
Screenshots

Watch trailer on Steam ↗Flyout
Stonext Games · Published by Stonext Games
Very Positive — 84% positive (2,294 reviews)
Last updated 27 Sept 2026
Build and fly realistic aircraft. Use free-form fuselage and wing editor tools and tune your engines to recreate aircraft from any era or design your own.
£16.75
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Indie, Simulation, Early Access · 2023 · More £15 - £30 games
Explore the skies as you design and pilot custom aircraft in Flyout's simulation experience. Use the free-form editor to craft your own flying machines or recreate historic ones, all within an early access release year of 2023.
About this game
Editor Tools
-freeform fuselage editor
-wing editor
-material and texture settings
-paint tools and import of custom decals
-configurable turbines, ramjets, piston engines and electric motors
-configurable propellers and rotors that can be connected to any engine(s) via gearbox
-configurable landing gear
-configurable control surface and joint inputs
-fly-by-wire settings
-basic cockpit interior parts
-import reference images to create replicas
-modding support that currently allows import of .obj models and textures
Simulation
-wing shape, span and sweep have a large effect on flight behavior
-fuselage drag is calculated from shape
-engine simulation
-aircraft sounds change with design
-realistic atmosphere model
-wind, turbulence, vertical draft
-ground effect
BEFORE YOU BUY:
This game is not easy. There are no in-game tutorials and tool tips are limited due to Early Access status.Fuselage editing is similar to modeling in any 3D software, although much simplified.
There will be bugs due to the highly unrestricted editor and Early Access status of the game.
Basic understanding of aircraft physics and flight controls is required or at least recommended.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7 64-bit
- Processor: AMD Athlon X4 845, Intel Core i5 6400
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1050, Radeon RX 580
- DirectX: Version 11
- Storage: 3 GB available space
Recommended
- Requires a 64-bit processor and operating system
- DirectX: Version 11
Supported Languages
Latest news
Patch NotesOfficial
Quality Of Life Update!
The promised times are upon us! Quality of Life update brings many changes and fixes, including the very highly requested "Undo/Redo"! Immaculate F-104 in Luftwaffe markings made by "PauleWaule" on the Flyout Discord! After a short dev_test, we are ready to roll out the "QOL Update". Included in this update of course is the "Undo/Redo" feature, and other highly requested changes such as a paint palette, camera clip distance, input field options for precision adjustment, and many more which we will go over in the change log! We look forward to see how these changes improve your workflow, and as always we love seeing the incredible builds you all share with us! Full Change Log: Added:Undo and Redo for nearly every action you can make in editorNew Cylinder part as a fuel tankWarnings in editor related to disconnected parts and overwriting existing save filesPalette in Paint mode saves more colors - Ability to control clip distance for camera in editorPressing Right Mouse Button while scaling part now resets it back like with movement or rotationMovement, Rotation and Scaling tools are now FPS independent and follow your mouse. Can set editor settings of those to 1Blueprint toggle button to quickly hide/show themInput fields for decimal numbers now accept separators other than dotRight Mouse Button to cancel now present in Cross Section EditorCenter button to Cross Section Editor to return view to defaultStraighten 3D and Bezier tools for Cross Section EditorField for Z-offset of Vertex in Cross Section EditorMirror button to Jammer (power/hidden automatically, bands manually), lights and other elements in editor which didn't have it beforePressing P in editor now hides UI, Grid and current pink line in Cross Section EditorPressing G in editor now switches between Local and Global orientationTarget Mach warning for Rocket Motors attached to missiles with that value setDuring flight missile info panel will now show its name and time of guidanceUsing Trim with Gamepad/Joy...Read full article on Community Announcements (HotDog)Patch NotesOfficial
QOL Update enters Early Access (DevTest)
Hello Flyout Community! I'm pleased to announce that the QOL update (UNDO BUTTON!) is now available for testing on the "dev test" branch:Patch Notes: Added: Undo and Redo for nearly every action you can make in editorNew Cylinder part as a fuel tankWarnings in editor related to disconnected parts and overwriting existing save filesPalette in Paint mode saves more colorsAbility to control clip distance for camera in editorPressing Right Mouse Button while scaling part now resets it back like with movement or rotationRight Mouse Button to cancel now present in Cross Section EditorMovement, Rotation and Scaling tools are now FPS independent and follow your mouse. Can set editor settings of those to 1Blueprint toggle button to quickly hide/show themInput fields for decimal numbers now accept separators other than dotStraighten 3D and Bezier tools for Cross Section EditorField for Z-offset of Vertex in Cross Section EditorPressing P in editor now hides UI, Grid and current pink line in Cross Section EditorPressing G in editor now switches between Local and Global orientationTarget Mach warning for Rocket Motors attached to missiles with that value setDuring flight missile info panel will now show its name and time of guidanceUsing Trim with Gamepad/JoystickAbility to delete Subassemblies by holding Shift while clicking on themGame will ignore keyboard inputs when UnityExplorer external mod has active overlay Changed: Improved soft-locking behavior for mouse-free operationsBlend tool now acts on selected points only if they are selectedRotor scale now shows diameterDefault size of Drop Tank is now for 1135L / 300 galMissile Objects' material settings can be applied to other partsSymmetry now affects most actions in editor. Disabling symmetry might allow for modification of single part onlyStock crafts no longer have warning about saving before flightCamera no longer moves when game is pausedSpeed of camera movement in cockpit view using dedicated keys Fixed:Gamepad/Joysti...Read full article on Community Announcements (HotDog)Patch NotesOfficial
More QOL for the next update!
Hope everyone is enjoying the summer so far! I have another small preview of the next update to share with you all: The rotation and translation tool has been revamped to allow for more fine adjustments of your parts, and to fix that pesky "over-rotation" bug! The update is progressing smoothly, and will contain many bug fixes and player requested features (can you spot a few in the preview image?). We estimate that it could be pushed out mid-July if all goes according to plan. As always, this is just an estimate and not a hard deadline, and we will keep you updated as it grows closer!Read full article on Community Announcements (HotDog)Patch NotesOfficial
A small sneak peak of what's cooking...
Hello Flyout community! The devs have shared a little information on the next update to Flyout, and I can now share a little teaser with you all: Undo and redo is coming to Flyout! By default, it will remember 100 changes, however this amount is tweakable based off your preferences! The next update to Flyout will be less content heavy and more focused on QoL updates and bugfixes! I hope to have more information to share with you all soon! -Flyout CMRead full article on Community Announcements (HotDog)Patch NotesOfficial
Hotfix 0.2323
Fixed:AI spawn position at seaPRH fixedWarhead previewCRW warhead on noseconeBattery weight in editorRead full article on Community Announcements (Stone)






