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Aqua Lungers

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Aqua Lungers screenshot 1
Version 1.1 Release Trailer trailerWatch trailer on Steam ↗

Aqua Lungers

WarpedCore Studio · Published by WarpedCore Studio · Official site ↗

Positive — 94% positive (17 reviews)

Last updated 27 Sept 2026

Who will prevail, the swift or the cunning? Take what's yours while giving them what they deserve!

Co-opPvPFull Controller Support

£10.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £10.29 · Highest: £10.2911 Oct 2026

Action, Adventure, Indie, Casual, Racing · 2019 · More £5 - £15 games

Aqua Lungers challenges you to navigate underwater courses, outmaneuver opponents, and claim victory as you race through a world of action and strategy.

About this game

Version 1.1 Draws Near!

Aqua Lungers Version 1.1 is just around the corner!

On May 21st, 2020, Aqua Lungers will be getting an updates that improves on many of it's features while adding some brand new content! While bug fixes and performance improvements are welcome changes, we are most excited to bring you a brand new zone! This comes complete with 3 stages as well as a boss level. You'll see savage new enemy units as well a a terrifying new boss monster. This new content is designed to provide extra challenge for players looking to really push their limits in Aqua Lungers, so prepare yourselves!



About the Game

When treasure is at stake, there are no heroes!
Race your way through challenging stages while contending with deadly creatures and dastardly opponents to collect the most treasure.

While everyone's goal is the same, each player is afforded several options to get an edge over their competitors. Players can use their speed and agility to outpace and evade their opponents, while others might use devastating attacks to slow them down and steal their hard earned goods.

If you're the type that prefers the solo experience or wants to get some experience in before challenging your friends, fear not! Aqua Lungers can be played with as few as 1 player! In single player, Aqua Lungers retains the gold collecting mechanic while increasing the penalty for deaths in each level. This shifts the challenge from PvP racing to PvE survival.

Be sure to check out information on how to play Aqua Lungers with the basic user guide provided on the community forum:


An here you will find information on controller support for Aqua Lungers:


Looking to play online? While Aqua Lungers is not built with online features, is works wonderfully over parsec! Parsec is a streaming system which lets you play any game online with friends!


Aqua Lungers features a variety of stages, each with their own distinct challenges, powerups, and foes.

**DISCLAIMER**
In testing it has been found that some antivirus software prevents Aqua Lungers from launching correctly. Please check the steam support page for more information!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: windows 7 or Higher
  • Processor: 1.7 GHz Dual Core processor
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 5000
  • Storage: 256 MB available space
  • Additional Notes: Game pad only

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    Aqua Lungers is Fully Released!

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32316015/0ff2f4cc6983d310f861640c086801e34ea78d09.jpg The time has come! Aqua Lungers is now in Full Release! For this weekend only, the price will remain at $7.99 and will then be going up to $14.99, which is the full price. For the uninitiated, Aqua Lungers is a competitive treasure hunting game for up to 4 players in splitscreen 2D worlds! Key Features include: 1-4 Players, co-op or comepetive Tight, Responsive 2D controls Vibrant, Colorful 2D art 18 Challenging Stages 6 Savage Bosses https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32316015/244db37bcfef3b2cd686d7a581255cdb9fbc324a.jpg For those who have participated in Early Access, you'll find many updates which include the following: Homing projectiles not longer follow team mates Shield no longer takes damage if deployed after same player throws a boomerang More reliable deposits and pickups for all treasure types Turrets now have rotational limits More changes pertaining to full release can be found here.
    Read full article on Community Announcements (WarpedCore Studio LLC)
  • AnnouncementsOfficial

    Aqua Lungers to Release August 9th!

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32316015/b97370fb54a6036f0ead6496b9deedf68638858c.jpg Aqua Lungers now has a release date of August 9, 2019 for it's full v1.0 release! The game supports up to 4 players racing their way through various 2D stages to collect treasure the fastest while contending with deadly creatures and environmental hazards. 1-4 players, co-op or competetive Tight, responsive 2D controls Gorgeous 2D art 18 Challenging Stages 6 Savage Bosses https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32316015/244db37bcfef3b2cd686d7a581255cdb9fbc324a.jpg There are tons of changes and fixes coming with the update that improve on many mechanics of the game as well as updates to the art. The first big change players will notice compared to the Early Access version is that the screen for character select has been updated to improve readability and general coolness. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32316015/4a30a44ae157a33c05d23aeaf130c7999e274e61.jpg The Level Select Map has also received updates to replace the old placeholder items for finished art. Under the hood, improvements have been made to the options menu when customizing a match. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32316015/72565907c7085a3cfb50cf0fc39d42c6b7a227b1.jpg lastly, but perhaps most importantly, are updates to the games balance. This includes adjusting each bosses skills and defensive abilities, as well as creating some new creatures to add some extra challenge and variety. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32316015/1c6ca79a5bcbcdf41d227fc2de0f515558428c83.jpg Also, the Aqua Shield item has been nerfed because it was way too good.
    Read full article on Community Announcements (WarpedCore Studio LLC)
  • Patch NotesOfficial

    Updates February 2019

    This round of updates has been a combination of bug fixes, new/improved features, and changes to art and content. In other words, a bit of everything. An art pass has been made to the ice assets for their respective stages. The plan from here is to redesign the second two stages to make better use of the new art and features, so keep an eye out for that! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32316015/29aae9da80effd17e90cd776d9e92c7fabc2081b.jpg The next biggest change players will see is the all new player name editor which can be accessed during character select. Names the players choose will display during personalized messages such as the stats screen and the leader-board. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32316015/cb9ccb8326f85832fb14dedf76be4e40b301a5e7.jpg https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32316015/39cb53af2a74945b9115ed8ea99af83694367c77.jpg The other changes are mainly improvements to functionality and finish. These include new music, improved creature behaviors, and fixes that improve issues with player input. Read below for more info! Changes Dec 2018: new ice assets created Players can't move as much when playing dead new music added to swamp levels Reintroduced boss timer Fixed coins being dropped through barriers created warp volumes to deal with creatures and players who end up out of bounds fixed spawn in animations that start with colliders disabled fixed broken win screen for teams on boss battle camera now zooms to boss and focuses on nearest player after boss defeat splash graphic created and applied to all creatures fixed monsters not consuming treasure targeted during special attack Changes January 2019: New graphic added for boss creature that enters savage mode Creature waypoint range is now hard coded Game can no longer be paused while match is over Boomerang pickup no longer damages breakable objects Player Chests no longer spawn if inactive Change...
    Read full article on Community Announcements (WarpedCore Studio LLC)
  • Patch NotesOfficial

    Updates Dec 5

    These past updates have mostly had to do with adding new content and balancing difficulty. While much work still needs to be done for some levels, the game now has all 18 in place! Volcano zone now has three stages, and three new Swamp stages have been created along with a matching boss. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32316015/8de2edfe1fc0e37a3da7e0018a739d1e49231d15.jpg The approach to adjusting balance is multifaceted. Many adjustments are made to improve the players movement and interactivity. In some cases this makes the game easier because the player behavior becomes a little more predictable and intentional. Other changes to balance include adding enemies and turrets to some stages to dial up the difficulty while also adding a system for limited lives which cause the player to loose points after they’ve died too many times. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32316015/b739412915a0a0ceb4b8be14490129f7b5ee163d.jpg Check out the list below for a more detailed view of the updates! Changes Sept 2018: Destructible object system created Jumps no longer cancel vertical momentum Creatures will no longer ignore attacking players while chasing lure Flame projectile now has a trail Fixes to riding platforms Fixes to swim behavior New Volcano Stage Created Start Screen adapted to work with various aspect ratios Included music volume setting in save file Fixed Players getting stuck when walking under ladders Fixed player 1 cam drawing incorrectly on 2 player mode Hints now draw behind players and enemies Changes Oct 2018: Fire effect added to lava Water preference added for creatures (enables land dwelling creatures) Jellys now have less health but attack more frequently Blocks of ice now appear in ice level. Can freeze treasure spawners New Swamp Stages created Fixed bug that makes it appear as though nothing is selected when menu is opened Menu navigation is improved Fixed Audio for intro video Bosses now ...
    Read full article on Community Announcements (WarpedCore Studio LLC)
  • AnnouncementsOfficial

    Updates Aug 30

    This month the main focus has been on polish. Many systems in the game have undergone changes to make them either perform better or simply make more sense. Bombs, for instance, can no longer damage players or creatures when there is a solid barrier between them, while magic missiles can hit strong creatures up to three times before disappearing. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32316015/2d9b23ae6051bbda2babe78f6d37fe0574d1539f.jpg The most visible change is the interface having a new font and some nicer intro animations while the level starts and players spawn into the match for the first time. Some big steps were also taken in filling out the art for the level select map. The first two zones now have art that more closely resembles the stages they provide for battle. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32316015/2059247602b41951519eee2bcb0248ac7958df77.jpg Lastly, rules have finally been added for which monsters players have access to when choosing options for a previously completed stage. Now, when a player or group of players defeat a monster in a boss stage, that monster can be made to appear in any stage that has been completed. Below is a full list of changes made this month. Be sure to download Aqua Lungers on steam to see them in action for yourself! Monsters now have to be unlocked in order to sub for other stages match settings now persist between matches and selections match settings no longer apply to uncompleted levels or bosses non-passthrough projectiles are now stopped by enemies with more than 1 hp Fixed camera jitters when hitting boundaries Boomerangs can no longer steal from other boomerangs Players no longer get stuck on edges Greater boost for getting out of water while loaded with gold Cliff zone and Desert zone have updated map art New ocean waves animation for level select map projectiles can now hit a fixed number of times before dying updates to dungeon stages new dungeon musi...
    Read full article on Community Announcements (WarpedCore Studio LLC)

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