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CRUSH

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CRUSH screenshot 1
CRUSH Not Dead Trailer trailerWatch trailer on Steam ↗

CRUSH

Salt & Pixel LLC · Published by Salt & Pixel LLC · Official site ↗

Mostly Positive — 72% positive (18 reviews)

Last updated 27 Sept 2026

IT IS TIME! For the greatest show on earth and you are the lucky audience member chosen to compete for fame, money, prizes, and your life. Live! Die! CRUSH!

Early AccessCo-opFull Controller Support

£2.09

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £2.09 · Highest: £2.0911 Oct 2026

Early Access · 2018 · More under £5 games

Step into the ring as the chosen contestant in CRUSH, an Early Access game from Salt & Pixel LLC. In this intense survival experience, your choices could mean life or death as you fight for glory and riches in a brutal arena.

About this game

CRUSH is a classic twin stick shooter game with a heavy focus on arena fighting. Inspired by SMASH TV, visuals and game play were created to capture the authentic retro feel. Play as a contestant (in single player or local co-op) on the greatest show on earth. You will navigate through multiple arenas, acquire new weapons, use powerful items, and win amazing cash and prizes... The only problem is, you have to survive. CRUSH is currently in development and available as early access.

  • Fight your way through hundreds of psychotic enemies who only want one thing... your death.
  • Survive by collecting weapons and power ups.
  • Take on the arena alone or with a friend.
  • The latest in beautiful pixel graphic hardware.
  • Easy to learn, hard to master bullet hell gameplay.

System Requirements

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Minimum

Minimum:
  • OS *: Windows 7 or later 32 or 64 bit
  • Processor: 2.5 GHz
  • Memory: 4 GB RAM
  • Graphics: Direct3D compatible 3D graphics card with 32 MB RAM
  • Storage: 250 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    CRUSH Visual Update

    https://m.gjcdn.net/fireside-post-image/500/7212490-ll-csibgmkz-v4.webp It's been a long time since I said anything about this game. Mostly because I hate using Steam's system. But I wanted to let anyone here, who is till interested, know that I'm working on a major update to CRUSH's visuals + some other things. I'm also going to be releasing it as an update and not a new game. To stay better connected, you can follow me on Gamejolt: https://gamejolt.com/@saltandpixel Twitter: https://twitter.com/saltandpixeldev Twitch: https://www.twitch.tv/saltandpixel
    Read full article on Community Announcements (Salt & Pixel)
  • Patch NotesOfficial

    Round 2 Update: Lots of bug squashing

    Here's a list of what has been updated. With this update the foundation is set. - Intro/tutorial stage - Your character can now roll out of the way - Weapon spawn system (all weapons available) - More ammounaughts (Coming Soon) - Added graphics, FX, and gibs - The minigun is back - Better UI - Fixed a bunch of game breaking bugs. - Reduced player lives to 12 - Added a 1up Shop
    Read full article on Community Announcements (Salt & Pixel)
  • Patch NotesOfficial

    SUPER AWESOME BIG UPDATE! CRUSH is not dead.

    You will either be excited or mildly disappointed by this post. Why? Because I spent the last month crunching the hell out of my time to work on CRUSH… and I made some drastic changes. I felt the game was not going in the direction I had originally planned. I let the game go to my head. As the designer, I was trying to add things I thought players would want. The way I executed making this game was taking too long and complicated the code. I took a 10 second look in the mirror and said to myself, ” We got to roll this back.” Tak a look: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32804405/380a79c07b2c0d309094cdbdfa4e4e1a156b50b2.jpg https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32804405/25bde496568cb23507c9305d7b2ed9b9c2608125.jpg https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32804405/33de6589ab4c852d1aee6918e727475c3a45c17d.jpg https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32804405/aab90f8a0dacc417e4676594282182b752b4be3f.jpg Allow me to break down some of what I did: - Obviously you’ve notice the change with the arena art. More traditional to the 80’s & 90’s look. - I temporarily remove the light engine. (I need to update the entire thing) - Removed about 100mb of data and files. - Created 4 new arenas with enemies, and 3 bosses - Removed the item pickup pulse mechanic. It felt too confusing and I went -back to good ol fashioned collide to pick up and use. At this point the core of the game and round 1 of development is 90% finished. I would like to create 1 more arena + two bosses, but I’m pushing them to round 2 of development, which is polish (cut scenes, artwork, effects, sound, music, etc) and bug fixes. My goal is to update the game today or tomorrow. So get early access and help me make this game… I need the funding. Thank you friends.
    Read full article on Community Announcements (Salt & Pixel)
  • AnnouncementsOfficial

    Upcoming Updates

    Hello! if It feels like I haven't updated the game in a while, it's because the next update is big - I'm adding a new arena, and my day job picked up. So I'm going to split the update into smaller parts. Some of the updates will be small fixes and menu changes. Thank you for support and let me know if you have any frustrations or ideas for where you see the game going.
    Read full article on Community Announcements (Salt & Pixel)
  • AnnouncementsOfficial

    EA ERROR: RESOLVED

    The game has been rolled back to Early Access and thank you for your support.
    Read full article on Community Announcements (Salt & Pixel)

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