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Pure Rock Crawling

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Pure Rock Crawling screenshot 1
1.0 Trailer trailerWatch trailer on Steam ↗

Pure Rock Crawling

Maciej Kuzianik · Published by Maciej Kuzianik

Very Positive — 84% positive (1,328 reviews) · 15 achievements

Last updated 27 Sept 2026

Pure Rock Crawling is a physics based off-road simulator. Featuring soft body tires, suspension customization that affects your handling, true to life drivetrain simulation and visual addons. Explore a variety of trails in free roam with multiple challenges.

DJCTQ lFull Controller Support

£12.79

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £12.79 · Highest: £12.7911 Oct 2026

Simulation · 2024 · More £5 - £15 games

Dive into Pure Rock Crawling's realistic off-road challenges, where every tire and suspension tweak matters. Explore diverse trails and customize your vehicle for ultimate control.

About this game

Pure Rock Crawling is a physics based off-road simulator. Developed by one developer.
Immerse yourself in the world of rock crawling as you drive capable off-road trucks. Featuring soft body tires physics, complex drivetrain simulation, maps made with photogrammetry, visual and mechanical customization.

Suspension customization - equip a variety of addons that affect your riding characteristics. Different suspension types, flexible tires and lift kits. All physics based providing true to life suspension articulation and tire deformation.

Visual customization - choose between many bumpers, doors, roof addons, fenders, vinyl wraps and decals. Make your ride your own and hit the trails with style.

Challenge yourself on marked trails or just roam around. Pure Rock Crawling is a free roam game that offers additional challenges in the form of completing the trails. Main focus is to provide you a playground for best rock crawling experience in a physics based simulation of suspension and tires.

Explore variety of maps, take on challenges and have fun rock crawling !

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10 64-bit
  • Processor: Quad-core Intel or AMD, 2.5 GHz or faster
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 850m or AMD equivalent
  • DirectX: Version 11
  • Storage: 1500 MB available space
  • Sound Card: DirectX compatible

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10 64-bit
  • Processor: Quad-core Intel or AMD, 2.5 GHz or faster
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 970 or AMD equivalent
  • DirectX: Version 11
  • Storage: 1500 MB available space
  • Sound Card: DirectX compatible

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    NEW MAP !

    Hi ! I hope you are all doing well ! New map is here ! Based on my photogrammetry assets taken in Death Valley, I created a new map, called Ghost Mine. Inspired by remains of mining operations that took place in the area. Besides working on the new map I managed to fix/add a few things - mainly fixing the bug that prevented you from getting 100% on one of the trails on the Red Rock Valley map. {STEAM_CLAN_IMAGE}/32409027/6a6059f02df940ba36fdf47d5d1ee86be75b3ed1.png I hope you will like this new environment, I had a good bit of fun making and testing it. The addition of the interactive rocks with physics from the previous update fits very well with the smaller rocks of Ghost Mine. {STEAM_CLAN_IMAGE}/32409027/6b7f3a1a69ab73176ee2841a6c47decf3b9bd37a.png Miscellaneous: fixed bug causing one gate on "Up & Down" trail not registering, preventing players from getting 100% on flawless run. minor cone placement fixes garage got updated with minor visuals Cheers and take care !
    Read full article on Community Announcements (MaciejK)
  • Patch NotesOfficial

    HOT FIX

    Hi ! Small patch regarding Dead Tree Desert map. Fixed unintentional rocks being placed on the start of Warm Up trail. Take care.
    Read full article on Community Announcements (MaciejK)
  • AnnouncementsOfficial

    FIXES AND IMPROVEMENTS

    Hi ! I hope you are all doing well ! Smaller update with quality of life fixes. {STEAM_CLAN_IMAGE}/32409027/4e7d83eb147a2b2b0ec49efe70ee3f5e40865e00.png Most important fix, you can now remove axis and button mapping. Previously you could only change binding to another input, which could lead to bigger problems if either you didn't use wheel or custom controller or the used controller didn't have enough free bindings to replace the old ones. Remember, this menu is only for binding wheel, or other custom controller. Don't bind your gamepad there, it won't work. {STEAM_CLAN_IMAGE}/32409027/a2dcd5e1342b6411f5707db949bb08994a83d3e4.png Other fix is that in both options menu and garage menu, you can now switch between categories with gamepad shoulder buttons (LB, RB). Hope this will make navigation easier. Also B button not working on map/trail selection menu is now fixed. Enjoy the more festive garage :) Cheers and have fun !
    Read full article on Community Announcements (MaciejK)
  • AnnouncementsOfficial

    1.0 Now Available!

    Hi ! I hope you are doing great ! Time has come, Pure Rock Crawling is transitioning from Early Access to a full release today ! But before getting more into this, here is what's new in this update: Winter map update The Winter Map was revamped with new challenges. I redid most of the rock placement, which was necessary because of the new map-making standard. This allowed for the introduction of rocks with physics. This makes for more fluid gameplay, not getting stuck on small rocks which was a big issue with the Winter map. Few graphical changes were made, mainly in materials and rock blending to match the aesthetics of the rest of the maps. {STEAM_CLAN_IMAGE}/32409027/9f4fac3cab98c16b5c0da2c1207a95553809aa09.png New map menu I redesigned the map selection menu to improve clarity and implement the new scoring system. The revamped menu now shows map progress which is a part of the new scoring system and provides additional information. I have also improved the UI movement and gamepad focus for smoother navigation. {STEAM_CLAN_IMAGE}/32409027/676c168a1cb7e108bc87c6f74412da7aaeb7ef18.png Score system - track progress Now you can track your progress on every map. This new UI is accessible from challenge boards and replaces the old system. Every challenge has its details listed, from type of cone to terrain elevation. Alongside these changes, I added several new challenges across all of the maps. {STEAM_CLAN_IMAGE}/32409027/ca4b45875b07558699bbb57ce855ba1dd95063ce.png Pricing and rewards update To further balance the gameplay, pricing of items has been adjusted. Pure Rock Crawling prioritizes a relaxed, simulation-focused gameplay and is more focused on realistic physics simulation and deformable tires. Yet, a little challenge won't spoil the fun. By carefully balancing these elements, the game creates a truly enjoyable and immersive rock crawling experience. New achievements I redesigned existing achievements icons and added completely new achievements as well. Now, be...
    Read full article on Community Announcements (MaciejK)
  • AnnouncementsOfficial

    NEW VEHICLE !

    Hi ! I hope you are all doing well ! New vehicle is now available ! Classic Rock is joining the vehicle selection of Pure Rock Crawling. Accompanied by new bumpers, doors and other customization elements. Conquer the trails with this classic, whether you want to build it up, or go for a classic look with old wheels and chrome bumpers. Either way you will get true rock crawling experience with soft body, deformable tires and physically simulated suspension. {STEAM_CLAN_IMAGE}/32409027/b723db0c21b87c15a6f74636edab0d2b666191d5.png Alongside adding a new vehicle I addressed few of the requests: Fixed bug causing dragging brakes. Now the vehicle behaves more naturally. Fix for engine drag when the manual gearbox is equipped will come soon. Customization items are now previewed before buying. Simply hover over the item name. Fixed bug causing textures to be applied incorrectly when changing items in the garage Achievements should now track properly *potential memory leak fix (if you experienced it in the past, let me know if it still happens, its hard to replicate) {STEAM_CLAN_IMAGE}/32409027/6986cec23f82346ca38c5c3e7e79ad12badbd9db.png Have fun and stay tuned for future updates ! Cheers !
    Read full article on Community Announcements (MaciejK)

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