
Screenshots

Watch trailer on Steam ↗Zanshin
Seven Wolves Studio · Published by Seven Wolves Studio
Mixed — 60% positive (15 reviews)
Last updated 27 Sept 2026
Slice and dice! Zanshin is a sword fighting simulator, where you can test yourself in challenging sword fights. Try your agility, reaction, speed. Move, block and strike your enemies down and then slice them into thousand pieces. Fight with hundred waves of enemies and survive as long as you can.
£4.79
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Indie, Simulation, Early Access, Sports · 2018 · More under £5 games
Experience the thrill of sword combat as you test your skills against relentless foes in Zanshin. Developed by Seven Wolves Studio, this early access game challenges you to refine your agility and precision in a visceral battle simulation.
About this game
Challenging physics-based sword fights
All factors are taken into account - angle, strength, speed, every hit and every block to bring you in realistic sword fight.Advanced AI
Fight with good balanced AI and test yourself in hardcore sword fights.Unique Slicing System
Be a real warrior, strike your enemies down, choose the right moment and get yourself in Zanshin to slice them into thousand pieces.Accurate collision detection
We made super accurate collision system for best realistic sword fights - we won't get you frustrated with wrong hit and block detection.Various of weapons
Express yourself and choose your style of the fight with the variety of weapons.Different beautiful worlds
Experience the full immersion of VR with various of different beautiful levels to fight.Safety Notice and Room-Scale Info
Zanshin requires players to swing their controllers and perform wide gestures in virtual reality. Be cautious with your environment and play at your own risk. We are not responsible for any destruction of property or the injury of yourself or anyone else while playing Zanshin.
Play far away from any object, have plenty of space, use high quality wrist straps, remove all children or animals from the room, do not play near stairs.
Zanshin will play correctly with simple standing configuration as long as you can move your arms in any direction without risking to hit something. However, it is recommended for best playing experience to have 2m x 2m of playspace or more.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel Quad Core 3 Ghz +
- Memory: 4 GB RAM
- Graphics: GTX 970
- Storage: 1 GB available space
- VR Support: SteamVR. Standing or Room Scale
Recommended
- OS: Windows 10
- Processor: Intel Quad Core 3 Ghz +
- Memory: 8 GB RAM
- Graphics: GTX 980 ti or GTX 1070
- Storage: 1 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Development is going!
Hello! In firstly I want to say thanks to people who support my game, this news for you! I am here to tell about current game progress! Development of my game is going and I have a lot of plans and things to do in Zanshin, this game is not abandoned and won't be. The game had a raw start but it's not stopped me. Also I know that some people complain about the high price and little content, and I want to say that this price will not change, not because I want to "steal" money or something, but because I will make more and more updates to make this price not even normal, but really low for this amount of content that will be in Zanshin! Thanks for the patience, soon there is will be a new update with more content, new gameplay features, bosses, with supporting new platforms, and a lot of cool stuff! If you want to support me and my game you can just leave feedback on steam, it's will be a great help for Zanshin! Thanks for supporting, see you soon! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31734603/9c9ec2a0b7475a7afe257003fc819114ba44b9d1.pngRead full article on Community Announcements (Rice)Patch NotesOfficial
Zanshin v1.1 is available!
Hello everyone! We gladly want to present the new update for Zanshin! - New start menu - Now you should choose a weapon before the start - Added 5 new levels with the new graphic - Added 6 new weapons - Added the new type of enemies - archer - Added the new type of weapons - two-handed weapons - Added quality settings in the menu - First official game mode - arcade mode. The seamless fight against countless waves of enemies - Added loads of new sounds - Added haptic feedback for hits and blocks - Added new visual effects - The changed balance of slow motion (Zanshin) and energy - The changed balance of weapons and enemies - The changed balance of dynamic difficulty - And lots of little changes and bug fixes We can say for sure that in this update we have remade our game from scratch. We were not happy with the first version of Zanshin, so we have done and will do everything to improve the quality of the game as much as we can. And this is only the beginning of our journey, in the next update, we will improve the battle system, slicing system, sword physics and will add more and more content, weapons, levels, enemies and game modes. We thank you for all your feedbacks. The next update will be soon!Read full article on Community Announcements (Rice)AnnouncementsOfficial
Zanshin v1.1 is available!
Hello everyone! We gladly want to present the new update for Zanshin! - New start menu - Now you should choose a weapon before the start - Added 5 new levels with the new graphic - Added 6 new weapons - Added the new type of enemies - archer - Added the new type of weapons - two-handed weapons - Added quality settings in the menu - First official game mode - arcade mode. The seamless fight against countless waves of enemies - Added loads of new sounds - Added haptic feedback for hits and blocks - Added new visual effects - The changed balance of slow motion (Zanshin) and energy - The changed balance of weapons and enemies - The changed balance of dynamic difficulty - And lots of little changes and bug fixes We can say for sure that in this update we have remade our game from scratch. We were not happy with the first version of Zanshin, so we have done and will do everything to improve the quality of the game as much as we can. And this is only the beginning of our journey, in the next update, we will improve the battle system, slicing system, sword physics and will add more and more content, weapons, levels, enemies and game modes. We thank you for all your feedbacks. The next update will be soon!Read full article on Community Announcements (Rice)Patch NotesOfficial
The new update will come out soon!
Hello everyone! We glad to say that new update with a lot of crazy changes is coming out! In firstly we want to say thanks for all your support and feedbacks on steam! We happy to say that we made new Arcade mode instead of boring arenas where you will fight your enemies with the new awesome graphic that we will bring to you in our game in the new update! We made new sounds, new effects, haptic feedback in controllers to get a better sword-fight experience. And most important that we seriously improved gameplay, you will meet new types of enemies with different animations and tactics, we reworked balance in the fights and much more to get best engaging sword fights. Here is a little showcase of upcoming graphics : ) http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31734603/35148c9593290e07dd60d3b22c39ead026eaf0c3.png Also, you can track the progress of Zanshin on my twitter! https://twitter.com/Alexandr_Rice Best regards, Alexander Rice.Read full article on Community Announcements (Rice)Patch NotesOfficial
The new update will come out soon!
Hello everyone! We glad to say that new update with a lot of crazy changes is coming out! In firstly we want to say thanks for all your support and feedbacks on steam! We happy to say that we made new Arcade mode instead of boring arenas where you will fight your enemies with the new awesome graphic that we will bring to you in our game in the new update! We made new sounds, new effects, haptic feedback in controllers to get a better sword-fight experience. And most important that we seriously improved gameplay, you will meet new types of enemies with different animations and tactics, we reworked balance in the fights and much more to get best engaging sword fights. Here is a little showcase of upcoming graphics : ) http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31734603/35148c9593290e07dd60d3b22c39ead026eaf0c3.png Also, you can track the progress of Zanshin on my twitter! https://twitter.com/Alexandr_Rice Best regards, Alexander Rice.Read full article on Community Announcements (Rice)






