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The spy who shot me™

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The spy who shot me™ screenshot 1
The Spy Who Shot Me - v0 99 trailerWatch trailer on Steam ↗

The spy who shot me™

Retro Army Limited · Published by paulstephendavis · Official site ↗

Very Positive — 83% positive (373 reviews) · 85 achievements

Last updated 27 Sept 2026

The spy who shot me™ is a comedy retro FPS inspired by classic shooters of the 90s.

DJCTQ 10Full Controller Support

£8.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £8.29 · Highest: £8.299 Oct 2026

Action, Adventure, Indie · 2019 · More £5 - £15 games

Embark on a comedic journey as you navigate through tense missions in The spy who shot me™. Developed by Retro Army Limited, this indie game blends retro FPS elements with adventure, offering a unique blend of action and humor from 2019.

About this game

The spy who shot me™ is a comedy retro FPS inspired by classic shooters of the 90s.. Take the roll of super spy Agent7! As he fights against the evil S.C.U.M.


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Features

-> Retro fps style fast gameplay,
-> Spy/Parody humour,
-> Hordes of enemies to combat,
-> Unique run and gun gameplay,
-> Vehicle action,
-> Weapon Mods,
-> Lovely pointy polygons,

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"There you are! I've been waiting... I want you to test out this new software we've developed. It's top secret mind you" - Mother

System Requirements

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Minimum

Minimum:
  • OS: Windows 10, 11
  • Processor: 3.8Ghz - Quad core
  • Memory: 8 GB RAM
  • Graphics: GTX 1080
  • DirectX: Version 11
  • Storage: 330 MB available space

Recommended

Recommended:
  • OS: Windows 10, 11
  • Processor: 3.8Ghz - Quad core
  • Memory: 16 GB RAM
  • Graphics: GTX 1080
  • DirectX: Version 11
  • Storage: 330 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Latest updates v1.3.1 - 1.4.2 - Changes

    I've been updating this for the last few weeks, Posting a catch-up on All the additions/changes that have gone in, any probs boys let me know. ------------------------------------------------- TSWSM - v1.3.9 ------------------------------------------------- - fix last line of cellars intro, - Rifle aims to slow, - Make snowman bigger WILDS, - Add posters to airbase, - Make gas thicker on gaslabs, - Add posters to cellars, - Mech is not fun to kill at all, - healthpacks need larger radius, - mod magnum should do crazy damage, - sniper rifle should have scope effect, - Added more droids to beach, - Removed obselete destroyobject code, - Add nets to beach, - Added doors to lottas father house, - Fix healthkits should be easier to grab, - Enemies should make footsteps, - Added new footstep code to all enemy prefabs, - Added sand and snow footprints, - Fixed muzzle flash, - Silencer should have no muzzle flash, - Silenced mgun should have no muzzle flash, - Made cursor have no shading, - Different guns cursors should reflect shoot radius, - Added sniper scope cursor, - Made silenced pistol just white dot, - Added unique cursor for shotgun/grenade thrower, - Made blood decals more cartoonish, - Added Shooting bodies needs more upwards force on blood, - removed droids from wilds, - Fixed retro army logo camera clear to color, - Add gadget symbol to wilds, have 7 say no way, ------------------------------------------------- TSWSM - v1.4.0 ------------------------------------------------- - Added record effect to game intro, - Added healthkits to medal cave on mountains, - Totally overhauled mouse/aim code, ------------------------------------------------- TSWSM - v1.4.1 ------------------------------------------------- - Added chef to whitehouse, - Added toilet man to beach, - Added sprite lifesavers to end of beach, - Added smithers clones/lackeys to labs, - Added more detailing to airbase, - Added breakable sinks to airbase, - Added fake flyers poster to all fake flyer ro...
    Read full article on Community Announcements (PaulStephenDavis)
  • AnnouncementsOfficial

    V1.3.0 - Design fixes

    Game now SAVES at every level. Controller works on all menus, Guns shoot faster, have higher ammo limits, Obnoxious levels have been made easier, The long form-> ------------------------------------------------- TSWSM - v1.3.0 ------------------------------------------------- -- DONE LIST --- - Added A button selects on menus, - Added d-pad menu control, - Added b button makes menu go back on menu, - speedboat no longer explodes when on land, - Made 7 symbol higher in air at speedboat jump (so can't miss) - Added better boat-trail effect, - speedboat has wheels that come out when on land, - reduced speedboat speed, - reduced number of mines in speedboat level, - Moved speedboat starting point closer to gates, - Created new folder structure called TSWSM instead of FPS_v1.2.2, - new versioning number is v1.3.0, - increased physics update to 100fps, - health packs give more health now, - reduced max run speed, - reduced strafe speed, - added more health to wilds, - Increased wilds countdown timer, - Machinegun ammo limit increased, - increased rifle reload speed, - made beating cliff jumps save, - Increased escape timer on seige needs extra 30sec, - Increased shotgun fire-rate, - Fixed replay doesn't show beaten levels, - Added parachute level, dialog should play automatically, - fixed null reference bug on train mission, - Fixed explosive barrels should be one shot, - end of beach needs a small health, - changed mouse sensitivity menu text to aim sensitivity, - reduced droid speed, - start button opens up controls menu, - crouch should be on l3, - disabled movement control for mouse and joypad based on Globals.is_using_controller, - Switched editor escape button with t key, - Fixed tunnels trains goes insanely fast, - Added jaws back into diving suit on ship boss intro, - Fixed Ski turning is totally broken with update code, - Fixed controller stopped wrking on title screen, - Fixed controller now works on replay screens, - turn controller auto-aim back-on, - Pressing...
    Read full article on Community Announcements (PaulStephenDavis)
  • Patch NotesOfficial

    Added Three new missions! - Update #38

    In this update we've included three entirely new missions for you to shoot and spy your way through! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31646421/baa068f3663abadf4f7ad4d4866a0953a001c20e.png GONDOLA In this mission you'll team up with gadget man Smithers, as you navigate the canals of venice. Watch out for the S.C.U.M agents as you traverse the area and avoid those blasted tourist boats! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31646421/a6c5e1f467605096293f55cdfb6b25dad71a6e90.png CELLARS After the gondola you must find a way into the S.C.U.M hidden base, navigate through the cellars, and survive the dreaded S.C.U.M drone testing tunnels. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31646421/dd14fc7c6ae38416c91d85ecc79013047b855469.png ARCHIVE Once you've reached the archives it's a simple matter of collecting any evidence those stupid S.C.U.M have left lying around, of course you'll need to avoid the many machinegun totting badguys, no problem for a secret agent though of course. We hope you enjoy this update, any problems let us know on the games steam forums! PSD
    Read full article on Community Announcements (Bluestargeneral)
  • Patch NotesOfficial

    Added hard mode - Update #37

    The latest version is v1.2.0. This version I've added a hard mode which is selectable when starting a new game. Hard mode features more enemies and obstacles across all levels. Other changes-> - Checkpoints now save mission objectives, - Mouse lock works with dual monitors now, - Added more details to the Jamaica town. Any problems let me know on the games Steam forums, PSD
    Read full article on Community Announcements (Bluestargeneral)
  • Patch NotesOfficial

    Optimised code, player requests - Update #36

    The latest version on steam is now v1.1.7. This version I've added player requests and fixed some bugs and added speed optimisations. Change list - You can now disable vsync from the in-game menu, - Timer resets when replaying a mission, if you restart or die, - Walking no longer creates lag, (Bug fix for certain users) - Optimised smoke effects, - Pressing ESC on cutscenes, or briefings/scores no longer goes back to the title screen, Any problems let me know on the games steam forums, PSD
    Read full article on Community Announcements (Bluestargeneral)

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