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Zombie Forest 2

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Zombie Forest 2 screenshot 1
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Zombie Forest 2

Alexander Tavintsev · Published by Alexander Tavintsev

Mostly Positive — 78% positive (32 reviews) · 22 achievements

Last updated 27 Sept 2026

Returning from Sunday fishing, you find yourself in center of the zombie apocalypse. Scuttling, you stumble upon a broken army jeep with weapons, equipment and coordinates of the nearest shelter. It is there that you have to get to, making your way through a forest full of zombies, marauders and fellow-sufferers.

£4.79

Lowest price we've ever recorded

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Price history

3 Sept 2026Lowest: £4.79 · Highest: £4.799 Oct 2026

Action, Indie, RPG, Simulation, Strategy · 2018 · More under £5 games

Embark on a harrowing journey as you navigate the perilous landscape of Zombie Forest, gathering supplies and battling hordes of zombies in this action-packed RPG from Alexander Tavintsev.

About this game

In the Story mode you need to get to the shelter whatever it takes, overcoming thirst and hunger, difficulties of moral choice and different unpleasant surprises along the way. But with every killed zombie, found weapons and met survivors, you become stronger and stronger.

Survival mode it’s a real challenge. During the day you build the shelter, fortifications, mine resources, supply the group with fresh meat, trade and go to raids around the area. And at night you have to wait for guests – noisy, stinky and aggressive. It’s important to prepare competently for the meeting. How long you can last?

Key features:

  • 2 modes: Story and Survival
  • more than 40 types of weapon
  • groups up to 8 characters
  • own shelter with various buildings, traps and defensive fortifications
  • transport (vehicle), can be upgraded to real zombie-killer machine
  • specializations and improved features of characters
  • mining and exchange of found/looted items with other survivors or traders.

In addition to survival, the goal of every day is provide food to yourself and your group, or tomorrow won’t come. Attack marauders or civilians, throw comrades in trouble or intercede for them – other people's lives are in your hands.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows Vista / 7 / 8 - 64 bits
  • Processor: 2.2 GHz Dual Core CPU
  • Memory: 2 GB RAM
  • Graphics: 1GB MB NVIDIA GeForce 9800GTX / ATI Radeon HD 3xxx series
  • DirectX: Version 10
  • Storage: 4 GB available space

Recommended

Recommended:
  • OS *: Windows Vista / 7 / 8 / 10 - 64 bits
  • Processor: 2.8 GHz Quad Core CPU
  • Memory: 8 GB RAM
  • Graphics: 1GB NVIDIA GTX 460 / ATI Radeon HD 6850 or better
  • DirectX: Version 11
  • Storage: 4 GB available space

Supported Languages

English, Russian

Latest news

  • AnnouncementsOfficial

    Version 1.11

    - during the run character is now tired, it takes time for a break; - increased chance of dying from hunger or thirst; - increased basic accuracy of zombie attacks; - added highlighting slots in your inventory when moving objects; - increased blood spatter when applying or receiving damage; - fixed reset of acceleration time when extracting resources to the shelter; - added indication of the point of movement of the character in the shelter; - added animation of active icons in the shelter; - when you hover on the icons of resources displayed a tooltip; - added indication of the amount of mined stones and wood; - active character in the shelter is highlighted by a ring; - added animation of the lack of energy of the character when trying to give him a task; - time acceleration button is highlighted in the active state; - at the beginning of construction, the character stops performing the current task; - exit from the raid zone occurs automatically when moving to the evacuation area; - fixed other minor bugs.
    Read full article on Community Announcements (kabanjr)
  • AnnouncementsOfficial

    Version 1.10

    - in the video settings added ability to disable the effects of Ambient Occlusion and Anti-Aliasing to improve performance.
    Read full article on Community Announcements (kabanjr)
  • AnnouncementsOfficial

    Version 1.09

    - added the possibility of destroying unnecessary buildings in the shelter (button with a trash can icon); - fixed marauders fading after receiving damage; - rain filters and traps for animals eventually wear out and do not extract resources until they are repaired; - fixed the growth of the number of zombies in the night defense; - the rarity of finding the majority of things is fixed; - katana, sledgehammer and axe are now much harder to find (also increased their value from the merchant); - the influence of the Lucky specialization on finding rare things has been reduced; - partners run away further when taking damage; - fixed a bug with the installation of the watchtower; - fixed duplicate buildings in the shelter; - increased frequency of finding fuel barrels; - fixed other minor bugs.
    Read full article on Community Announcements (kabanjr)
  • AnnouncementsOfficial

    Version 1.08

    - improved performance; - reduced the size of the game; - landing near the fire stops the music; - a splash was removed when landing near the fire in locations with water.
    Read full article on Community Announcements (kabanjr)
  • AnnouncementsOfficial

    Version 1.07

    - added running of the player and team-mates (Shift key); - added buttons to move all things to the warehouse/trunk and back; - in the shelter, the character management is completely switched to the mouse; - when you click on the icon of the active character in the shelter, the camera centers on it; - fixed the change in the speed of play in the shelter from x2 to x1 when performing some actions; - corrected the wrong level of energy in new survivors; - the translucent trees do not lose their shadow; - strengthened machine; - corrected incorrect maintenance of the health of the player after treatment in the shelter; - the number of sweets in the game is significantly reduced; - fixed the mistaking of the characters' inventory in the shelter; - fixed other minor bugs.
    Read full article on Community Announcements (kabanjr)

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