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Pathosis

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Pathosis screenshot 1
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Pathosis

Acylis Studios UF · Published by Acylis Studios UF

2 user reviews — 50% positive (2 reviews) · 2 achievements

Last updated 27 Sept 2026

Pathosis is an early access Combat-RPG game that takes place in an infected medieval world. A few selected knights have survived the pathosis and are now fighting against the undead warriors that roam the world. You are one of the knights. So go and explore the world of Pathosis and save it from this great infection!

Early Access

£4.79

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £4.79 · Highest: £4.799 Oct 2026

Action, Adventure, Indie, RPG, Early Access · 2018 · More under £5 games

Embark on a perilous journey as one of the few surviving knights in Pathosis, an action-packed RPG where your every move could mean life or death in a world teeming with undead enemies.

About this game

Pathosis is an early access Combat-RPG game created by experienced players. The game itself is taking place in an infected medieval world where a few selected knights, that have survived the pathosis, fight against the undead warriors that roam the world. As you progress throughout the game, not only will your character grow stronger and learn new skills, but you, as a player, will develop new playstyles and gain knowledge that will greatly improve your chance of survival in this ever more difficult world. Explore the world of Pathosis and save it from this great infection!

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • Storage: 3 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: 64-Bit Windows 10
  • Processor: Intel Core i5 4690K
  • Memory: 8 GB RAM
  • Graphics: NVIDIA Geforce GTX 980
  • DirectX: Version 12
  • Storage: 4 GB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Balance Patch and Controls

    Hey, We have just released a balancing patch regarding how movement, damage and stamina work in the game. As we have been told by our community there has been several unbalanced features that they thought we should change, so here is our attempt to do so. We have raised the base damage the player does by 150% making it quite a lot easier to kill the enemies in the game. We have also added damage zones making it more beneficial to hit important parts of the enemy such as the head. Hitting the head currently does 2x the damage and the chest 1.5x. However, with these changes we have also changed the amount of stamina every attack drains with about 50% making it more important to decide what type of action you should perform next. Another thing we have implemented is sprinting. As we have discovered the current movement speed was too high making it possible to run past enemies without killing them. This patch changes this by making you move 40% slower when walking and keeping the current movement speed for sprinting. Sprinting, naturally, comes at a cost draining 16 units of stamina a second. We have also changed a few other things that should make the gameplay overall play more nicely. When it comes to the controls we currently don’t have any instructions in-game so we thought we should take our time to explain them here. For movement we have the normal WASD layout to control the direction of your movement. You use your mouse to look around. Left click makes you use the primary attack of your weapon and right click makes you use the secondary. Space is used to leap in the direction you're trying to move in. Holding left shift at the same time as you press space makes you jump. (This is primarily used if you get stuck somewhere) Just holding left shift as you move makes you sprint in that direction. Pressing E while you're close to an item makes you pick it up. To use the equipped consumable you press R. When a consumable is used it's automatically replaced with a new o...
    Read full article on Community Announcements (Acylis Studios)

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