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Watch trailer on Steam ↗Boss Crushers
Space Horse · Published by Space Horse · Official site ↗
Mixed — 61% positive (71 reviews) · 35 achievements
Last updated 27 Sept 2026
Boss Crushers is a multiplayer roguelike game. Play with your friends on randomly generated levels, confront enemy hordes, find valuable items and improvements, die and try again.
£11.39
Lowest price we've ever recorded
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Price history
Action, Indie, RPG, Massively Multiplayer · 2019 · More £5 - £15 games
Join forces or compete in randomly generated levels where each defeat means rising stronger. Boss Crushers from Space Horse blends action and RPG elements for endless replayability, perfect for both solo play and cooperative battles.
About this game
Boss Crushers is a multiplayer rogue-lite game where a group of fearless mercenaries is trying to free the lands from invading bosses and their armies of minions. The support of the multiplayer mode allows you to play alone or with your friends. In the course of the game, you develop your character, learn new abilities, find items and artifacts. All of this will help you defeat bosses and their followers. Even if your character dies, you still get the experience that makes your mercenary guild stronger.
Features:
- Multiplayer mode
Complete levels with your friends or strangers - Hardcore bosses
Each boss possesses unique mechanics, behavior, and abilities. To defeat a boss, think like a boss, live like a boss, be a boss. - Random generation of the game environment
Each new run is a new labyrinth of rooms with a unique set of enemies and bosses - High difficulty level
The game becomes difficult very quickly. You have virtually no chance of winning during your first attempts to beat the game. - Die to win
Your character is mortal, but each death does not go in vain – your battle experience benefits your mercenary guild - Random character generation
Prior to venturing into a dungeon, you pick a mercenary with randomly generated characteristics, such as “drunken master”, “peterman”, “pyromancer” or “horsepower” - Gradual unlocking of the game content
Unlock new items, skills, enemies and other game elements as you progress
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7/8/10
- Processor: 2.00 GHz
- Memory: 4 GB RAM
- Graphics: GeForce GTX 750 Ti
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 1400 MB available space
Recommended
- OS *: Windows 7/8/10
- Processor: 3.00 GHz
- Memory: 6 GB RAM
- Graphics: GeForce GTX 950
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 1400 MB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Patch 1.0.7
performance optimization fixed bug - some potions did not affect perk “Drunk master” fixed bug - cannonbot rocked while movement and after death fixed bug - sometimes fire rain used twice if you played with friends fixed bug - mobs could not reach the player if you climbed the table fixed bug - when filling bottles with healing runes, a hint was shown that the bottle is full, even if there are unfilled bottles fixed bug - sometimes the player did not get up after the resurrection fixed popup menu size in settings fixed turning off the glow of Crystal Keeper fixed bug - merchant sold starting spells of heroes if Cryomancer and Pyromancer perk are encountered, both spells are added to the spellbook (previously only one of them was added) now you can try to crack the chest with the “Peterman” perk, even if someone tried to open it before you fixed tooltip when cracking a chest fixed bud - shooters attacked dead targets fixed animation of spells cooldown on slots fixed bug - sometimes after an arcane copy explosion, enemies did not stop attacking it fixed bug - sometimes rocket from MG300P boss didn't shoot down fixed bug - mine-hunter sometimes turned off running animation fixed bug - sometimes beholders didn't go out of invisibilityRead full article on Community Announcements (idoctar)Patch NotesOfficial
Patch 1.0.6
Made performance optimizationsRead full article on Community Announcements (jahmanew)Patch NotesOfficial
Patch 1.0.5
Fixed bug - it was possible to resurrect a living player Fixed bug - sometimes target didn't take damage from the ricochet Fixed bug - sometimes progress was not saved Fixed bug - feared by Ananshi players ran on the spot Fixed player animation after transfiguration Fixed mummy animation when feared Performance optimizationsRead full article on Community Announcements (jahmanew)Patch NotesOfficial
Patch 1.0.4
Fixed bug - sometimes enemies was stucked in pets and wasn't able to pass Fixed bug - sometimes settings were reset to default Fixed bug - after using Petrification spell player was able to stay frozen foreverRead full article on Community Announcements (jahmanew)Patch NotesOfficial
Daily Patch 1.0.3
Fixed bug - sometimes a golem boss projectile did random damage. Now if a character accidentally falls under the floor, he will move back to the point where he was before falling.Read full article on Community Announcements (idoctar)






