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Reliefs The Time of the Lemures

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Reliefs The Time of the Lemures screenshot 1
Reliefs The Time of the Lemures Trailer trailerWatch trailer on Steam ↗

Reliefs The Time of the Lemures

Calepin Studio · Published by Calepin Studio · Official site ↗

Mostly Positive — 77% positive (43 reviews) · 25 achievements

Last updated 27 Sept 2026

Visit the monumental Roman ruins, forgotten by everyone. Make your way through towering cliffs. Solve puzzles based on the technological level of the Roman era in order to understand why you arrived in its enchanting landscapes.

ESRB e1 DLC available ↗Full Controller Support

£13.75

Lowest price we've ever recorded

View on Steam

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Price history

3 Sept 2026Lowest: £13.75 · Highest: £13.7511 Oct 2026

Action, Adventure, Indie, Casual · 2023 · More £5 - £15 games

Discover hidden mysteries within towering cliffs and monumental ruins as you navigate through ancient puzzles in Reliefs The Time of the Lemures.解开罗马废墟之谜,探索宏伟遗迹中的隐藏秘密。

About this game

Exploration, puzzle and adventure game in a semi-open world in the first person. Travel on foot or on horseback through an enchanting and gigantic environments inspired by the Calanques region in France. Visit and climb monumental ruins of the Roman temples forgotten for centuries. And solve the ancient puzzles to understand the purpose of your journey.

Main Features :

  • Vertical and dynamic gameplay. Run, jump, climb the cliff reliefs or ruined temples to find your way.
  • Use the torches or your bow with grapple arrows to help you to explore this unique universe.
  • Enchanting and beautiful environments inspired by the Calanques region in France.
  • Unique and heavy sound environment, with the reverberation reacting to your environment.
  • Use your horse to explore this gigantic and semi-open world.
  • Detailed and monumental Roman ruins, as realistic as possible.
  • Varied puzzles and related to the purpose of your journey that could lead you to a dark and scary universe.
  • More than ten levels to explore as you wish, all related to different Roman gods or goddesses.

History :

Barbarian invasions have reduced the known world to ashes, the empire is fragmented and divided. Use the ancient usages could save the souls of the departed, and imploring the old gods should revive a world in decline. Only you have the opportunity to walk on the sacred archipelago and enter in the underworld in order to perform the ritual. The time of the Lemures is approaching!


Explore :

Explore Roman temples abandoned for hundreds of years. Inspired by existing constructions and faithfully modeled on a real scale. Vegetation and time have taken over these monuments, but they are still standing and ready to reveal their secrets!


Environment :

Two distinct universes are to be visited. One is wild and verdant, inspired by the Calanques region in France. An archipelago of islands made of huge white cliffs, deep rift and huge valleys with a Mediterranean vegetation. And the other is very dark, a black world where everything is dead. The wraiths roam these lands forever, and the end awaits you at every corner.


Gameplay :

It's a vertical world, where you have to climb cliffs or temples to reach your goal and solve the puzzles. Run, jump, swim, crouch to pass the obstacles. Equip your bow and use your grapple arrows to gain access to inaccessible areas. Use the torches to explore very dark places or ride your horse to travel through the gigantic environments!


Puzzles :

Many temples are in ruins and you will have to use your logic to move around this universe. Use your environment and the old technologies to open the huge doors, move heavy objects or reactivate the forgotten mechanisms.


Developer's note :

Alone to work on this monumental game for almost 10 years, the game continues to evolve thanks to your support and your suggestions every month! Feel free to follow us to check the latest updates and add this game to your wishlist if you like!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10/11 64bit
  • Processor: Intel i5 2.5Ghz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 660 (2GB) or AMD Radeon R9 270
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Sound Card: Motherboard Integrated sound card
  • Additional Notes: Game is compatible with: Gamepad Microsoft Xbox 360 Controller

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10/11 64bit
  • Processor: Intel i7 3.4Ghz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1080 or AMD Radeon RX 580
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Sound Card: DirectX 9.0c compatible sound card
  • Additional Notes: Game is compatible with: Gamepad Microsoft Xbox 360 Controller

Supported Languages

English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian

Latest news

  • AnnouncementsOfficial

    Reliefs The Time of The Lemures Diary of devs #31

    {STEAM_CLAN_IMAGE}/32378973/d0f491ff93dd0effedd310a6ce595a1cdac00517.jpg Hello everyone! It's been over 1 year and 6 months since version 1.0 of the game was released on the various platforms, and the last patch for the game was released in June 2024. A new patch, 1.0.03, was due to be released at the end of 2024, but some recent improvements to the game engine have delayed and finally cancelled this patch. {STEAM_CLAN_IMAGE}/32378973/a38c2c62eef2cd58641ed4e1bfa2cb4c120febed.jpg The limitations of the game engine: In the version currently available, the game uses the Unity 2020.3.47 game engine. At the end of 2024, the Unity 6 game engine became available and a number of improvements to this engine mean that I can now add certain features to the game that had been removed due to performance and capacity problems. When Reliefs The Time of the Lemures was first imagined, it was intended to be a realistic open world. As game engines changed during development, realism became increasingly important, to the detriment of the open world, which was eventually cancelled altogether in favour of a semi-open world. Large levels cut off with loading times. The engine couldn't handle either an open world that wasn't realistic, or a closed world that was realistic, but not both at the same time. Today, after extensive testing, Unity 6 allows me to make the game as it was imagined, even more realistic and detailed in a totally open world with the same performance as version 1.0! {STEAM_CLAN_IMAGE}/32378973/877d2baa22cc294bb3d6f7e8333ece58477b35bb.jpg Version 2.0 news: Creating a The Time of the Lemures 2 Reliefs was not justified as it was too close to version 1.0. This version 2.0 will be available as a huge update to the game, and will therefore be free for anyone who has already bought the game. The demo will also be updated. Contents of the new version: - A complete overhaul of the horse's physics and AI. - The horse can move backwards. - The horse looks at the player as he app...
    Read full article on Community Announcements (Calepin Studio)
  • Patch NotesOfficial

    Patch 1.0.02

    This corrective patch 1.0.02 is here to fix a few important crashes for the Mac version only. - Fixed a crash in the Mac version of the game that could freeze after logos in a black screen with music (or not) in the background. This problem was due to the incorrect identification of an important file path. - Fixed a crash in the Mac version of the game which could automatically close the game after the logos. This problem was due to an important file that was missing on recent Mac versions and processors (M3). These problems were identified and corrected after a few weeks' work, with the help of Joe M's tests, whom I thank enormously!
    Read full article on Community Announcements (Calepin Studio)
  • AnnouncementsOfficial

    Reliefs The time of the Lemures Soundtrack!

    {STEAM_CLAN_IMAGE}/32378973/e03f05e6ad03bb7e9ae1cb8041e33b8f7837b705.jpg The original soundtrack for Reliefs The time of the Lemures is now available! This soundtrack contains 36 unique musics, including 5 exclusive tunes, not present in the game, but composed for it. There are around 37 minutes of listening time in total in this soundtrack. Reliefs The time of the Lemures Soundtrack link
    Read full article on Community Announcements (Calepin Studio)
  • Patch NotesOfficial

    Patch 1.0.01

    - The German translation version was not translating correctly after restarting the game. This problem has now been solved. - The horse collision has been revised to prevent the horse from getting stuck in certain rocks. - Fixed the problem of rocks and grasses appearing too quickly and too closely to the ground, and are now displayed more progressively. - Cloud shadows added to Minerva and Pluto levels. - Corrected ambient light in some areas of the Minerva level.
    Read full article on Community Announcements (Calepin Studio)
  • AnnouncementsOfficial

    Reliefs The time of The Lemures 1.0 released!

    {STEAM_CLAN_IMAGE}/32378973/dbdea9376b0fd5e333bf1858c66865bf5779b6c2.jpg Hello everyone! It gives me great pleasure to announce that the game has been released from early access! It is now available in final version 1.0! It's been a long and complex road, with over 10 years of work on this project and 5 years in early access. But after a lot of perseverance, motivation and passion, this game is now finished! I hope you enjoy the work, the adventure, the atmosphere and the universe! ____________________________________________________________ Early access version saves: To all those who started a game during early access, before version 1.0.00. I recommend starting a new game if you want to get an overall feel for the game. Although your save games may work on this version, many changes to the setting and story elements mean that I can't guarantee that your previous save games will work. {STEAM_CLAN_IMAGE}/32378973/35459ee62bf920f12fd423548f6960d7e16da1af.jpg The different versions of the game: 4 versions of the game have been released over the years. And with them, 3 different game engines. - Version 0.1, developed under Blender Game Engine, was the most advanced version before version 0.4. However, it had to be abandoned after 5 years of work due to an ageing game engine and serious crashes at game launch. This version was the first in early access. - Version 0.2, developed under UPBGE (Uchronia Project Blender Game Engine), was an updated version of the previous game engine. Unfortunately, after 1 year's work on this engine, further crashes occurred, and the game engine's slow updates meant that problems could not be quickly corrected. This version was therefore abandoned. - Version 0.3 was developed under a professional game engine, Unity 2019 in HDRP. After 1 year's work and the new possibilities and performance of the next version of the same engine, I decided to change versions. - Version 0.4 developed under Unity 2020 in HDRP. The change of engine enabled me ...
    Read full article on Community Announcements (Calepin Studio)

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