
Screenshots

Watch trailer on Steam ↗Kaze and the Wild Masks
PixelHive · Published by SOEDESCO · Official site ↗
Very Positive — 94% positive (2,072 reviews) · Metacritic 82 · 25 achievements
Last updated 27 Sept 2026
Go on a journey as Kaze in this 90’s classics inspired platformer. When the Crystal Islands get cursed, Kaze needs to save her friend Hogo while facing enraged living vegetables. Find the Wild Masks to unleash the powers of the legendary guardians and master land, sky and sea.
£2.55
£12.79Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Adventure, Indie, Casual · 2021 · More under £5 games
Embark on Kaze and the Wild Masks' journey as you navigate cursed Crystal Islands, battling living vegetables and mastering land, sky, and sea with unique masks.
About this game
About Kaze and the Wild Masks
In Kaze and the Wild Masks, you journey through the Crystal Islands in 90’s classics platformer style. Play as Kaze and save your friend Hogo from a curse that spread chaos around the islands. Face enraged living vegetables by invoking the powers of the Wild Masks. Pounce ferociously like a tiger, soar through the sky like an eagle, sprint fiercely like a lizard and rule the sea like a shark.
Features
- Unleash the skills of the Wild Masks to get powers from the tiger, eagle, lizard and shark
- Uncover the secrets of the Crystal Islands in 30+ levels with over 50 bonus levels
- Relive your childhood memories of classic platformers with high quality frame by frame pixel art
- Pave your way through a satisfyingly smooth, but challenging platformer
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 or newer
- Processor: Intel Core i3 M380
- Memory: 4 GB RAM
- Graphics: Intel HD 5000
- DirectX: Version 10
- Storage: 600 MB available space
Supported Languages
Latest news
AnnouncementsOfficial
Happy Valentine's Day!
Hey everyone! We wanted to say happy Valentine's Day! Wishing you a day full of love and games with your special someone. {STEAM_CLAN_IMAGE}/32403781/cdfd492237c468f4a17e01b2fc027440fc5a61d7.gif ^Want to check this game? Here Make sure to check out our other channels for more content: SOEDESCO YouTube Twitter Instagram TikTok Discord Thanks, Robert J Community ManagerRead full article on Community Announcements (robert.jackson)AnnouncementsOfficial
Happy Holidays!
Hey everyone, What is your favorite part about the holidays? Is it the hot chocolate by the fire, all the beautiful decorations, or perhaps giving out some great gifts? 🎁 Well for us it's all of the above, but with some of our favorite videogames to boot! Just imagine playing your favorite game on the couch with a warm beverage... Sounds perfect, doesn't it? ☕ {STEAM_CLAN_IMAGE}/32403781/cfb76172c7b5d2c66f2f219b48ecb9897d29ed75.png We wanted to say happy holidays and we hope you have a great new year! Make sure to check out our other channels for more festive content: : SOEDESCO YouTube Twitter Instagram TikTok Discord Thanks, Robert J Community ManagerRead full article on Community Announcements (robert.jackson)Patch NotesOfficial
Update notes v2.5.2
This one is a small patch update where we mainly focused on adding a new option to perform the stomp as some players were requesting that for their runs! Implemented option to bing Air Smash command to a single button in Controls screen. Fixed inconsistency in time trial time that was displayed in the HUD compared to the time shown later in the tree.Read full article on Community Announcements (Spilim)Patch NotesOfficial
Update notes v2.4.2
Adjusted air smash input when using a controller to be triggered only when no horizontal inputs are detected. Adjusted contrast in Thorns textures for better visibility. Adjusted small visual details in some stages. Fixed collision detections with the Lizard that made it lose momentum with Banana cannons. Fixed controller disconnection freezing the game when more than one controller is attached. Fixed Eggplant desynchronization issue in Jelly Jungle after checkpoint respawn. Fixed issue introduced in the previous patch in which Onions would not spawn in Scales Showdown at end of the stage. Fixed missing death triggers in Jelly Dungeon stage. Fixed projectile issues for some system with specific default languages. Fixed slingshot collisions glitches. Fixed collision issue when attacking Dragonfruit in a slope. Fixed Typhoon not detecting dash attack as final damage and increased reaction time for the player to perform final damage.Read full article on Community Announcements (Spilim)Patch NotesOfficial
Update notes v2.3.3
Improved load management of music files, to prevent scenarios where music could not play. Fixed an issue where the Slippery carrot in Stage Sliding Salad could appear from nowhere in some situations. Small challenge adjustments on Forgotten Mask stage. Adjusted some moving platforms not being synchronized as they should in Tiger Popsicle. Fixed an issue where using the attack button to fire yourself from a slingshot while using mask tiger could lead to a dash soon after the shot. Changed order of "Restart Level" command in Pause Screen to come after "Resume". Fixed an issue where exiting difficulty screen during confirmation dialogue would not clear commands and level would be restarted soon after a few inputs. Fixed scenario where a special cinematic which triggered the "Wait... What?" achievement could not play.Read full article on Community Announcements (GK)






