Skip to content
Geeky Alien
Overpass

Screenshots

Overpass screenshot 1
launch trailerWatch trailer on Steam ↗

Overpass

Studio Bean · Published by Studio Bean · Official site ↗

Very Positive — 91% positive (130 reviews) · 28 achievements

Last updated 27 Sept 2026

A rhythm adventure from a new perspective. Drive and drift to the beat on a futuristic road trip through the music, where the skyline is always in sync.

DJCTQ l2 DLC available ↗Full Controller Support

£12.79

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £12.79 · Highest: £12.799 Oct 2026

Action, Adventure, Indie · 2019 · More £5 - £15 games

Overpass challenges you to navigate rhythmically synced roads as you drive and drift across a futuristic world. Created by Studio Bean, this unique adventure combines action with an innovative music-driven gameplay experience.

About this game


Overpass is a road trip rhythm game where you journey to uncover the history of the future. Using a brand-new perspective, move to the music as the world moves past you.

What to expect on your road trip

Navigate a rhythm game where perspective is your biggest enemy

Cruise through 8 global regions and over 30 unique, hand-crafted tracks

Bounce, cruise, and chill with an original album from Makeup and Vanity Set

Branching paths allow you to design your own playlist for each adventure

Perfect your scores or go for a marathon road trip to truly test your endurance

Craft amazing levels using your own music in the Track Editor

Workshop support allows you to share your creations with the world

Full controller and keyboard options to suit your play style

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7
  • Processor: Dual Core 2.4Ghz
  • Memory: 1 GB RAM
  • Graphics: Graphics card with DX10 (shader model 4.0) capabilities
  • DirectX: Version 10
  • Storage: 1 GB available space
  • Sound Card: DirectX Compatible Sound Card
  • Additional Notes: Gamepad recommended

Supported Languages

English, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese

Latest news

  • Patch NotesOfficial

    Just a Hotfix; Please Ignore

    Hi!As with nearly all Unity games made in the last decade, Overpass has now been patched to address a recent security issue found by the Unity team a few weeks ago.I hope you're all well ♥-Bean
    Read full article on Community Announcements (bean)
  • Patch NotesOfficial

    Version 1.1.3 (Small Fixes)

    Hey All, We've just put out a fresh update which addresses very long tunnels & consecutive objects not appearing correctly. Other than that, there have been a couple optimizations, but nothing major. Thanks to everyone in the official discord helping out with bug reports! Happy Driving, -Bean
    Read full article on Community Announcements (OneMrBean)
  • Patch NotesOfficial

    1.1.1 Hotfix

    We've just put out a quick hotfix for version 1.1.1, which fixes an error when using gold dash buddies. Thanks for the quick feedback. Hopefully everything else is running smoothly! -Bean
    Read full article on Community Announcements (OneMrBean)
  • Patch NotesOfficial

    Bunch-o-Stuff Update

    Greetings Roadtripping Audio Riders, We've added some helpful quality-of-life features, cleaned up the editor experience, and added some visual goodies throughout the game too! The biggest thing you'll notice is that tunnel holds now animate down the rails. It's a fun effect that really helps tie them in with the music. Another feature oft-requested by players was the ability to calibrate the audio for monitors/TVs with a delay. This can be accessed via Options > Audio. Read below for a full list of changes since last time. And as always, feel free to join the official Discord and check out the future branch of the game to test out new features before they go live. changelog - Added A/V Calibration (Options > Audio) - Added resolution support for 3 monitors (16:9 and 16:10) - Added Cheat codes for controllers - Added animation to tunnels when holding - Changed road creation logic for User levels. Now levels are created regardless of BPM, using only MPH as their speed factor. - Changed Imperfect achievement requirement to also include clearing the level Minor: - Fixed odd map base geo in Main Game modes - Fixed blurry leaves on Village trees - Fixed full zoom out view in Expedition - Fixed missing geo on Plains skybridge - Fixed Instant controls to have similar behavior when holding one side lane and pressing the other - Fixed temporary filters turning off if still active at end of level (HWY 104 for example) - Fixed various objects not animating / appearing with Memory lens active - Fixed Low Density accessibility to be more consistent across different level layouts - Fixed lamp positioning on Title Screen - Fixed selecting User level crashing game if it has a certain name - Fixed back arrow on Map screen staying visible during customize screen - Fixed sfx piling up when holding left/right with Options > audio sliders - Fixed lighting & shadow issues - Fixed city_droneTunnel causing UI errors - Fixed city_droneTunnel giving out dubious points - Fixed consecutive obj...
    Read full article on Community Announcements (OneMrBean)
  • AnnouncementsOfficial

    Indie MEGABOOTH Going Away (For Now) Sale

    Hello Rhythm Riders! If you haven't heard, Overpass is currently part of a HUGE selection of indie games on sale thanks to the fine folks at Indie MEGABOOTH. They are taking a little hiatus and wanted to thank the community for everything they've done over the years. The sale is still going on for another day, so be sure to check it out! ALSO! I will be broadcasting gameplay from the the Overpass store page on Monday night at 10pm Central, if you'd like to stop by and say hello. Happy riding, -Bean
    Read full article on Community Announcements (OneMrBean)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.