
Screenshots

Watch trailer on Steam ↗DRONES AND RUINS
Threaded Pixel Studios · Published by Threaded Pixel Studios · Official site ↗
2 user reviews — 100% positive (2 reviews) · 26 achievements
Last updated 27 Sept 2026
Drones & Ruins is a dynamic top down twin stick shooter where you become the intelligence of a scout drone that has agreed to assist an ally pilot reunite with a loved one. You will need to fight hard and anticipate the enemy's next attack so that you can glide into cover before you go up in smoke.
£11.39
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Adventure, Indie · 2018 · More £5 - £15 games
Explore ancient ruins and engage in intense twin-stick combat as you guide a scout drone through perilous missions. Experience the intricate blend of adventure and action from Threaded Pixel Studios, released in 2018.
About this game
Drone & Ruins Features
- Single Player Story Mode
- Includes 6 areas (4 - 6 levels per area)
- Explore rocky caverns dodging lasers and enemy projectiles
- Engage with dynamic AI
- Vibrant visuals and particles effects
- Play to an engaging soundtrack
- 2-4 Hour campaign depending on difficulty setting and skill level
Upcoming game expansions are included with purchase.
- Grid Wave Mode
- Additional Storm the Castle Levels
*Please see discussion thread for link to game guide document.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1, Windows Vista 64 Bit Service Pack 2* (*NVIDIA video card recommended if running Vista OS)
- Processor: Intel Core 2 Quad CPU Q6600 @ 2.40GHz (4 CPUs) / AMD Phenom 9850 Quad-Core Processor (4 CPUs) @ 2.5GHz
- Memory: 4 GB RAM MB RAM
- Graphics: NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
- DirectX: Version 10
- Storage: 3 GB available space
- Sound Card: 100% DirectX 10 compatible
Recommended
- OS *: Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1
- Processor: Intel Core i5 3470 @ 3.2GHz (4 CPUs) / AMD X8 FX-8350 @ 4GHz (8 CPUs)
- Memory: 8 GB RAM MB RAM
- Graphics: NVIDIA GTX 660 2GB / AMD HD 7870
- DirectX: Version 10
- Storage: 3 GB available space
- Sound Card: 100% DirectX 10 compatible
Supported Languages
Latest news
AnnouncementsOfficial
Drones & Ruins Procedural Generation Expansion WIP
Here is a short video of the level environment procedural generation. Will make public in roughly a week for those who want to test out the expansion as it is being developed. https://youtu.be/ZIvAH8UGeqgRead full article on Community Announcements (Isaac Dev)Patch NotesOfficial
Patch Notes
5/28/18 Added Fallen Drone stats to titlescreen. Now you can see which levels have fallen drones to collect and how many you already found from the level select option. Fixed some oddities when a player may switch from gamepad use to keyboard and mouse. i.e. Mouse would not capture unless left button click is manually pressed. Mouse would capture and you could not rotate player and shoot. Camera location would remain off centered. Improved menu navigation so focused selections are highlighted in instead of only being underlined. Adjusted some colors for better contrast. Note I will gather any issues throughout the week and post a patch weekly in addition to prepping the game for the additional expansion. That's all for now.Read full article on Community Announcements (Isaac Dev)AnnouncementsOfficial
Drones & Ruins Now Available
Here is some recent footage of the current build. https://www.youtube.com/watch?v=lBNGS27Tzog&feature=youtu.beRead full article on Community Announcements (Isaac Dev)AnnouncementsOfficial
Let it go! Drones & Ruins Release Date Tomorrow.
Drones & Ruins will be released tomorrow. It comes to a certain point where you just have to let your project go. It has been a year in the making and I have to let the game go. I will continue to make improvements upon it as feedback comes in. Very anxious to hear how people feel about it. Well, see you all in the discussion threads. Later, IsaacRead full article on Community Announcements (Isaac Dev)AnnouncementsOfficial
Needs a Little More Time to Cook
https://youtu.be/DApK1Ox8jwE I tried very hard to stick with the release date and push through however the game needs a little more time to cook. A couple of things happened this month related to a family member becoming ill and passing so I took some time away from the project. I'm in the last 2% of the game it seems which consist of small details that require polish and testing. What is left until release. Music pending Mixing/Mastering process Fine tune some SFX Adding in achievements Uploading to Steam Sanity checks involving additional plays to verify everything is working as intended together Edit: Updated progress with strikethroughRead full article on Community Announcements (Isaac)






