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Hypertrain

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Hypertrain

Funcraft Games · Published by Funcraft Games

Mostly Positive — 75% positive (44 reviews) · 14 achievements

Last updated 27 Sept 2026

A high-speed bullet train simulation survival game.

DJCTQ l

£7.49

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £7.49 · Highest: £7.496 Oct 2026

Action, Indie, Simulation, Racing · 2019 · More £5 - £15 games

Navigate Hypertrain's thrilling simulation of a high-speed bullet train where every corner could mean life or death. Race against time and hazards in this adrenaline-fueled action game from Funcraft Games.

About this game

Control a high-speed bullet train (going 1000 kmph) across a dangerous rail network consisting of crazy loopings, corkscrews, high altitude, huge drops and such. Work as an honest transporter and earn your income by transporting goods and people between cities while defending yourself against packs of Marauders. Use your cash to upgrade your train with more wagons and abilities. Claim and upgrade cities to boost your income. Or ... choose the pirate path and rob your way towards victory! The first hypertrain to reach 50 wagons wins.

Features


  • world's first 1000 kmph hyper-speed train simulator. You need skill to drive this fast.
  • a vibrant world consisting of adventurous roads and huge cities to explore. Drive through dense forrests, across high mountains and through chaotic metropolitan traffic.
  • perform cargo, passenger and assisination missions.
  • extend your train with various types of wagons. Add turret wagons to increase your firepower, add booster wagons to increase speed, etc.
  • claim and upgrade a settlement and transform it into a huge metropolis to further boost your income.
  • earn extra cash by clearing Marauder nests, racing in time trials, exploring the map and hunting for bounty.
  • get creative and use your hypertrain's build function to build massive 1000 kmph rollercoasters!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Dual Core
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 750 / Radeon HD 6950 comparable GPU
  • Storage: 512 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, Dutch, German, Spanish - Spain, French

Latest news

  • Patch NotesOfficial

    Patch v1.2.1

    This small patch fixes a performance issue reported by a few players. Thanks for reporting! nkm
    Read full article on Community Announcements (nkm)
  • Patch NotesOfficial

    Update 1.2 released!

    It has been a while but here is Update 1.2, which brings much wanted new features and tons of improvements: HUD speed-o-meter {STEAM_CLAN_IMAGE}/32452015/d7c48edff7a1ac51df7a6801f080ce865c687c32.png More extreme! Improvements in engine technology now allow speeds of up to 2000kmph, double the previous amount! And you can now grow your train to 250 wagons (against 50 previously). {STEAM_CLAN_IMAGE}/32452015/9c0d9e4699ae238622bbf8340b8e24a95f1a0ac6.jpg Booster and brake segments Make use of high energy booster rail segments to catapult your train forward! But avoid the brake rail segments or you will grind to a halt... {STEAM_CLAN_IMAGE}/32452015/1e55b7db9ae913d3cf405d37383e1dc48b86cc12.png 4K and wide screen support Get totally immersed with 4K and wide screen support. Optimizations The render engine has undergone optimizations, resulting in a draw distance that is now twice what it was previously. Quality of life improvements & Bug fixes A lot of effort has been spent on making the UI more accessible by adding guidance and tooltips. Sound design has been revamped and the road generation algorithm has been improved. Gameplay has been rebalanced. Many bugs have been squashed, a big thanks to the players for reporting! All changes Here's a full list of all the changes: new: 4K and wide-screen support new: more vegetation & building variation new: HUD speed-o-meter new: camera rotation is now stored when changing camera mode new: display mode setting new: settlement screen now emphasizes your ownership of the settlement new: pod shape loc style new: booster and brake rail segments new: UI tool tips new: map screen: settlement details now also shows settlement production new: optimized rendering resulting in twice the view depth new: (build mode) guidance fixed: button click was not always registered fixed: graphics reinitialization issue after changing settings fixed: several road intersection issues fixed: pressing ESC while in the keymapping dialog caused UI corruptio...
    Read full article on Community Announcements (nkm)
  • Patch NotesOfficial

    Update v1.1 is out now!

    Hi Hypertrainers, This update focusses mainly on bug fixes and tweaks. More to come soon! Thanks again everybody for your feedback and support for the game! NEW FEATURES Toy Train Style As requested by one of the game's biggest fans: Alex Chosen! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32452015/c80add9aa22cced2923877d206357e76b0dcdd91.png Sonic Boom Another idea by Alex (thanks!). A sonic boom can now be heard when a train goes through the sound barrier, at 1234kmph. Windowed Mode You can now run the game in windowed mode using the -windowed command line argument. Note that this feature is experimental. The game might not adapt well to non-16:9 window aspect ratios. CHANGES Added more tooltips to help new players. Various localization changes. Various UI tweaks. FIXES Fixed a bug that caused the train to point in the opposite direction when respawning. Fixed a multiplayer bug that caused the game to crash when someone completed a mission. Fixed a couple of minor UI bugs. nkm
    Read full article on Community Announcements (nkm)
  • AnnouncementsOfficial

    Hypertrain has left Early Access!

    Now it's official! ːsteamhappyː Thanks everyone for your help! Your enthousiasm for the game gave me the motivation needed to get this far. I'm very happy with the result: Hypertrain is a one of a kind train survival simulator. As we say in dutch: een beetje vreemd maar wel lekker! But there's always stuff that can be improved, so expect more updates in the future. Regards, nkm
    Read full article on Community Announcements (nkm)
  • AnnouncementsOfficial

    Hypertrain v1.0 released! Departing for Early Access on February 28th!

    After almost one year of implementing community-fed feedback, fixing bugs and polishing with bleeding fingers, Hypertrain is now ready to exit Early Access! All the important systems are working (e.g. multiplayer) and the pillar gameplay features have been added. Thanks to everyone who helped me achieve this! I develop this game in my spare time while having a full day job, which can be demanding energy-wise sometimes. But your enthousiasm (next to my own ːsteamhappyː) keeps me motivated! v1.0 will not be the end of the updates for sure. I've got much more stuff on my wish list. Stay tuned. Now follows the list of changes brought by v1.0: MAJOR NEW FEATURES Marauder Boss The head of the Marauder clan hides in his tower of doom. You need to be pretty beefed up to have a chance of taking him out. If you manage though, you'll be rewarded with good(ies). https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32452015/33e264c51a45c407f931ae6f0cf182b4c44dfd56.png New World Settings You can now adjust the world size. The default size is 128x128km but you can now go up to 1024x1024 if you're masochistic. Victory length can now also be adjusted, from 50 to 100 wagons. MINOR NEW FEATURES Build Mode actions are now mapped onto the num pad keys. You can now bring up a command console by pressing F5. The following commands are currently available: hidehud to hide the game HUD and showhud to unhide it. CHANGES Added variety in traffic speed. Improved train explosion effect. Decreased the amount of loops in loopings. Decreased the chance of roads with ceilings. Increased the amount of coins dropped by killed commuter/marauder trains. Speed bonus is now indicated by a percentage instead of a factor. Commuters will now move more goods per trips. Gold items can now contain cards as well (small chance). Decreased the cost of the Luxury Passenger Wagon by 50%. Increased the pay-out of VIP passenger missions by 100%. Construction wagon build mode speed increase lowered from ...
    Read full article on Community Announcements (nkm)

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