
Screenshots

Watch trailer on Steam ↗Isles of Etherion
Luna Orion · Published by Luna Orion · Official site ↗
Mixed — 65% positive (80 reviews) · 65 achievements
Last updated 27 Sept 2026
A third-person open-world Voxel ARPG with Physics-based Magic and 100% dynamically destructible fantasy world, featuring Airships, Floating Islands, Dungeons, Voxel Combat and Spell Weaving. Created by a solo developer living the dream of making the game he wants to play.
£15.49
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Adventure, Indie, RPG, Early Access, Casual · 2022 · More £15 - £30 games
Dive into a vast fantasy world where airships sail through skies dotted with destructible floating islands. In Isles of Etherion, your magic weaves the fabric of combat and adventure as you explore dungeons and craft your own destiny.
About this game
Isles of Etherion is a 3rd-person ARPG with physics-based magic and fast-paced combat against hordes of enemies, set in a large fantasy open world with 100% destructible floating islands that you're free to explore. Enjoy a tremendously vertical exploration thanks to rudimentary flight and gliding systems with which you will reach the most inaccessible places. Face all kinds of creatures and warriors using different types of weapons and spells that you will find throughout your adventure. Wield powerful magic and combine them in different ways to achieve a variety of effects. Dig tunnels to find hidden treasures, commandeer enemy airships to add to your own fleet. Prepare yourself to face the Elemental Bosses and Demigods. Choose from 7 different races -- Human, Elf, Dwarf, Gnome, Fairy, Angel, and Demon, each with its own advantages and disadvantages.
Dynamically Destructible Voxel Environment
Explore a world in which everything, including terrain and structures, are dynamically destructible by players, monsters, or natural happenstances.
Airships for Combat and Transportation
Traverse the isles with your own airship, which could be acquired through purchase or battle.
Floating Islands with Dynamically Changing Seasons
In IoE, seasons change dynamically in front of your eyes. Like day/night cycles, seasons add another layer of complexity to gameplay dynamics and strategy.
Natural Disasters
Natural disasters, such as Earthquakes, Meteors, Volcano eruptions, Tornadoes, occur randomly throughout the Isles.
Voxel Combat and Spell Weaving
Voxel environment can be altered to your advantage during combat. IoE not only offers a variety of spells but the possibility to spell-weave as well!
Elementally Attuned Cause & Effect
Everything is elementally attuned and the Elements are at war with each other. Casting spells of a particular element will imbue the environment with that element, attracting monsters of the right elemental affinity. So your every action has the possibility of changing your subsequent gameplay experience!System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: 64-bit Windows 10
- Processor: INTEL CORE i7-8700K or AMD RYZEN 5 3600X
- Memory: 16 GB RAM
- Graphics: NVIDIA GEFORCE GTX 1060 or AMD RADEON RX 580
- DirectX: Version 11
- Storage: 30 GB available space
- Additional Notes: MUST be installed on an SSD drive, due to the voxel open-world nature of the game.
Recommended
- Requires a 64-bit processor and operating system
- OS: 64-bit Windows 10
- Processor: INTEL CORE i7-8700K or AMD RYZEN 5 3600X
- Memory: 16 GB RAM
- Graphics: NVIDIA GEFORCE GTX 1070 or AMD RADEON RX VEGA 56
- DirectX: Version 11
- Storage: 30 GB available space
- Additional Notes: MUST be installed on an SSD drive, due to the voxel open-world nature of the game.
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Beta Patch v 0.5.3 Areas
Etherion is now made up of hundreds of areas: Areas can be defeated by killing monsters local to that area. Once an area is defeated, monsters will no longer spawn in that area. Only one area can be defeated at a time. Monsters summoned by environmental changes do not contribute to the area being defeated. The new UI will show the name of the area, its element, and whether there is a crystal in that area. If an area contains a crystal shard, a beacon will be sent out after the area is defeated, showing the location of that shard. You can now summon and unsummon Fey with the B key. All races now have Blessing of Fey, a passive skill that grants increased health and mana per hit with weapons. Destroying trees or rocks now restores full health and mana at the cost of corrupting the ground with another element.Read full article on Community Announcements (lucas)Patch NotesOfficial
Beta Patch v0.5.02 : New Item Campfire, new permanent follower Fey Starsong
Big thanks to those who made the bug fix videos; they really help me out! I watch a lot of videos and noticed very few make it out of town due to a lack of direction. So, I made Fey a permanent follower that you can talk to at any time and in any place. I updated the tutorial and story to reflect this change. Please let me know if this helps, and if anyone is able to get to the tutorial demi-god on the crystal island. Potion shops now sell better potions for health and mana, non working potions have been removed Fixed camera clipping into voxel and other issues. Camera now fades out objects instead of running into them. Fixed a lot of the crystal proc effects hyperlooping. New Item: Campfire - Reduces the aggro range of monsters for a duration. (can be purchased at the harvesting merchant in town) Updated the tutorial area. Fey Starsong is now a permanent follower. You can now receive crystal quests directly from her at any time. Crystal quests will now complete when the crystal is collected. Adjusted the races; you should be able to pick any race without having a hard time at the beginning. All players have a new buff called Blessing of Fey, providing health and mana with every melee or staff attack.Read full article on Community Announcements (lucas)Patch NotesOfficial
Beta Patch v0.5.01 New guild, The Collectors (hire to loot for you)
Updated the dynamic objects with destruction once again, each object now has its own health and density, i.e. stone is harder to break than wood etc.. A new guild can be found at the Crystal Town called The Collectors located next to the potion shop. Contract them to pick up loot for you. Followers no longer take damage from the player. Fixed a bug that caused you to respawn only at the tutorial area. Fixed a bug that caused your character to giggle around sometimes after walking on certain terrain Up next I will be focusing on QuestsRead full article on Community Announcements (lucas)Patch NotesOfficial
Beta Patch v0.5 Spellstones
Incremental sound update Incremental graphics update Loading updated fixing most crashes Mining pick should now work properly Towns updated Swimming works again Camera when gliding no longer snaps behind the character You should no longer fall through the world randomly on Death, town portal or teleporting You now must talk to dock master to purchase a airship flight to other towns, each dock still goes to a different town. Dialog should no longer cause the game to freeze for some people. Starting gliders now descend faster. Damage now breaks gliding causing you to fall Items have been updated Monsters now spawn with a buff of their element giving them extra bleed damage etc.. When monsters of different elements spawn in the same area they share their buff with the surrounding monsters. For example A fire belly will give all surrounding monsters fire damage Weapon effects work once again Spellstones Instead of getting point each level and putting them into damage crit etc for each spell you now have 5 spellstone slots. Spell stones can be of any element and give you spell damage from that element. example a water spellstone slotted into a fireball will add water damage on hit equal to the damage of the spellstone. Monsters are again immune to damage of their own type. Spellstone can also have an Effect/ this Effect can proc at 10% chance per hitRead full article on Community Announcements (lucas)Patch NotesOfficial
Hotfix Beta Patch 0.4.5.2.5
Another pass on all towns and shops, still need to update the NPC's for each town Fixed issue with MSQ acceptance outside the crystal quests Updated monsters, now gain a levels depending on how powerful the crystal shard in that area is. Making some area more dangerous than others. Fixed some issues with combat and spawning, this should improve performance for some Spawned airship now have npcs that you can talk to this will be expanded on in future updatesRead full article on Community Announcements (lucas)






