Heal Arrow - Direct target heal. (team mode only) 4. Angel Arrow - Save target on from enemy killing blow. (team mode only) + Added tutorial. + Added LIV integration for mixed reality recording. + Added bot names. + Added ping sound on bullseye hit. + Improved loadout screen layout, will be adding support arrows soon. + Added ambient occlusion toggle for performance. * Increased maximum vert draw offset to 0.2m. * Fixed arrow hand disappearing when iced while drawing back. * Fixed vine arrow effect appearing incorrectly and not preventing move. * Fixed drifting camera movement when killed while moving. * Fixed tutorial arrow hand not resetting between steps (thx mikehawkburns) * Fixed tutorial shield npcs taking a long time to fire. (thx CameronS_TNT) * Fixed players possibly spawning on top of each other. * Fixed bots spawning and AI jumping on top of other players. * Fixed some issues with arrows and friendly fire in Team DM. * Fixed AI nodes showing at map start. * Fixed unintentional AI loadouts.
    Read full article on Community Announcements (Daggada)
  • AnnouncementsOfficial

    Arrowborn v0.4.1 went live!

    CHANGES: + Added horizontal offset option for bow. + Added option for snap turn for 45 or 90 degrees. + Added out of mana/expended sound. + Added server option to spawn NPC waves in FFA mode (create server only). * Players can no longer jump inside one another. * Fixed bug where bots would stack on top of each other. * Fixed mine arrow fire sound being heard across the map. * Fixed jump tracer arc not always resetting on invalid moves.
    Read full article on Community Announcements (Daggada)
  • AnnouncementsOfficial

    Arrowborn v0.4.0 went live!

    CHANGES: + Added Team Deathmatch mode. + Added bonus for consecutive arrow hits on players. + Added latency indicator on in-game menu. + Added Kill info to Wave Defense HUD + Added new default helmet model. + Added more stat tracking, will turn into leaderboards in future patch. * Jump indicator will now remain on last known valid jump placed on invalid. * Fixed wave defense dungeon colliders on railings. * Fixed issue where arrow could not return to rest position without firing. * Fixed map events / moving platforms not working when switching maps. * Disabled particles/sound of arrows in quiver. * Minor tweaks to arrow damage balance. * Display now defaults to windowed mode.
    Read full article on Community Announcements (Daggada)
  • AnnouncementsOfficial

    Arrowborn v0.3.1 went live!

    + Added bow options for vertical and horizontal offsets so aiming is easier. + Added adjustable draw length option for bow. + Added kill markers that show who killed who. + Added kill info on HUD telling you who killed you and with what. + Added grunts and screams for when the player is hit or dies. * Fixed bow nock point from poking thru riser. * Play Now will remember and skip servers that failed connection.
    Read full article on Community Announcements (Daggada)

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