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Flotsam

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Flotsam screenshot 1
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Flotsam

Pajama Llama Games · Published by Stray Fawn Publishing · Official site ↗

Very Positive — 81% positive (4,641 reviews) · 42 achievements

Last updated 27 Sept 2026

Sail, scavenge, and rescue survivors in a vibrant floating city-builder. Captain your drifters across the endless garbage sea to uncover soaked ruins, rusting factories, and stories from the old world.

DJCTQ l1 DLC available ↗Full Controller Support
-50%

£9.99

£19.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

£9.99£19.99

Price history

3 Sept 2026Lowest: £9.99 · Highest: £9.999 Oct 2026

Indie, Simulation, Strategy · 2025 · More £5 - £15 games

Explore the endless garbage sea as Flotsam challenges you to captain your drifters, uncovering soaked ruins and rescuing survivors in a dynamic simulation experience.

About this game

Turn ocean garbage into homes, workshops and colorful little gardens.

  • Collect floating plastic and driftwood, salvage scraps of the old world, and recycle them into homes that stay afloat.

  • Desalinate water, gut fish and board up a shelter to keep everyone safe

  • Decorate your town with plants, refurbished furniture and statues that keep your drifters happy.

Set sail to explore the flooded world, from soaked ruins to forgotten islands, and discover what still floats beyond the horizon.

  • Explore flooded remnants of the old world

  • Rescue stranded survivors and friendly animals

  • Re-discover old technology to improve your town. But be careful your drifters don’t get sick. The old world is polluted!

Your drifters each have their own stories to tell. Recruit specialists who unlock new buildings, quests, and discoveries for your floating community.

  • Find unique drifters like the Birdkeeper, Chemist, and Electrician

  • Unlock new technologies and story quests through their expertise

  • Complete personal storylines to unlock new mechanics

Develop cleaner, smarter systems that turn waste into progress and keep your floating town thriving in this feel-good apocalypse.

  • Research new tech to transition from burning firewood to green eel-ectricity generation.

  • Build connected production pipelines that turn your floating town into a self-sustaining ecosystem.

  • Clean food and develop cures for pollution-born diseases and keep your drifters healthy and productive

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7 SP1+
  • Processor: Intel Core i5 or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 650 or equivalent
  • Storage: 600 MB available space

Supported Languages

English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
*languages with full audio support

Latest news

  • Patch NotesOfficial

    1.0.1f7

    1.0.1f7FixesFixed issue where some hauling tasks would not be started during the tutorial.Fixed issue where drifters could get stuck hauling from storages that contained more resources than their capacity allowed.Fixed issue where loading a save during the "Ship Happens" quest would flag the first objective as incomplete.Fixed issue where the Bio-Waster had no weight.Fixed issue where the placing a Boat Marker displayed incorrect hotkey text.
    Read full article on Community Announcements (Juwdah)
  • Patch NotesOfficial

    Hotfix 1.0.1f6

    1.0.1f6FixesFixed an issue introduced in 1.0.1f5 where the Tutorial could start without a Townheart.
    Read full article on Community Announcements (Juwdah)
  • AnnouncementsOfficial

    Support Pack DLC now available!

    Hey Drifters,If you've been enjoying Flotsam and want to support the game a bit more, we've now added a small Support Pack DLC :)It directly contributes to the game's development, and, as a thank you, unlocks something special: A Support Vessel Townheart as selectable Townheart option. It's a fancy yacht support vessel, built for comfort in a flooded world apocalypse. A much larger townheart with extra storage space and it's own little liferaft boat.You can find the DLC hereThank you for your continued support, and sea you on the waves!
    Read full article on Community Announcements (Juwdah)
  • Patch NotesOfficial

    1.0.1f5

    Hey Drifters,1.0.1f5 is now live! This update adds support support for Townheart Selection, letting you choose which Townheart to start the game with.For now, there's only one additional Townheart available: the Classic Townheart, which is the original Townheart from our Early Access launch! It is available to everyone who bought the game during Early Access. Thank you again for your support!This build also includes various fixes, along with the fixes from 1.0.1f4 that were previously being tested on the beta branch.1.0.1f5GeneralAdded support for Townheart Selection. When multiple Townhearts are available, you can now choose which one to start the game with.Added the Classic Townheart, the original Townheart from our Early Access launch! This is now available to everyone who purchased the game during Early Access. Thank you again for your support!Added support for the Support Pack DLC Townheart, a "luxury tech billionaire support vessel" Townheart unlocked through the Support Pack DLC.FixesFixed issue where pontoons could not be upgraded and were stuck in a permanent 'to be deconstructed' state.Fixed issue where the walkway preview could jitter during placement.Fixed issue where the walkway preview was not following the cursor correctly at all times.Fixed issue that allowed walkways to overlap.Fixed issue where drifters could refuse to perform research tasks.All fixes from the 1.0.1f4 beta branch are now live with this version (1.0.1f5). Please refer to the previous changelog for the full list of fixes.
    Read full article on Community Announcements (Juwdah)
  • AnnouncementsOfficial

    1.1.0e01: Weather on Experimental!

    1.1.0e01: Weather (experimental)Hey Drifters!Yup! Weather is here!It's something we've wanted to implement for a long time, but it didn't quite make it to 1.0. Now that we’re exploring ways to let you customize your playstyle, it felt like the right moment to bring it in.WeatherWe'll be testing weather in various forms throughout its time on Experimental. Currently we've added precipitation, temperature and wind speed. With the former two affecting fields, crops and drifter needs. We're also starting to introduce the ability to customize your game setup. This will eventually include difficulty presets and the ability to create a custom setup. For now, we're testing the active setting: Consumption Rate. This means that food will have calories, and drifters will consume 1.000 calories per day. This rate is, ofcourse, affected by the weather :)EDIT 30/06/2026 - 1.1.0e03We've reworked weather into a more local event. Instead of affecting the entire world, weather now appears in zones that you encounter while exploring the map. This is still an early implementation, with only two weather zones available for testing: Tropical Rain and Heatwave. Various UI and clarity are still missing, but those will be added in upcoming experimental patches. :) Weather effects are also much more extreme now. They can significantly boost and even halt the growth of crops, fish, and other production.Weather zones now affect landmarks within. For example: in a Heatwave zone, Dead Trees become Burnt Trees that yield Charcoal. Farm landmarks become withered and yield Bio-waste. Default, potatoes are the most common crop. But in these weather zones, they might not be.Experimental and BetaWe're splitting the old Experimental branch into two: a 'Beta' and an 'Experimental' branch. The Beta branch will be for stability testing of completed features. Currently that means 1.0.1f4 will move to the Beta branch. The Experimental branch is for raw, unpolished features that will change a lot. This is wh...
    Read full article on Community Announcements (Juwdah)

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