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Watch trailer on Steam ↗Crew 167: The Grand Block Odyssey
oddbreeze · Published by oddbreeze · Official site ↗
Content notice: The game touches on subjects such as mental health and depression.
Positive — 94% positive (33 reviews) · 19 achievements
Last updated 27 Sept 2026
Crew 167 finds himself alone on a spaceship hurtling towards a destination that may be the salvation that his home is seeking. Isolated, his mind begins to create hallucinations to keep him entertained. Dive into the mind of the character as he tries to make sense of the world around him.
£8.29
Lowest price we've ever recorded
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Price history
Adventure, Indie, Casual · 2020 · More £5 - £15 games
Join Crew 167 on an indie journey through isolation and self-discovery in oddbreeze's 2020 casual adventure. Navigate the twists of reality as you explore a spaceship plagued by hallucinations, seeking answers amidst the chaos.
About this game
Delve into a psychological and atmospheric cinematic mystery as you solve puzzles in this block-pushing adventure. Crew 167 is the story of same-named character who finds himself isolated in the midst of an interstellar journey. His home planet, Source, is severely suffering from climate change and a backup plan is essential for his home planet’s survival. However, after traveling for over a century, the implant in his head has begun to show signs of malfunction and is starting to affect his mental health.
Conquer 75 satisfying puzzles with increasing mechanics
Discover new mechanics cleverly introduced without tutorials
Experience the story through cinematic cutscenes
Enjoy voice acted cutscenes
When we're all alone, we play games in our mind.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 8 64-bit or later
- Processor: Intel Core i3-550 | AMD Phenom II X4 955 or equivalent
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX650
- Storage: 4 GB available space
- Sound Card: DirectX 11 compatible graphics card
- Additional Notes: Running in 720p
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
The Puzzle Maker makes its way back!
Puzzles are fun to play, but they can be even more exciting to create! Using the in-game tools, you too can design your puzzles using your favorite puzzle mechanics, and share it with the world easily using the generated ID, similar to other popular Level Makers. {STEAM_CLAN_IMAGE}/32718182/5fa7121f88ae9c4965f1bd65a2073a734325b706.gif Quickly iterate on your puzzle ideas, test what works and what doesn't work. When you're done, simply beat your own puzzle to have a chance to upload it. {STEAM_CLAN_IMAGE}/32718182/2c5c1ae5634706f6e747cf1e59b7455877fe6441.png After iterating on so many puzzles and ways to make puzzles, the Level Maker was made with how I wish I had been making my puzzles during the development of Crew 167. The tool is fast and responsive, and uses both hands (WASD and Arrows) to quickly switch between different components. During development, the back-and-forth was sadly a bit more tedious than this. {STEAM_CLAN_IMAGE}/32718182/2601b357f02ea4ad4bf8e68f249699ef0e75c636.png Once your puzzle is submitted, a unique ID is generated for you, and can be shared among your friends or on socials. Disclaimer: The Level Maker is in Beta and might not fully support Controller at this point. More features will be added over time, and more customization such as changing the size of the puzzle, or allow you to choose your environment. For any additional information, join the Discord and come chat with us. It would be a pleasure to chat about it! {STEAM_CLAN_IMAGE}/32718182/da286a9d75fd54f3c09ca96241030de36ae8e085.png Cheers, and happy puzzling! JonathanRead full article on Community Announcements (Jonathan)Patch NotesOfficial
Patch 2020.04.10.019
Thank you again for a great launch on last Wednesday. A small patch has gone live, fixing a single issue. - The Achievement Peace of Mind 08 wasn't properly given once the player. Please continue reporting those so we can adjust if you run into any issues.Read full article on Community Announcements (Jonathan)AnnouncementsOfficial
Crew 167: The Grand Block Odyssey jettisons out of Early Access on April 8th!
After a journey of almost 3.5 years, we're proud to finally be releasing the full access to Crew 167: The Grand Block Odyssey. The release will include a brand new chapter to conclude the story that was accessible on Early Access. Investigate and unveil what is really happening with Crew 167, starting this April 8. In space, no one can hear you sokoban. Do your best to sort out reality from hallucinations as a malfunctioning implant in the head of the titular Crew 167 causes strangely addictive sliding block puzzles to manifest around every corner. Discover the history of his ruined home world as he tries to complete his journey to Hope 9, a possible new refuge for humankind, assuming he can escape the refuge of his own mind first. About Crew 167: The Grand Block Odyssey A puzzle game where you're rewarded with cinematic story-telling. Delve into a psychological and atmospheric cinematic mystery as you solve puzzles in this block-pushing adventure. Crew 167 is the story of same-named character who finds himself isolated in the midst of an interstellar journey. His home planet, Source, is severely suffering from climate change and a backup plan is essential for his home planet’s survival. However, after traveling for over a century, the implant in his head has begun to show signs of malfunction and is starting to affect his mental health. Discover new mechanics cleverly introduced without tutorials Experience the story through cinematic cut scenes Enjoy voice acted cut scenes When we're all alone, we play games in our mind.Read full article on Community Announcements (Jonathan)AnnouncementsOfficial
Preparing to leave Early Access
Crew 167 will be leaving Early access sometime in April. We will be announcing the official release date on March 25th. This post will go on our experience so far and an upcoming pricing update. Success of Early Access When we develop games as indie, we don't usually have enough feedback on what we work on. The amount of eyes on the project is limited and our point of view is biased towards what we're working on. Early access has really opened up the gates and let more people play the game, share their feedback and allow us to fix issues. In the biggest of issues we've seen was corrupted save games, or save games that allowed the player to go to places that shouldn't be accessible. We hope to have fixed all these issues by launch date. We also tweaked some puzzles to adjust the difficulty curve: when we see how people try to solve a specific puzzle, we can read how people approach them. Our philosophy on Crew 167 has always been to design satisfying puzzles. When we're as closely as possible to the way the mind works, these puzzles tend to be more satisfying. Another reason to go on Early Access was to make sure our game was a great experience. The feedback we've received kept us motivated and confirmed that we were on the right track to delivering something true and unique. A special thanks goes to all our Early Access supporters. A special thanks to Athelas81, which has played countless hours of the game during this period. Leaving Early Access and Pricing Update We've always been transparent in the Early Access before any price changes. The price of the Early Access always reflected the amount of content that was available to play. The Final Release will include the third and final chapter of the game. For this reason, we will be increasing the price one last time to 18 USD (or its equivalent in your currency) on Friday, March 21st 2020. Note that you can still buy the game in Early Access today and get the Full Release update automatically when it's out. Buying ...Read full article on Community Announcements (Jonathan)AnnouncementsOfficial
Voice Overs are here!
In January, we had 4 recording sessions with 2 voice actor to bring additional life to the characters of the game. All cutscenes will now include voices for Crew 167 and the Sad Machine character. You can see a behind the scene and teaser of how that sounds like. The voices are now available in-game in Early Access for Chapter 1 and 2. Please let us know what you think! Translations Bringing the first translations to a game always takes me time, because the framework required to allow the switching of languages requires some effort to implement. The game has so far been translated to French. More languages to come in the future. If you want to help bringing the game to your language, please let us know in the Discord. Puzzle-Maker on hiatus The Puzzle Maker has been removed from the latest build. There was a few issues with the current version of it. To make sure we have the best single-player experience, we preferred to focus all our effort on the main story. We felt like the puzzle-maker didn't reach out quality standard at the moment. Discord Discord is the best place to discuss the game, provide feedback and suggestions. Please join us! {STEAM_CLAN_IMAGE}/32718182/0dea9684fe36570a6e015b2b6899793445f57912.pngRead full article on Community Announcements (Jonathan)






