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Iffy Institute

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Iffy Institute screenshot 1
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Iffy Institute

Iffy Labs · Published by hOSHI

4 user reviews — 50% positive (4 reviews) · 27 achievements

Last updated 27 Sept 2026

Iffy Institute is a fast-paced maze action game for 2-4 players, in which the five most high-profile lab animals fight for survival in a mad scientists lab. Build explosion chains with powerful directional bombs and roast your enemies with super-mighty special skills.

DJCTQ 6Co-opPvPFull Controller Support

£4.79

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £4.79 · Highest: £4.799 Oct 2026

Action, Indie, Strategy, Casual · 2019 · More under £5 games

Navigate the perilous corridors of Iffy Institute, where players take on the roles of lab animals battling for survival. Use bombs and unique abilities to outmaneuver opponents in this fast-paced indie strategy game.

About this game

The definitive multiplayer experience.

Iffy Institute is a fast-paced maze action game for 2-4 players, in which the five most high-profile lab animals fight for survival in a mad scientists lab. Build explosion chains with powerful directional bombs and roast your enemies with super-mighty special skills.

Features




5 playable characters:
Alba, Dolly, Ham, Vacanti and Rexy: the toughest and bravest animals ever to serve humanity’s scientific curiosity.



4 special skills:
Turn the tables using mighty special skills. Jetpack or earwax-cannon? Explosive clone sheep, anyone?



Local and online multiplayer:
Old school couch gameplay for 2-4 players and online multiplayer via the integrated friends list. Keep your friends close.



Better bombs:
Place directional bombs using 4 action buttons and compose beautiful chain explosions at your command! If you’re smart...



3 pickups:
Boost your character for a competitive edge.



Controller support:
Hook up any combination of DualShock 4, Xbox One, Steam Link or other third-party controllers and get going, fast.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7 SP1, Windows 8.1 or Windows 10
  • Processor: Intel Core I3 - 4th Generation or similar
  • Memory: 4 GB RAM
  • Graphics: Nvidia Geforce GTX 660 or similar
  • Storage: 300 MB available space
  • Sound Card: yes, please

Recommended

Recommended:
  • OS: Windows 10
  • Processor: Core i7 or similar
  • Memory: 8 GB RAM
  • Graphics: Nvidia Geforce GTX 760 or similar
  • Storage: 300 MB available space
  • Sound Card: needed

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Release Update!

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32522431/dc1e946aaedd55e8d5ac2f86a46f84074e946c10.jpg Hey everyone! In the last few weeks we took the time to squash all remaining bugs we could find and implement Steam achievements into the game. For now, this is the last update for the early access version, which means that the game has now reached GOLD MASTER status. Thanks to everyone that took the time to give us feedback and help us refine our very first commercially released game. We hope you enjoy it a lot! Now go blow something up! Iffy Labs
    Read full article on Community Announcements (oliver.leins)
  • Patch NotesOfficial

    Halloween Update!

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32522431/e9543ae792a82a4b98cffd724c1457cb6c38f9cb.jpg Hey folks! Throughout the last months we've refined every detail of the experience and we're back with a SPECIAL Halloween treat! Go blow up some zombies while boldly venturing into the new Highlands map. Here's a list of everything you can expect Menu - Changed the way resolution adaption works - Redesigned the whole main menu - New architecture - Fixed some issues with the UI Characters - Added new character "Rexy" - Rexy Ultimate Maps - Added new map "Highlands" - Added Zombies Mechanics - Added the possibility of getting squished - Added Killfeed Icon - Added animations to props in laboratory - Added a new Sudden Death mechanic to the "Depot" level (more hooks putting barrels into the level) - Added a hook to the "Depot" level which puts explosive barrels into the level - Added animations to props in "Depot" - Added a new sudden death to the "Jungle" level (volcanic eruption simulation) - Added animations to props in "Jungle" - Added a new Sudden Death to the "Cage" level (mouse traps falling from the sky) - Added mouse traps (kills player, can be destroyed by bombs) - Added warp pipes to the "Cage" level - Added particles for destroyed traps Misc - Added level intro sequence - Added level exit sequence - Added particles for destroyed cages - Added particles for Ham's special attack - Added more support for 5:4, 4:3, 3:2, 16:10 resolutions in-game - Added squash animations for all characters - Added select animations for all characters - Added character skins in different colors - Reworked Sudden Death in "Laboratory" (added lighting, animations and text) - Reworked animation of pickups - Reworked lightning particles (more volume, don't go through the object that just exploded) - Reworked Alba's special attack - New particles - Opponents are blocked from placing any bombs - Reworked dolly clone sheep - New pathfinding - Twitching fixed - Movem...
    Read full article on Community Announcements (oliver.leins)
  • Patch NotesOfficial

    Update 0.4.1 is out now.

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32522431/d325dd6a49aa4595a88ba627454ae85db58a77c5.jpg Only one week after starting Early Access, we release our first update to the game. There are three main parts to it: - Added public online multiplayer - Added start menu (choose between Tutorial, local multiplayer and online multiplayer) - Added online lobby list - Reworked the Lobby System - Turned down the volume of the explosion sound and removed the bass - Removed the friendlist overlay and the invite system - Fixed a bug where the game would crash when a player leaves the lobby - Fixed a bug where the wrong buttons were shown in the lobby - Fixed a bug where the victory screen was empty after 5 rounds leading to an endless loop - Online: Fixed a bug where a player could add a second player to the online multiplayer, causing errors - Online: Fixed a bug where the match settings wouldn't synchronize correctly with the players - Online: Fixed a bug where the game would crash when a player tried to rejoin the lobby - Online: Fixed a bug where your character would change every time a player joins the lobby - Online: Fixed a bug where different players were able to win a game at the same time - Online: Fixed a bug where some players rounds were over while other players are still in a game Thank you for both the lovely and fierce feedback. Greetings hOSHI* & Iffy Labs
    Read full article on Community Announcements (hOSHI UG)

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