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A Walk Along the Wall

Screenshots

A Walk Along the Wall screenshot 1
Reveal trailerWatch trailer on Steam ↗

A Walk Along the Wall

SCRAWL Studio · Published by SCRAWL Studio · Official site ↗

6 user reviews — 100% positive (6 reviews) · 19 achievements

Last updated 27 Sept 2026

A challenging & Lovecraft-inspired boss-rush top-down twin-stick shooter. Bosses of great scale and challenge. A small yet potent arsenal. A wickedly unique soundtrack. Go forth and kick their teeth in.

£3.39

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £3.39 · Highest: £3.396 Oct 2026

Action, Indie · 2018 · More under £5 games

Explore A Walk Along the Wall and engage in intense boss battles inspired by cosmic horror. Armed with a limited but effective weapon system, navigate through treacherous levels in this indie action gem.

About this game

Words for the Wise

Controller Recommended. If using a PS4 controller (after adding it in steam's controller settings) then in-game enable the "PS4" option in the controls menu (accessible with the Escape key outside of the main menu)


About the Game

A Walk Along the Wall is a challenging & Lovecraft-inspired boss-rush top-down twin-stick shooter.

Save your wife & doom humanity.

Driven by grief at the passing of your partner, search for the Book of Eibon.

Translate its passages. Make the sacrifice.

Bring her back and die trying.

Master stolen wisdom. Let logic scatter.

Wield weapons and abilities levied by arcane madness.

Fight back against the ever-growing onslaught 'neath that gibbous crack in space.

Delve into the formless void. Awaken those slumbering things most foul.

Lost in pitch, claw through the hordes of spawn which erupt from eternal shadow.

Find the thing responsible. End its presence.

Go insane. Die. And do it all again.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or higher
  • Processor: 2GHz Dual Core
  • Memory: 4 GB RAM
  • Graphics: Geforce 300 series, Radean 5000 series, Intel HD400 series
  • DirectX: Version 9.0
  • Storage: 850 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • Processor: 3GHz Quad Core
  • Memory: 8 GB RAM
  • Graphics: Geforce 800 series or higher
  • DirectX: Version 11

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Massive patch! Better hard modes! Speedrunning leaderboards!

    You heard it here first, folks! A Walk Along the Wall, as of right now, has been blessed (or cursed) with the following changes: - Overhauled harder difficulty modes (you should try them! They're pretty fun! And actually possible!) - Added Easy(ier) mode - Tweaked lives to only be relevant on Very Hard (Doomed) difficulty - Fixed poems of earlier stages still being played if sent back on harder difficulty - Added run length tracker (and a best record) for each difficulty - Added global speedrunning leaderboards!!! - Tweaked colour of analog timer - Removed stock Unity launcher - Added ingame resolution picker - Added ingame quality preset picker - Fixed Player only rotating (when using KB/M) diagonally - Fixed controller not working in titlescreen menu - Added ability to skip poems at beginning of next stage - Fixed certain English phrases not behaving correctly - Tweaked dodging to now take place over multiple frames - Tweaked dodging to now incur invincibility for a small timeframe afterwards - Fixed teleport & dodge (on controller) cancelling eachother out - Added PS4 controller support (check controls menu) - Fixed fight timer still decreasing while soft-paused - Tweaked boss healthbar to now turn transparent when player is behind it - Fixed second boss miscalculating total health - Fixed third boss teleporting on top of player - Fixed fourth boss being hurt during player death animation - Improved red warning-lasers to now indicate turning direction - Fixed some of fourth boss' actions not being synced to music - Optimized final boss - Added player hurt sfx
    Read full article on Community Announcements (SCRAWL)

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