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BONEWORKS

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BONEWORKS screenshot 1
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BONEWORKS

Stress Level Zero · Published by Stress Level Zero · Official site ↗

Content notice: Physics based enemies that can be interacted with and dispatched in a multitude of violent ways based on player's actions. Realistic and potentially disturbing enemies will enter player's space.

Very Positive — 92% positive (36,479 reviews) · Metacritic 72 · 16 achievements

Last updated 27 Sept 2026

BONEWORKS is an Experimental Physics VR Adventure. Use found physics weapons, tools, and objects to fight across dangerous playscapes and mysterious architecture.

£24.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £24.99 · Highest: £24.999 Oct 2026

Action, Adventure, Indie, Simulation · 2019 · More £15 - £30 games

Embark on a unique journey as BONEWORKS challenges you to use everyday objects and homemade weapons in creative combat scenarios, exploring intricate landscapes with physics-based gameplay.

About this game

BONEWORKS Interaction Systems

ATTENTION: This game demonstrates advanced VR mechanics and concepts, players are recommended to have previous VR experience and understanding of common VR gameplay principles before proceeding.


About the Game


BONEWORKS Is a narrative VR action adventure using advanced experimental physics mechanics. Dynamically navigate through environments, engage in physics heavy combat, and creatively approach puzzles with physics.

  • Advanced Physics: Designed entirely for consistent universal rules, the advanced physics mechanics encourage players to confidently and creatively interact with the virtual world however you want.
  • Combat: Approach combat in any number of ways you can think of following the physical rules of the game's universe. Melee weapons, firearms, physics traps, environments, can all be used to aid you in fights with enemy entities.
  • Weapons, lots of weapons: Boneworks provides players with a plethora of physics based weaponry; guns, swords, axes, clubs, spears, hammers, experimental energy weapons, nonsensical mystery tools, and anomalous physics weapons.
  • Interaction: Hyper realistic VR object and environment interaction.
  • Story: Play through the game's mysterious narrative and explore the deep inner workings of the Monogon Industries' artificial intelligence operating system; Myth OS.
  • Character Bodies: Accurate full IK body systems built from the ground up provide a realistic looking body presence and allow for a maximum level of immersion with physical interaction in the game space.

More feature information soon.

ATTENTION: This game demonstrates advanced VR mechanics and concepts, players are recommended to have previous VR experience and understanding of common VR gameplay principles before proceeding.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: quad-core 3.0ghz minimum
  • Memory: 8 GB RAM
  • Graphics: GTX 1060 / 970 for Rift CV1+Touch, Original Vive at 90hz, and RiftS at 80hz
  • DirectX: Version 11
  • Storage: 20 GB available space
  • VR Support: SteamVR
  • Additional Notes: CPU performance required for physics calculations! These min specs are based on Rift CV1+Touch, Original Vive 90hz, and RiftS 80hz, ONLY.

Recommended

Recommended:
  • OS: Windows 10
  • Processor: Intel i7 7700k or greater, 3.3ghz+
  • Memory: 16 GB RAM
  • Graphics: GTX 1080 / 2060super or greater for Rift CV1+Touch, Original Vive 90hz, and RiftS 80hz
  • DirectX: Version 11
  • Storage: 20 GB available space
  • Additional Notes: CPU performance required for physics calculations!

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    BONEWORKS Update 1.6

    OVERVIEW Greetings Bone Junkers, been a while, today we bring you a hover ship and a desert sandbox level to fly it in. As we work towards expanding our mechanics for future games, an important aspect to hone is the relationship between the player and vehicles, and what better way to start than to circle back to the first vehicle we ever built for VR; The Hover Junker's Wasp! SANDBOX: Junk Desert Chamber VEHICLE: Hover Junker ship GUN: Stapler handgun PHYSICS TOOL: Gravity Welder New Achievements SANDBOX: JUNK DESERT https://i.imgur.com/OcnaUBY.gif The Junk Desert is a big open sandbox map made specifically for flying the Junk Ship in. This map was built with original assets from our first VR game Hover Junkers! Large scale open map designed for vehicle flight testing of the Junk ship and some exploration. Originally roughed out as a level for the main Boneworks campaign, as we refined the narrative it was no longer part of the story. Rather than cut it we shelved it for this update since it still had a mechanical purpose outside of it's narrative purpose. This update comes as a sort of design exercise for us. We wanted to adapt an aesthetic that wasn't envisioned to be fully interactable in the way that Boneworks is to identify potential pain points in recommending Boneworks level of interaction to VR more broadly. https://i.imgur.com/LjoW02A.gif hint: Find and unlock the Hover Junker module in our offices in Streets! NEW ITEMS https://i.imgur.com/AeH4qy3.gif Wasp ship - The original Hover Junkers wasp ship is now an unlockable / spawnable item in the game. There was already one in the Tower level although flight times were questionable. You can now bring this flying machine into any level you want. Gravity Welder - This classic multi-tool design was our original concept for interacting with virtual environments. Long before we were confident in our plan for full physics interaction we determined that a "do everything" multi-tool would be the most convenient way fo...
    Read full article on Community Announcements (Alex - stresslevelzero)
  • Patch NotesOfficial

    Update 1.6 is coming Dec 29th!

    https://i.imgur.com/OcnaUBY.gif BONEWORKS 1.6 - Hover Junkers is coming Dec 29, next week! Happy Holidays! As we've been hard at work on the core and future titles, it seems prudent to take a look back at where we started. Whereas in 2016 we introduced artificial locomotion via piloting your ship with tracked locomotion moving you on the deck, with Boneworks we synergized tracked, artificial, and physics locomotion. Highlighting this evolution with a Hover Junkers sandbox featuring the first Junker we built satisfies us with the progress that has been made, but ultimately excites and energizes us to keep pushing VR into the future that we all know is possible! Enjoy this update in 4 days and look forward to '21, the future is bright for physics VR. - Stress Level Zero Finally reclaim and spawn the flyable Hover Junker ship! Desert sandbox flight map! New Hover Junker physics tool and handgun! Better VR in '21
    Read full article on Community Announcements (Alex - stresslevelzero)
  • Press Coverage

    VR shooter smash Boneworks adds zombie arena, Boardgun tool and more

    Developer Stress Level Zero's acclaimed shooter and "experimental physics VR adventure", Boneworks, has just received its hefty 1.5 update on PC, adding a new zombie-themed arena, a new tool to mess around with, and more. Boneworks, which released at the tail-end of last year, cast players as a virtual security director, setting them loose within Monogon Industries' artificial intelligence operating system, Myth OS. What that amounts to its reality is a fairly ludicrous sandbox playground, where players are free to grip, yank, climb, toss, wave, heave, and shoot pretty much anything they can get their hands on as they traverse Boneworks' expansive environs, solving puzzles and generally delighting in the unfolding goofy mayhem. "The way this game recreates real-world physics in a virtual world is just unbelievable," wrote a very impressed Ian Higton last year, "and while there are certain ways to solve the game's many puzzles, this realism allows you to play in a free-form, experimental way and it actively encourages you to cheat puzzles if you're able to think outside of the box...I've not felt this sense of 'being' in a game since my brain tricked me into feeling the G-Force as flew fighter planes in Ace Combat 7 VR." Read more
    Read full article on Eurogamer
  • Patch NotesOfficial

    BONEWORKS Update 1.5

    Overview Today we have a completely new Arena with Update 1.5: Zombie Warehouse. This new level provides a variety of challenges with five modes, multiple difficulty options, experimental enemy AI, a new defensive physics tool, difficulty options, and various weapon loadouts. Additionally we have included further improvements to the player character physics and performance, improving core systems even more. Zombie Warehouse Arena Multiple Challenge Modes for the Zombie Warehouse to complete Player Physics / Locomotion Optimizations New Physics Tool - The Boardgun New Achievements New Music Adjustments, Bug Fixes, Performance increases Zombie Warehouse Arena https://i.imgur.com/9JAj55d.gif hint: Find and unlock in the main menu environment Five Challenge Modes: There are Five different challenge modes available in the Zombie Warehouse arena for a variety of fun combat experiences, along with multiple difficulty levels to add increased intensity to each mode. Boardgun Defense: To aid in the defensive focused Zombie Warehouse challenges, we are introducing the Boardgun physics tool. Build basic wooden fortifications, get creative. Experimental Enemy AI: Expanded enemy AI provides some experimental new mechanics allowing them to climb, drop off ledges, jump through windows, and ride ziplines in the environment to reach you. Experimental Health: Tied directly to challenge difficulty level, experimental health features range from slowed healing to the more difficult no health recovery; requiring players to kill enemies for health pickups. The Boardgun https://i.imgur.com/4NFbHOY.gif The new physics tool called the Boardgun allows you to create destructible planks of wood from two points like a roll of tape. Get creative by connecting two points together, create defensive structures or board up areas, bypass obstacles, etc. Unlock the Boardgun for use throughout the rest of the game and other sandboxes by earning the Zombie Warehouse achievements and opening the hidden rec...
    Read full article on Community Announcements (Cfish)
  • Patch NotesOfficial

    Update 1.5 is coming June 18th

    1.5 Zombie Warehouse is coming June 18th, one week from today! Zombie mode where the enemies will climb, drop, go through windows, and zipline to get to you! Defend your position with the Boardgun. Tighter player mechanics as we've continued to improve the Boneworks core!
    Read full article on Community Announcements (BrandonJLa)

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