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X-Fire VR

Screenshots

X-Fire VR screenshot 1
X-Fire Trailer 1 trailerWatch trailer on Steam ↗

X-Fire VR

Zenz vR · Published by Zenz VR · Official site ↗

Mixed — 46% positive (13 reviews)

Last updated 27 Sept 2026

X-Fire VR is a Rogue-lite Duck & Cover experience in a futuristic world full of hostile aliens and robots. The game features over 15 different enemy types, massive large levels with just the first mission taking up 1 hour or more to complete.

Early AccessVR

£11.39

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £11.39 · Highest: £11.399 Oct 2026

Action, Indie, Early Access · 2018 · More £5 - £15 games

Explore a hostile future filled with over 15 enemy types as you navigate massive levels in X-Fire VR, an indie action game from Zenz vR. Each mission takes at least an hour to complete, challenging your skills in this early access experience.

About this game

X-Fire VR is a Rogue-lite Duck & Cover experience in a futuristic world full of hostile aliens and robots. The game features over 15 different enemy types, massive large levels with just the first mission taking up 1 hour or more to complete. The game features stores, mechs, zombies, aliens, weapon handling, loot boxes, loot drops, xp, leaderboard and much more!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Intel I5
  • Memory: 4 GB RAM
  • Graphics: GTX 970
  • DirectX: Version 11
  • Storage: 5 GB available space
  • VR Support: SteamVR. Standing or Room Scale

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i7
  • Memory: 4 GB RAM
  • Graphics: GTX 1070
  • DirectX: Version 11
  • Storage: 5 GB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    UPDATE #2 is LIVE!

    So finally we decided to release Update #2 (which should probably be called update #22 considering the amount of new content and changes :-D ). We think it's a massive improvement to the game with so many changes it would probably require a 1000 point listing. :-D So without further ado here are some of the more prominent changes to the game but far from everything is listed: Native Oculus Support Much improved teleporting combined with a change of direction Collect the Lootboxes for some massive rewards! Numerous shops are available on the map currently with 9 items to buy and unlock with enough experience and credits! Enemies now drop loot of various forms Experience or XP is now needed to unlock weapons and items! Credits is now needed to purchase ammo, health pack, allies, drones, weapons and much more! Mission 1 now is much larger and takes about 60+ minutes to complete New improved enemy behavior with enemies coming from all directions. You can buy a helper drone! Allied marine can now purchase in the shop! Find the keys to unlock areas! Game is now progressively harder with changing environments and harder enemies as you progress deeper into the ship! Prepare for some epic battles and use the covers found throughout the ship! Massive changes to weapon handling Level generation and loading is now 500% improved Massive performance improvements Tons of new enemy FX Tons of new enemy sounds Massive Mechs added Improvements across the board to balancing and enemy AI After much internal discussion, we also decided to change the name to X-Fire to move away from the whole Xenomorph/Alien association. Let us know what you think on the forums, thanks!
    Read full article on Community Announcements (N1k0demus)
  • Patch NotesOfficial

    UPDATE #2 is real close!

    So the coming update took a bit longer than expected but we are pretty confident that you will find it was worth the wait! The amount of new content coming is mindblowing! The game will require you to move, duck and cover and find the best tactics against a multitude of enemies! Without giving away too much details here is some of the things you can expect: Native Oculus Support Much improved teleporting combined with change of direction Collect the lootboxes for some massive rewards! Numerous shops are available around the map currently with 9 items to buy and unlock with enough experience and credits! Enemies now drop loot of various forms Experience or XP is now needed to unlock weapons and items! Credits is now needed to purchase ammo, healthpack, allies, drones, weapons and much more! Mission 1 now is much larger and takes about 45+ minutes to complete New improved enemy behaviour with enemies coming from all directions. You can buy a helper drone! Allied marines are now purchased in the shop! Find the keys to unlock areas! Game is now progressively harder with changing environments and harder enemies as you progress deeper into the ship! Prepare for some epic battles and use the covers found out the ship! Release is close, get ready!
    Read full article on Community Announcements (N1k0demus)
  • Patch NotesOfficial

    UPDATE #2 is real close!

    So the coming update took a bit longer than expected but we are pretty confident that you will find it was worth the wait! The amount of new content coming is mindblowing! The game will require you to move, duck and cover and find the best tactics against a multitude of enemies! Without giving away too much details here is some of the things you can expect: Native Oculus Support Much improved teleporting combined with change of direction Collect the lootboxes for some massive rewards! Numerous shops are available around the map currently with 9 items to buy and unlock with enough experience and credits! Enemies now drop loot of various forms Experience or XP is now needed to unlock weapons and items! Credits is now needed to purchase ammo, healthpack, allies, drones, weapons and much more! Mission 1 now is much larger and takes about 45+ minutes to complete New improved enemy behaviour with enemies coming from all directions. You can buy a helper drone! Allied marines are now purchased in the shop! Find the keys to unlock areas! Game is now progressively harder with changing environments and harder enemies as you progress deeper into the ship! Prepare for some epic battles and use the covers found out the ship! Release is close, get ready!
    Read full article on Community Announcements (N1k0demus)
  • Patch NotesOfficial

    UPDATE #1 LIVE!

    After a 24 hour marathon to fix the worst bugs and issues we can happily tell you that the following has been solved so far and much more is to come. Expect rapid releases the coming weeks of bug fixes, optimizations, new weapons, enemies, missions and so on. Gameplay: Drop Magazine in weapons by pressing the bottom of the touchpad Gameplay & Bugfix: Teleport massive improvement, no longer stops working randomly and you can select angle of room space, also slowly builds up range Bugfix:Lightning fixxed in areas which are overly dark or bright Bugfix: Bugged room where bots and ai got stuck is fixed Gameplay:Player is now Informed to pickup weapons Gameplay:Player now starts with 2 weapons which also have detailed info Gameplay:Rifle now shots faster, more precise and more damaging bullet Gameplay:Magazine upped to 100 shots on rifle to avoid changing magazine ever so often Gameplay: Other rifle now shoots slower Plasma shots with very high damage Gameplay:Tutorial/Information/Shooting range room updated with tons of information on how to play Gameplay: Enemy Robots and enemies in general dont spawn in the same room Bug fix: Player don't randomly end up on roof Gameplay:Adjusted spots for weapons and ammo Gameplay: Prevented double spawning when boss is encountered Gameplay: Guardian Boss is now harder and takes more damage Bugfix: Enemy droids don't explode unless they are far beyond reach of player Improvements: Minor improvements to performance Gameplay: Level generated has less branching reach to make it easier Up and coming fixxes and improvements: New weapon models New weapon functionality (secret!) New weapons Grenades, Flamethrower, Plasma gun, Laser Sniper Rifle New boss, Huge Mech! Gameplay improvements after forum feedback New level moduels New missions More bug fixing, game issues fixing and performance improvements Get ready for some massive blasting and action, we are aiming to get this game to the top! Let us know in the forums what we did right, thing...
    Read full article on Community Announcements (N1k0demus)
  • Patch NotesOfficial

    UPDATE #1 LIVE!

    After a 24 hour marathon to fix the worst bugs and issues we can happily tell you that the following has been solved so far and much more is to come. Expect rapid releases the coming weeks of bug fixes, optimizations, new weapons, enemies, missions and so on. Gameplay: Drop Magazine in weapons by pressing the bottom of the touchpad Gameplay & Bugfix: Teleport massive improvement, no longer stops working randomly and you can select angle of room space, also slowly builds up range Bugfix:Lightning fixxed in areas which are overly dark or bright Bugfix: Bugged room where bots and ai got stuck is fixed Gameplay:Player is now Informed to pickup weapons Gameplay:Player now starts with 2 weapons which also have detailed info Gameplay:Rifle now shots faster, more precise and more damaging bullet Gameplay:Magazine upped to 100 shots on rifle to avoid changing magazine ever so often Gameplay: Other rifle now shoots slower Plasma shots with very high damage Gameplay:Tutorial/Information/Shooting range room updated with tons of information on how to play Gameplay: Enemy Robots and enemies in general dont spawn in the same room Bug fix: Player don't randomly end up on roof Gameplay:Adjusted spots for weapons and ammo Gameplay: Prevented double spawning when boss is encountered Gameplay: Guardian Boss is now harder and takes more damage Bugfix: Enemy droids don't explode unless they are far beyond reach of player Improvements: Minor improvements to performance Gameplay: Level generated has less branching reach to make it easier Up and coming fixxes and improvements: New weapon models New weapon functionality (secret!) New weapons Grenades, Flamethrower, Plasma gun, Laser Sniper Rifle New boss, Huge Mech! Gameplay improvements after forum feedback New level moduels New missions More bug fixing, game issues fixing and performance improvements Get ready for some massive blasting and action, we are aiming to get this game to the top! Let us know in the forums what we did right, thing...
    Read full article on Community Announcements (N1k0demus)

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