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Filthy Frank Kart

Screenshots

Filthy Frank Kart screenshot 1
FFKTrailer2026 trailerWatch trailer on Steam ↗

Filthy Frank Kart

Adam David · Published by Adam David

Mixed — 54% positive (13 reviews)

Last updated 27 Sept 2026

Join Filthy Frank and many other known characters from the Filthy Frank Show and race trough all the different places of the Omniverse while proving that you are the Filthiest kart racer that ever lived.

Early AccessFull Controller Support

£5.19

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £5.19 · Highest: £5.199 Oct 2026

Action, Indie, Early Access, Casual, Racing · 2019 · More £5 - £15 games

Race through diverse locations as Filthy Frank and others in this gritty, casual kart racer. Push your filthiness to the limit for glory in the Omniverse.

About this game

Filthy Frank Kart is a fast and chaotic kart racer set across the Filthy Frank Omniverse.

30 playable characters, including Pink Guy, Filthy Frank, Chin-Chin, Salamander Man and Safari Man. Each has different speed, acceleration, handling and weight


A growing selection of circuits inspired by locations from the show, including the Rice Fields, Realm 88 and Literally Nowhere. More circuits will be added in future updates.

11 hilarious and original items to make sure your opponents are in a constant state of fear and misery!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 64-bit
  • Processor: Intel Core i3-2100 or equivalent
  • Memory: 4 GB RAM
  • Graphics: 512 MB
  • DirectX: Version 11
  • Storage: 250 MB available space
  • Additional Notes: 64-bit processor and OS required

Recommended

Recommended:
  • OS: Windows 10/11 64-bit
  • Processor: Intel Core i5-4460 or equivalent
  • Memory: 8 GB RAM
  • Graphics: 1 GB
  • DirectX: Version 11
  • Storage: 250 GB available space
  • Additional Notes: Gamepad recommended

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    Omniverse Overhaul

    Filthy Frank Kart has been completely overhauledAfter a long period of development, Filthy Frank Kart returns with its largest update yet.Nearly every major part of the game has been rebuilt, redesigned or expanded. This update introduces three new tracks, a complete ghost replay system, completely reworked racers, improved controls and a major visual overhaul.Three new tracksThe update adds three completely new courses:Realm 88 — Aqua Centauri Ricefields Literally Nowhere Each course has its own setting, atmosphere and track layout, built around the game’s retro visual style.All 30 racers redesignedEvery playable racer has received a completely redesigned model.The entire roster has been reworked to give each character a clearer silhouette, more recognizable details and a more consistent appearance during races and on the character-selection screen.Brand-new ghost replay systemYour laps can now be recorded and replayed as ghosts.Race against your own previous times, challenge faster ghost records and share ghost files with other players.Rebuilt controls and controller supportThe control and input systems have been rebuilt.The game now supports a wide range of PC controllers through the new input system, alongside keyboard controls. Steering, drifting, boosting and general vehicle handling have also been completely revised.Complete visual overhaulThe update includes:Reworked racer modelsUpdated environments and track visualsNew scenery and 3D objects60 FPS gameplayNumerous graphical and performance improvementsThis is only the beginningThis overhaul marks the return of active development for Filthy Frank Kart.More three-track level packs are already in development, gradually expanding the game toward a roster of approximately 15–18 courses.Thank you to everyone who has followed, purchased or wishlisted the game during its long development period. I hope you enjoy the new version and sorry for the long delay.
    Read full article on Community Announcements (davidadems)
  • Patch NotesOfficial

    Update # 3 Controller Support,Bug fixes and Minor Quality of Life Update

    Controller support and customizable controls has been added to the game.You can change the controls in the Options menu in the Controls submenu.{STEAM_CLAN_IMAGE}/35801923/a65fea82c8b20d1b3bd220b9e99f7b6cf819ce0d.png From now on you can also navigate through the menus by using your mouse. The Time Trial game mod has been removed since it didn't work as it was intended. In the next update I'm planning to add it back with an added Ghost Replay function. Small icons of the racers has been added to the minimap.{STEAM_CLAN_IMAGE}/35801923/1ad914283250efa5d865e900b85d6d6e5cf66c52.png All other changes are mainly revolving around the menus and the overhauls of it due to the requirements needed to be navigable with the mouse
    Read full article on Community Announcements (davidadems)
  • Patch NotesOfficial

    Update # 2 Major Game Overhaul ,Bug fixes and Minor Quality of Life Update

    The big major change is mainly on the game's graphical side because I partially gave up on having the graphics on the exact same level as the original NES Super Mario Kart release had back then and I toke a small steps above the graphical limitations of SMK's graphics with some simple 3d objects,walls,fences,buildings and other things that could give more life to the levels. {STEAM_CLAN_IMAGE}/35801923/714b25e3761927d8c20b641f2cdb0016a4f97fb9.png {STEAM_CLAN_IMAGE}/35801923/a0e460897b63033e5491be91176893ca28487a9f.png Here you can see the Before and After pictures about the changes that the levels went under. {STEAM_CLAN_IMAGE}/35801923/292bf4e2f316b20c0105d085ab7050ea98a013b5.png {STEAM_CLAN_IMAGE}/35801923/c8781bcf86fba4a2e914d1bfc27b3276f6598c9d.png A completely new level has been added :The Airfield mainly inspired by the airfield scene at the end of the PIMP MY WHEELCHAIR. {STEAM_CLAN_IMAGE}/35801923/0c9b648425e93a0838a97f14d899fe932cb68ee0.png Another thing is from now you can see your items behind your character being draged and you can also see the other racer's items from behind of them so now you know what you can expect from your rivals if you want to overtake them. {STEAM_CLAN_IMAGE}/35801923/9a111df8939bc15d4ae09dc21bdaa0fd4f00e72e.png Other changes are mainly just menu related things.which are not really noteworthy I will try to put out another update in this month with at least 5 new levels.I also already started to work on the controller support and local split screen co-op so the controller support should be out in early February if not sooner.
    Read full article on Community Announcements (davidadems)
  • Patch NotesOfficial

    Update # 1 Options Menu,Pause Menu,Bug fixes and Minor Content Update

    Options Menu(Thought it was necessary to make one ASAP because the game sounds are obnoxiously loud by default.I also added a fullscreen option.) {STEAM_CLAN_IMAGE}/35801923/6c51aa4147eb7fab4a83df403622035c49fc1fee.png Pause Menu(Instead of the ugly debug tool that I left in the game as a way to be able pause.Now there is a real pause menu.) {STEAM_CLAN_IMAGE}/35801923/f363e5a71f7d1897d0f50d0e5cfb229dda24cd02.png Fixed the bug regarding the Custome Race menu. Added some landscape objects (traffic cone,road closed sign Click on the image to see a short video about the it) {STEAM_CLAN_IMAGE}/35801923/163a043b5c5b2584e4080067efe74427a909819f.png Added a water splash animation for when the player or any other racer fell into the water(Click on the image to see the animation) {STEAM_CLAN_IMAGE}/35801923/4a831eb20e65fb62b9eac4bf250651e48cd782f1.png Now the mini map will disappear after the race since previously it completely bugged out and also there is no real reason to be there at all after the race is finished. That's all for this update.
    Read full article on Community Announcements (davidadems)

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