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Watch trailer on Steam ↗Arena of the Gods
Baby Dave, Mixtape · Published by A3 Industries
8 user reviews — 50% positive (8 reviews)
Last updated 27 Sept 2026
Slay demons, gain glory, and save your soul in this difficult, action packed, top down, hack n' slash! Every time you challenge the arena, you receive a random weapon that you've unlocked so far. Defeat enemies to earn glory, and purchase new weapons, each with their own unique abilities!
£4.79
Lowest price we've ever recorded
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Price history
Action, Indie, RPG, Early Access · 2018 · More under £5 games
Embark on a challenging journey through Arena of the Gods, where each arena presents unique trials. Unlock powerful weapons with distinct abilities as you slay demons and accrue glory.
About this game

After dying what his gods deemed to be a dishonorable death, Leon, a knight must fight through countless waves of demons to amass glory, escape purgatory and come back to life! Do you have what it takes to earn the salvation of your soul?
Summary
Slay demons, gain glory, and save your soul in this difficult, action packed, top down, hack n' slash! Every time you challenge the arena, you receive a random weapon that you've unlocked so far. Defeat enemies to earn glory, and purchase new weapons, each with their own unique abilities, playstyles, and movesets!
- HUGE arsenal of weapons to unlock, each one having different and unique abilities! (Not all of them are helpful though!)
- Difficult, but rewarding gameplay. Easy to learn, difficult to master.
- 50 grueling waves of gear craving, demon slaying, action packed gameplay.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: 64-bit Windows Vista, Windows 7, Windows 8.1, Windows 10
- Processor: Dual Core from Intel or AMD at 2.8GHz
- Memory: 4 GB RAM
- Graphics: GeForce GTX 460/Radeon HD 5870
- DirectX: Version 12
- Storage: 900 MB available space
- Sound Card: DirectX Compatible
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
[9/2/2021 News] What is the future of Arena of the Gods?
Hello to all of my players in the community, it's David and I'm back with another update for you guys. I wish that I could say that it's good news for ATG (Arena of the Gods) however unfortunately I've recently had to put the game on a temporary hiatus as I've gone solo and no longer work with the game's old coder Mixtape for many personal reasons and instead have chosen to continue not as Craptop Studios, but under a new name for my brand, A3 Industries. He and I had multiple reasons why things didn't work out and it's for the best both for me, for Arena of the Gods and for A3 Industries, that we split up as a team so I don't regret how things turned out in that regard. However in terms of what this means for you, first and foremost ARENA OF THE GODS IS NOT CANCELLED. I have such a deep love for this game and the story I wrote for it, it's characters, and the whole universe that it takes place in, that I could never cancel it. It'd be like watching a beautiful sunset at noon. It just would never sit well with me and wouldn't be fair to all of you who have waited so patiently for the game to finally start to become what it was advertised as. However as an apology to everyone I kept waiting, all of you who own the game will receive my new game, 1v1 Me when it releases on steam free of charge. I've linked some early development gameplay videos of it below but to keep it short it's a multiplayer hack and slash/top down shooter where you use a sword, a gun, cleverly placed dashes, quick wits, and lightning reflexes to cut your enemy into pieces. It's meant to be an extremely simplistic game in its gameplay but full of tiny quirks and strategies that separate a beginner from a master. While we still worked together on Arena of the Gods, Mixtape and I both filled different roles on the team. He was the game's coder and I was the artist/storywriter/original creator of the game's concept/etc , so when I went solo, I was missing the role of a coder and had to fill that posit...Read full article on Community Announcements (Baby Dave)Patch NotesOfficial
Arena of the Gods Update v1.7 coming soon!
{STEAM_CLAN_IMAGE}/32378156/f76d3fa8560354328e601cfcc14fe7d9dea2af29.jpg Hey everybody, we know that It's been a long time since Arena of the Gods' last update and it's likely left many players wondering where Arena of the Gods is headed and if it's still under active development. For those wondering if the project is dead, no, Arena of the Gods is very much so alive and is being continuously improved every day. In the time since our last update, Mixtape and I have been hard at work preparing content for this absolutely massive update. Almost everything in the game is being overhauled; There will be a new and finalized arena, new weapons, the long awaited shop, abilities and items that are chosen randomly upon starting, leveling up which allows you to access new weapons and increase your stats, the perk system which massively changes the way you play the game and much more! {STEAM_CLAN_IMAGE}/32378156/7e5f7e20c36edaeff366048bbbe355076ce27ed7.jpg New changes aside, in the past year there have been a lot of radical changes in every aspect of our lives our lives that have caused this update to take this long, but now we can safely say that the v1.7 update is in it's home stretch and should be launching in the coming weeks. I, Dave also plan to occasionally create Dev Log videos for the Craptop Studios youtube channel about Arena of the Gods to let people know what's going on with development and share my thoughts so subscribe to us for more ATG content! To support Arena of the Gods' development with a donation or see more of our story, check our GoFundMe page! See you in the v1.7 update! Like us on Facebook for more Craptop Studios media, news, and updates! {STEAM_CLAN_IMAGE}/32378156/dfc49922fa5f95f5cc16eabc6345fb1af096f1b9.jpgRead full article on Community Announcements (Baby Dave)Patch NotesOfficial
Arena of the Gods Update v1.6: New challengers appear!
Arena of the Gods v1.6 is now live! Here's a rundown of the changes: - Vital information To promote enhanced readability, the player's healthbar now has a background behind it instead of showing the arena through it's empty space. Enemies now have health bars that appear when they take damage and disappear after a few seconds for reduced clutter. - Eternal life, endless torture Added a new, tanky demon giant called the Ghast. The Ghast lumbers around slowly, but relentlessly, crushing any opposition under it's slow but mighty fists. The Ghast's slam deals 35% of your current health as damage. The slam's shockwave deals a small amount of flat damage. - Supersanic Added a new, speedy flying demon called the saberwing. The Saberwing patrols the arena at high speeds, slicing any would be arena champions to bits with their blade-like wings and fierce wind gusts. The Saberwings fly ahead of the player, preventing him from fleeing their assault by cutting off his escape routes with well timed spin attacks. - Not the bots you're looking for Enemies have completely revamped AI, making them react much more intelligently and realistically. Enemies now have object permanence causing them to leave combat after losing track of the player for too long. - Guiding Light Improved overall lighting quality. Time of day changes simulate smoother than before. Enemy projectiles give off less light. - Dusk Night time is darker than before, making visivility more limited. - 1000 yard stare The Caster, Launcher, and Seeker mages' eyes shine much brighter to more accurately reflect their eerie, demonic existence. - Making me dizzy Enemies no longer perfectly track the player in combat allowing the player to break their line of sight through motion. - Water is not wet The waterfalls in the arena were in the need of some dire TLC, so they're sporting a new look that actually reacts to the time of day and various other lighting changes. Water material improved to look a lot less flattened. - Ext...Read full article on Community Announcements (Baby Dave)Patch NotesOfficial
Arena of the Gods Update v1.5a: Let's settle the score!
Arena of the Gods v1.5a is now live! Here's what we changed in this update: - The Arena Sees All! Added current game stats to the pause menu. Said stats track many variables such as, the amount of enemies slain, damage dealt, attack accuracy, rolls performed, damage taken, distance traveled, etc. In future updates, the info menu will also rate your performance in the arena with a grade from D- to S+. - UI AI Added custom cursors to the game. The cursors are context sensitive and change when you attack an enemy, and based on what you hover over. Silver: Base Cursor Blue: Hovering over the player Red: Hovering over an enemy/enemy projectile - Size Matters Updated Lance/Shortsword hitboxes to be more accurate. Lance hitbox length slightly decreased. Shortsword hitbox is now thiccer than a bowl of oatmeal. - Smooth As Butter Demon spawning is more random and enemies dont pop up next to you nearly as much. No more gangs of enemies popping up in your face! - To Infinity, And Beyond! The current Horde mode is ACTUALLY endless now. To those of you that actually lived long enough to run out of enemies, I salute you. - Stop And Go Fixed a bug where Magic Bridges would not reactivate after time passed, resulting in the player being cut off from said bridge, permanently. Version 1.5a Hotfix: - UI AI (cont'd) Added Cursor to the main/pause menus. - Chameleon Blue Caster enemies no longer switch from white to blue after spawning. - Tis But A Flesh Wound! Blue Caster enemies now deal the correct amount of damage instead of a miniscule amount. - Photographic Memory Video settings are now saved upon leaving the menu and exiting the game. That's all for now! Have fun, and I'll see you in our next update!Read full article on Community Announcements (Downie Dave)Patch NotesOfficial
Arena of the Gods Update v1.5a: Let's settle the score!
Arena of the Gods v1.5a is now live! Here's what we changed in this update: - The Arena Sees All! Added current game stats to the pause menu. Said stats track many variables such as, the amount of enemies slain, damage dealt, attack accuracy, rolls performed, damage taken, distance traveled, etc. In future updates, the info menu will also rate your performance in the arena with a grade from D- to S+. - UI AI Added custom cursors to the game. The cursors are context sensitive and change when you attack an enemy, and based on what you hover over. Silver: Base Cursor Blue: Hovering over the player Red: Hovering over an enemy/enemy projectile - Size Matters Updated Lance/Shortsword hitboxes to be more accurate. Lance hitbox length slightly decreased. Shortsword hitbox is now thiccer than a bowl of oatmeal. - Smooth As Butter Demon spawning is more random and enemies dont pop up next to you nearly as much. No more gangs of enemies popping up in your face! - To Infinity, And Beyond! The current Horde mode is ACTUALLY endless now. To those of you that actually lived long enough to run out of enemies, I salute you. - Stop And Go Fixed a bug where Magic Bridges would not reactivate after time passed, resulting in the player being cut off from said bridge, permanently. Version 1.5a Hotfix: - UI AI (cont'd) Added Cursor to the main/pause menus. - Chameleon Blue Caster enemies no longer switch from white to blue after spawning. - Tis But A Flesh Wound! Blue Caster enemies now deal the correct amount of damage instead of a miniscule amount. - Photographic Memory Video settings are now saved upon leaving the menu and exiting the game. That's all for now! Have fun, and I'll see you in our next update!Read full article on Community Announcements (Baby Dave)






