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Cricket Club

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Cricket Club screenshot 1
Cricket_Club_trailer trailerWatch trailer on Steam ↗

Cricket Club

VersoVR · Published by VersoVR · Official site ↗

Very Positive — 91% positive (123 reviews) · 22 achievements

Last updated 27 Sept 2026

Attack, defend, and swing your way to glory in front of a packed crowd at one of the most beautiful cricket venues in the world. Your skills will be pushed to the limit as you face up to a challenging range of bowlers; from slow and steady to fast and frightening

Early AccessVR

£11.39

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £11.39 · Highest: £11.3930 Sept 2026

Indie, Simulation, Early Access, Casual, Sports · 2018 · More £5 - £15 games

Experience the thrill of cricket simulation where every match tests your abilities against varied bowlers. Join the ranks of players vying for glory on a beautiful stadium, all while enjoying casual and indie gameplay.

About this game

With Cricket Club you can experience what it’s really like to play the game.

Created and coded by hard-core cricket enthusiasts and tested and refined by some of the world’s most respected players, Cricket Club takes you to a place you’ve only dreamed of - the crease at New Zealand’s Basin Reserve.

Attack, defend, and swing your way to glory in front of a packed crowd at one of the most beautiful cricket venues in the world. Your skills will be pushed to the limit as you face up to a challenging range of bowlers; from slow and steady to fast and frightening.

Realistic physics, immersive sound, and fluid animation make you feel like you’re really there, while the beautiful visuals, gentle humour, and obvious love of the game deliver an unequalled VR cricket experience.

- Online global leader board
- Bat ‘Hot-spot’ instant feedback
- Select number of overs, bat, left or right handed mode
- Wakefield Park (Club Level)
- Basin Reserve (Test Match Level)

Cricket Club is almost as much fun to watch as it is to play.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: 10
  • Processor: Intel i5-4590 equivalent or greater.
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 970 or AMD R9 290 or greater.
  • Storage: 1 GB available space
  • VR Support: SteamVR or Oculus PC. Standing or Room Scale
  • Additional Notes: HTC VIVE Virtual Reality

Recommended

Recommended:
  • OS: 10
  • Processor: Intel i7
  • Memory: 8 MB RAM
  • Graphics: NVIDIA GTX 1080
  • Storage: 1 MB available space
  • Additional Notes: HTC VIVE Virtual Reality

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Cricket Club Update 7 Now Live

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31509885/f323b724954a7e8830274434bf2bfa4d0c83c1d6.jpg Time for a new update! We are pushing all the changes from the beta branch live and we also have a bunch of new features and goodies available! Brand New Features Play at the Eden Park Outer Oval in County mode Choose your bat branding in the shed Increased fast bowler pace Lowered overall bounce New options for Oculus controllers New option to disable ground collisions New option to trigger replay by waving bat overhead Wagon wheel now displayed between overs Features From Beta Create Your Own Team Create as many teams and players as you like Batting stats for all players are tracked for each match type and difficulty mode Set the batting lineup for each type of match Bat in partnerships Access the teams interface on the desktop companion display Use the teams interface to set the active team that you will bat with when starting a match Use the teams interface to set a team into training mode if you'd like to disable stat tracking (e.g. when demoing to your friends) Autosave Matches Matches will now automatically save at the end of each over so you can resume that long test innings when you have time. One autosave is stored for each match type and difficulty. When you start a new game and an autosave is found you will be given the option of resuming the saved game or starting a new one. Certificate Challenges A large array of challenges are now able to be completed. Each challenge will unlock a custom certificate which will be displayed in your shed. Check the Steam Achievements descriptions for how to earn each certificate. Physics Improvements There are a number of improvements to physics in this update. In particular the ball is bouncing more realistically now. Fielding Improvements Improved the fielder AI Fixed a bug where fielders would not orientate correctly Run scoring will now take into account the fielder throwing the ball to the closes...
    Read full article on Community Announcements (Pauly)
  • Patch NotesOfficial

    Cricket Club Update 6 (Beta) Now Live!

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31509885/18f885469d888a66b93479ec769b8ec3a199a583.pngHey all, It has been a while but we finally have a massive update ready for you! Because this update contains some experimental features (such as the 'Create Your Own Team' feature) we have chosen to release this on a beta branch so you have the choice to opt in and let us know what you think! To access the new update right click Cricket Club in your Steam library and choose Properties > Betas and then opt in to the beta branch. Create Your Own Team Create as many teams and players as you like Batting stats for all players are tracked for each match type and difficulty mode Set the batting lineup for each type of match Bat in partnerships Access the teams interface on the desktop companion display Use the teams interface to set the active team that you will bat with when starting a match Use the teams interface to set a team into training mode if you'd like to disable stat tracking (e.g. when demoing to your friends) Autosave Matches Matches will now automatically save at the end of each over so you can resume that long test innings when you have time. One autosave is stored for each match type and difficulty. When you start a new game and an autosave is found you will be given the option of resuming the saved game or starting a new one. Certificate Challenges A large array of challenges are now able to be completed. Each challenge will unlock a custom certificate which will be displayed in your shed. Check the Steam Achievements descriptions for how to earn each certificate. Note that these aren't hooked up to trigger the Steam Achievements just yet - this will be coming soon. Physics Improvements There are a number of improvements to physics in this update. In particular the ball is bouncing more realistically now. Fielding Improvements Improved the fielder AI Fixed a bug where fielders would not orientate correctly Run scoring will now take into...
    Read full article on Community Announcements (Pauly)
  • Patch NotesOfficial

    Patch 5.2 Now Live

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31509885/18f885469d888a66b93479ec769b8ec3a199a583.pngThanks to everyone who provided feedback on the latest update we have added a few more improvements to the game. Improvements There is a new option in the settings menu to change the length of the bats to a height that feels comfortable for you Changes to the bat physics should see the ball coming off the bat better than before - in particular edges, glances, deflections and shots behind square will now use the bowlers momentum more effectively The diving fielder no longer has super human reflexes or arm reach The new swing bowlers added in the latest update have been given their own hairstyles so you can easily tell who is bowling Fixes Fixed a bug where the ball could get stuck beneath the umpire - there is now a catch-all timeout which will progress the game to the next ball in any situation where a fielder is unable to reach the ball Fixed a bug where the ball wouldn't disappear after being retired hurt
    Read full article on Community Announcements (Pauly)
  • Patch NotesOfficial

    Patch 5.1 Now Live

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31509885/6b12bd16b4c90b4d48ad490b8f7ee921d75663e6.jpg This is a small patch aimed at fixing the issue a number of people were experiencing with the buttons for replay/pause not being detected. Reworked the input detection system to native SteamVR rather than relying on the Unity abstraction. Please let us know if this fixes the replay/pause issue for you! Fixed a bug where the concussion counter was not resetting in between batsmen when you got hit on the helmet. Change to spin bowling: the max amount of turn generated is now affected by the bowling speed. This means that a quick and flat delivery will not turn as much as a slow tossed up delivery. Minor tweaks to the bowler pitch maps in Test mode. Hope everyone is enjoying the gripping contest over in England at the moment!
    Read full article on Community Announcements (Pauly)
  • Patch NotesOfficial

    Update 5 Now Live

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31509885/5610de05ed4d8ecea149d96f15658727b2fd0537.png We're very excited to announce the new update is now available! Thanks so much to everyone who has left reviews and feedback with the stuff you'd like to see added to Cricket Club. We're pleased to have been able to pack a lot of your requests into this update :) New Instant Replay Feature Can't believe you missed that last delivery? You can now trigger an instant replay to watch what happened in slow motion. You can queue the replay anytime after you've played your shot by pressing the trackpad button. It will start playing as soon as the ball has been fielded. Replay Controls Menu Button - Exit replay early Left/Right Trackpad - Manually step backwards / forwards through the replay Using a Real Bat? You can trigger a replay by waving your bat above your head after your shot New Difficulty Mode Cricket Club now has 3 difficulty settings: Club, County & Test. The existing Test mode has been rebranded as County level (with all high scores being ported across) and the new Test mode offers a much more challenging array of bowlers. New Bowlers & Delivery Types Swing Bowlers: E Chatfield the right arm swing bowler and G. Troup the left armer have been added into the attack at Test level. Seam Bowling: J. Mantis the medium pacer will now seam the ball when playing at Test level. Slow Balls: The quicks now have a genuine slow ball variation in Test level Arm Balls: The spinners now have the ball that carries on straight added to their arsenal at Test level. Flighted Deliveries: The spinners will now vary their speed and flight with more tossed up deliveries. Did you nick that? The fielders will now appeal for caught behinds and other close calls. Don't worry though, our eagle eyed umpires know just how to respond to over-zealous appeals! Other Changes The size of the fielders has been reduced by a small amount The big screen at the Basin will now show th...
    Read full article on Community Announcements (Pauly)

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