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BattleCourt

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BattleCourt

Luke Parisi · Published by Luke Parisi

Content notice: BattleCourt Contains Fantasy Violence with Blood Effects of Green, Gray, and Black Colors. BattleCourt also contains Crude Language in its Gun Name Generator. Some combinations of names might be considered Offensive or Crude.

7 user reviews — 86% positive (7 reviews) · 100 achievements

Last updated 27 Sept 2026

BattleCourt: a Casual Horde Survival Looter and Shooter. Millions of combinations of guns, survive as long as you can.

DJCTQ 14Full Controller Support

£0.79

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £0.79 · Highest: £0.7911 Oct 2026

Action, Indie, Casual · 2020 · More under £5 games

BattleCourt challenges you to outlast waves of enemies using countless weapon variations. Dive into a casual survival shooter where every reload could mean the difference between life and death.

About this game

BattleCourt is a Casual Horde Survival Looter and Shooter.



With a massive selection of weapons at your disposal including: Pulse, Wave, Machine Gun, SMGs, Railguns, Directed Energy Beams, Missile Launchers, Grenade Launchers, Freeze Rays, Confusion Rays, Flamethrowers, Gassers, Shotguns, Flak Launchers, Electric / Electro guns, Crossbows, Joke Guns such as Bass Pulse, Banana Wave, and all variants of. Over 300 Base weapons each which can have millions of combinations of modifiers applied to them depending on rarity.
If that isn't enough guns and modifiers, you can also build your own in game. Build some Wacky or truly Over Powered Combinations to help you on your journey.

With Gun rarities ranging from Broken to Unique, different modifiers will be applied to the gun along with a randomly generated name seeding from a large pool.
You might find a Rare Reinold Shotgun named "Grandma Lonewolf" which has modifiers applied to it turning the bullets into bouncing, curving, gravity bullets that home in on their target and set them on fire. You might find another gun that freezes on hit, or confuses on hit.



You can also choose from a wide range of levels from Fields to Dungeons.
Some levels also contain Hazards which can be used to your advantage or disadvantage.

Levels also have difficulty, gun challenges, and enemy challenges. The settings you pick will Increase or Decrease the amount of coins you earn for beating the level. Some Difficulties and Challenges are not doable until you upgrade your character.

Daily Level Challenges are generated each day with a mixture of Difficulties, Enemy and Gun Modifiers, Start Wave, and End Wave. Completing Daily Level Challenges will give coins.

More Levels are being added with future updates.



Fight through a mixture of different enemy types from Zombies to Biomancers. Defeat the Bosses to beat Levels.

Enemies will come in waves, where each wave lasts around a minute and each with its own musical score assigned. A 20 second break occurs between waves to try to clear up any remaining enemies.
Enemies behaviour is also modified by the State they are in. Some Cause Damage over Time like Fire and Poison, others slow or stun Like Lightning and Freeze,
while some apply status effects like Weaken.



Costumes to collect based on achievements and enemy drops. Costumes dipping into some memes, pop-culture references, and plenty of casual outfits, with more and more added each patch.
Some Costumes are selectable by default, some unlocked through enemy drops, and some linked to achievements.



Throughout your game, you will earn coins through Winning Levels, Doing the Daily Level Challenge, Collecting Coin Drops, and Scrapping Unwanted guns you find. These coins can be used in a few ways.



Permanent Guns can be obtained in Loadout by using your coins. These permanent guns stay with you for all Levels and enable you to customize the Layout. Unlock the 2nd to 4th Gun slots to equip more weapons to start your Levels with.



Coins can also be spent on Upgrading your character with useful boosts to a wide range of stats like Health, Loot Chance, Scrap amount, and much more.
Early Upgrades are cheaper.



Collect Powerups to boost your character temporarily with a range of different effects.



Avoid Hazards that appear on some levels, or use them to your advantage.



Other than boosting your character with Upgrades, you also complete Challenges as you play the game. Challenges such as Deal Base Damage, Collect Loot, and much more which level up as you play. Each level up to the challenge will increase relevant stats. For example the Deal Base Damage challenge will increase your base damage by 2.5% per level, and the Collect Loot will increate your Loot Drop Chance by 1% per level.

Combining Challenges with Upgrades will make for very strong characters the more you play.



Full Achievement integration exists in-game and on steam through Steam API for all the achievement hunters. Some achievements are achieved through in game secrets and some through hard yard grinding.



Content is continuously added to the game. More Costumes, Weapons, Modifiers, and Levels are added incrementally with each patch.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: 7
  • Processor: i3
  • Memory: 512 MB RAM
  • Graphics: GT 210
  • DirectX: Version 9.0
  • Storage: 3 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Patch 1.2.2

    Release to fix an issue on controller , cursor not in correct position on moved camera. Potential fix (cannot test locally, have to actually test in production... :( )
    Read full article on Community Announcements (Mr Delusive)
  • AnnouncementsOfficial

    BattleCourt Permanently 1 USD

    BattleCourt is now price dropped to 1 USD
    Read full article on Community Announcements (Mr Delusive)
  • Patch NotesOfficial

    BattleCourt 1.2.1 Update

    BattleCourt 1.2.1 Patchnotes: - Fixed a bug causing ground splatters not to draw outside starting area. - Fixed a bug causing HUD display misalignment when switching gun positions. - Changed Hazards on the Railway level to only travel from left to right instead of both ways, as they were still getting stuck.
    Read full article on Community Announcements (Mr Delusive)
  • Patch NotesOfficial

    BattleCourt 1.2.0 Update

    The BattleCourt 1.2.0 Update sees a complete overhaul of the screen position. The player now remains centred and a camera class now updates its position instead of the whole world. This was introduced as the collision system needed an overhaul. With smoother wall gliding and a slight bounce off, it feels better to collide! The new Camera System saw beyond the map edges, so all levels received spacial tears along their edges to look out into Space. Visuals were improved with a complete redesign of the bosses and the Robot enemy, as well as introduction of a boss health bar when fighting a boss, player fire effects, and portal effects when an enemy spawns in. The bonus enemy also saw a change into a golden runner. 3 new levels were also added: Desert, Space Station, and Old School. Desert is a large open area with dust storms clouding your vision, Space Station a smaller area with ship hazards flying by, and Old School is a simple open area in the style of the 80s. The goal of this update was to make improvements to visuals and gameplay, where I felt they were lacking. That being the Collision system, and the bosses. Full 1.2.0 Patchnotes: - Added a Camera class to now handle screen movement. - Player now stays centered to the screen and Position changes now move the Camera instead. - Overhauled the Player to Collidable Collision detection to be more smooth. Some cases of hitting the corners might stop movement. - Added edge tear to map edges. - Added a Star Field behind the map. - Added some more collidables to the Intersection level as spatial tears. - Fixed a bug with the stop signs on Intersection level not having collision. - Fixed a bug with the hazard on Snow Factory level getting stuck. - Waved Begins/Ends text now showing at the appropriate time. - Waved Begins/Ends text now showing on the tutorial level. - Added number formatting on enemy and player Health display numbers. - Added Boss HP Bar when a Boss appears. Disappears when Boss is killed. If playing on...
    Read full article on Community Announcements (Mr Delusive)
  • Patch NotesOfficial

    BattleCourt 1.1.1 Update

    BattleCourt 1.1.1 Update patchnotes: - Fixed a duplication glitch that was occurring on created weapons and mods. - Fixed a null issue blocking a try catch on loading created guns. - Shrunk the collision boxes of the Rings in Basketball Court. - Beams now deal damage correctly.
    Read full article on Community Announcements (Mr Delusive)

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