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Stick Adventures: Wizard Madness: Chapter 1

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Stick Adventures: Wizard Madness: Chapter 1 screenshot 1
Stick Adventures trailerWatch trailer on Steam ↗

Stick Adventures: Wizard Madness: Chapter 1

Renegade Games · Published by Renegade Games · Official site ↗

4 user reviews — 75% positive (4 reviews)

Last updated 27 Sept 2026

Take on the role of a powerful Wizard on his quest for revenge. After witnessing the death of his family our hero Sam must face man and creature to find those responsible for such a terrible crime.

DJCTQ 6

£0.94

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £0.94 · Highest: £0.948 Oct 2026

Action, Adventure, Indie, Casual · 2018 · More under £5 games

Embark on a thrilling adventure as Sam, a powerful wizard seeking revenge after losing his family. Navigate through dangerous environments, battling both humans and creatures in this engaging indie game from Renegade Games.

About this game

Stick Adventures: Wizard Madness mixes clicking games with strategy games. You can expect to face hundreds of enemies while trying to balance out the correct spells to survive.

GAME FEATURES:

  • 6 Levels of Clicking Madness.
  • Various Enemies and vicious creatures to fight along your journey.
  • In-Game Shop selling multiple Spells & Abilities.
  • Clothing/Equipment System
  • Random Reward System for the Player.
  • Pixel Art Graphic design.
  • Full HD Soundtrack throughout the game.
  • Cutscenes on each level.
  • Auto-Save at the start of every level so no need for manual save.

Shop System
To use the Shop you need currency, the currency in this game is gold. Gold is dropped by defeating enemies, each enemy drops a random range of gold depending on their difficulty. The player will be able to view the entire shop from the start of the game with no limitations. Items purchased usually appear in the Shop Pit located in front of the player unless they are a direct buff.

Spell System
The spell system in Stick Adventures: Wizard Madness works based on the shop, the player first buys a spell scroll from the shop and then activates the scroll by clicking on it whilst it's in the Shop Pit. You can only have one spell at a time.

Random Reward System
The player will be rewarded throughout the game via the Random Reward System. This system is triggered via killing mobs to build up a behind the scenes counter, once this counter is at maximum capacity the player will be greeted with the Reward System.

Clothing System
The clothing system in Stick Adventures: Wizard Madness is very straight forward, the player has a large selection of clothing to choose from using the arrow keys on the keyboard. You do not have to pay for these clothes with in game currency all of it is available from the start.

Save System
Every time a new level starts the game automatically saves locally on your hard drive, please remember you only have one save file so if you start a new game it will erase the old one. Always press LOAD if you want to continue playing from where you left off previously. NEW will create a new save file erasing your old one.

Developers Notes:
This game is around 25 minutes long in total, I run Renegade Games as an Individual.
Stick Adventures: Wizard Madness is the first game I have ever created. Any feed back would be greatly appreciated!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows XP
  • Processor: 1.5 Ghz
  • Memory: 1 GB RAM

Recommended

Recommended:
  • OS *: Windows 7 and Above
  • Processor: 2.0 Ghz and Above
  • Memory: 4 GB RAM

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Minor Released! 1.0.3

    Dropped the sound on both the explosion effects of the enemy rockets and death sounds.
    Read full article on Community Announcements (Vinsane)
  • Patch NotesOfficial

    Minor Released! 1.0.3

    Dropped the sound on both the explosion effects of the enemy rockets and death sounds.
    Read full article on Community Announcements (Vinsane)
  • Patch NotesOfficial

    New Hotfix Released! 1.0.2

    Hi Everyone! I have released a quick patch to reduce the time of cutscenes, the idea was to let the music settle after I was finished speaking but that may have went on for a little bit too long so I have reduced the times! Minor but i'm sure it will speed the game up a tad gameplay wise. I am also working on making sure a level complete sign does not appear until all monsters are destroyed on certain levels. Randomizer is also going to be buffed to give more gifts.
    Read full article on Community Announcements (Vinsane)
  • Patch NotesOfficial

    New Hotfix Released! 1.0.2

    Hi Everyone! I have released a quick patch to reduce the time of cutscenes, the idea was to let the music settle after I was finished speaking but that may have went on for a little bit too long so I have reduced the times! Minor but i'm sure it will speed the game up a tad gameplay wise. I am also working on making sure a level complete sign does not appear until all monsters are destroyed on certain levels. Randomizer is also going to be buffed to give more gifts.
    Read full article on Community Announcements (Vinsane)
  • AnnouncementsOfficial

    29/1/18 - RELEASE DAY MESSAGE!!

    Hello everyone! Thank you all so much for being apart of the first game I have ever created. I do hope that you all enjoy playing Stick Adventures: Wizard Madness: Chapter 1 as much as I did making it. If you experience ANY bugs do not hesitate to let me know and I will get onto fixing them straight away. Feel free to contact me either on this group or my YouTube channel: www.youtube.com/gameplayvids247 Just remember to leave a review letting everyone know of your experience positive or negative! Thanks again. Sincerely, Vince
    Read full article on Community Announcements (Vinsane)

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