Skip to content
Geeky Alien
Cubekiller

Screenshots

Cubekiller screenshot 1
CubeKiller Teaser Trailer trailerWatch trailer on Steam ↗

Cubekiller

Jingcheng_Yang · Published by Jingcheng_Yang

Last updated 27 Sept 2026

CubeKiller is a 3D Indie third-person singleplayer game that allows you to fight and survive, unravel and shape your own story in CubeKiller

Free to PlayComing Soon

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Indie, Early Access, Casual · More free games

Embark on a personal narrative of survival and exploration in Cubekiller, an indie third-person game where your choices carve the plot. Join the journey now in early access.

About this game

CubeKiller is a 3D Indie third-person game that allows you to play as a cube and fight enemies of different shapes and sizes.

Your actions in-game will affect the outcome of the story, unravel the story behind CubeKiller, all in your own way.

Fun modes await you! Custom matches, endless survival, out-numbered hardcore, and much more! Fight either by yourself or with your team for the victory!

Features


  • Gameplay based multi-storyline campaign
  • Endless Mode
  • Custom Matches
  • Hardcore Mode

Development Plan


CubeKiller is an Early Access game, more modes will be added and better gameplay will be improved throughout the development stage.

  • Custom Map Support
  • Steam Workshop Integration
  • Squads
  • Huge Open-World Explore Mode
  • Spectator Command, lead your team to victory!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 8 or Newer
  • Processor: 2 GHz +
  • Memory: 2 GB RAM
  • Graphics: Intel HD 3000
  • DirectX: Version 11
  • Storage: 2 GB available space

Recommended

Recommended:
  • OS: Windows 10
  • Processor: 3GHz +
  • Memory: 4 GB RAM
  • Graphics: GTX 750 +
  • DirectX: Version 11
  • Storage: 2 GB available space

Supported Languages

English, Simplified Chinese

Latest news

  • Community & EventsOfficial

    Preview Round 1, Arts, Bots, Progress, and Giveaway

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32409805/0e66fba9622f89425cdeede72fa64ccbab980998.png I'll start off with this beautiful render for one of the player models, I've been remaking all textures and materials in the last few weeks, everything should look better and aligned. The endless mode has been remade with better textures and generation codes, the endless mode will receive an independent soundtrack and a lot of art style improvements. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32409805/3aac722a70850ccf523512838a23ce479566427e.jpghttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32409805/a51de08067cc9418f358d307dbdf0aa1d3b76cf6.jpghttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32409805/deeae6ade2de9d87c51c1d49cb1e9fe8d2986473.jpg This is the three current color themes that will randomly be used. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32409805/9ab2f0e24567bc5107f01f50a847f33b623be8c8.jpg You might wonder, what is this? I'm currently working on improving the bots, also developing a single player battle royale mode. Optimizing the bots takes a lot of work, I will try to finish it this week and give you an update on the next preview round. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32409805/def526d95a7bcdca4d10ce4fb2849d26368cdb09.jpg Work in progress bots. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32409805/6bb675572f6f5e8e3ec643b744981dbf01de2e64.jpg A texture preview for one of the opponents. Since CubeKiller is an Early Access game, I will be pushing as many updates and improvements I can before the release date (May 30-31). I'll be giving away 4 Steam Keys for CubeKiller, the first 4 to join the CubeKiller discord and Mention me will receive them. Discord link here: CubeKiller Official Discord
    Read full article on Community Announcements (Jingcheng_Yang)
  • Community & EventsOfficial

    Preview Round 1, Arts, Bots, Progress, and Giveaway

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32409805/0e66fba9622f89425cdeede72fa64ccbab980998.png I'll start off with this beautiful render for one of the player models, I've been remaking all textures and materials in the last few weeks, everything should look better and aligned. The endless mode has been remade with better textures and generation codes, the endless mode will receive an independent soundtrack and a lot of art style improvements. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32409805/3aac722a70850ccf523512838a23ce479566427e.jpghttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32409805/a51de08067cc9418f358d307dbdf0aa1d3b76cf6.jpghttps://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32409805/deeae6ade2de9d87c51c1d49cb1e9fe8d2986473.jpg This is the three current color themes that will randomly be used. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32409805/9ab2f0e24567bc5107f01f50a847f33b623be8c8.jpg You might wonder, what is this? I'm currently working on improving the bots, also developing a single player battle royale mode. Optimizing the bots takes a lot of work, I will try to finish it this week and give you an update on the next preview round. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32409805/def526d95a7bcdca4d10ce4fb2849d26368cdb09.jpg Work in progress bots. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32409805/6bb675572f6f5e8e3ec643b744981dbf01de2e64.jpg A texture preview for one of the opponents. Since CubeKiller is an Early Access game, I will be pushing as many updates and improvements I can before the release date (May 30-31). I'll be giving away 4 Steam Keys for CubeKiller, the first 4 to join the CubeKiller discord and Mention me will receive them. Discord link here: CubeKiller Official Discord
    Read full article on Community Announcements (Jingcheng_Yang)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.