
Screenshots

Watch trailer on Steam ↗Long Live Santa!
Doborog Games · Published by Doborog Games
Very Positive — 88% positive (3,115 reviews)
Last updated 27 Sept 2026
Santa is dead. Now the remaining bearded men of the Norwegian wilderness must fight to the death. Will you be the next Santa, or die in the snow? Punch, slice, outwit your way to a fulfilling new seasonal job in this online PvP third-person fighter!
Action, Indie, Free To Play · 2017 · More free games
Join the fight for survival as one of the last Santas in Long Live Santa!, a free-to-play online PvP game where you battle it out with other players in a third-person combat experience.
About this game
Originally conceived as a quick technical exercise in multiplayer game creation, Twitch chat's interest in the game's quirky action and interactive fun led the dev team to go, “let’s actually release this!”
The Tale...
Santa is dead. Now the remaining bearded men of the Norwegian wilderness must fight to the death. Will you be the next Santa, or die in the snow? Punch, slice, outwit your way to a fulfilling new seasonal job.
Gameplay
With fast and furious gameplay, finding out if you will wear the tattered cloak of Santa Claus has never been more intense. Weapons drop from the sky as you compete against strangers on the internet to be the last one standing.
- Create or join a server to instantly start a match.
- Play Last Santa Standing, battle-royale-style last-man-standing combat where weapons are scarce but powerful.
- Once the round starts, all bets are off. Find your weapons, best your Santa foes, and perhaps you will be the Winner, Winner, Christmas Dinner!
Key Features
- Online Multiplayer Combat with up to 20 players per battle.
- Gift Boxes drop from the sky containing weapons!
- Festive Weapons! Shoot your fellow Santa contenders with a Candy Crossbow, slice them with your Santa Sword, or just punch them with your bare-knuckle fists!
- Killer Reindeer! Mount this steed and run your enemies down!
- Last Santa Standing: seek out weapons, attack enemies, or cower in the corner.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 or newer
- Processor: Modern quad-core (AMD FX-Series or newer, Intel Core i5 or faster)
- Memory: 2 GB RAM
- Graphics: AMD Radeon HD 5770 or faster, nVidia GeForce GT 640 or faster
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 200 MB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Long Live Long Live Santa! Come play tomorrow!
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31386754/50175e49ea559e975d604d1a9b26a422f652c29c.jpg Ho ho hoooooooooooOOO! Long time no SLEIGH. It's been just over a year since we released Long Live Santa!, an experimental game we built in just under a month to see if we could learn enough multiplayer game development to feel confident adding multiplayer to our main, paid game: Clone Drone in the Danger Zone. As it turned out -- we could! So last year we went to work adding multiplayer to Clone Drone. We converted the whole game over to support multiplayer, and even added dedicated server support. We began by adding 1v1 duels, then built a 15 player fast-battle-royale-style massacre called Last Bot Standing. We even made it so you could use the game's built-in level editor to add MULTIPLAYER LEVELS TO THE STEAM WORKSHOP, and began hosting level creation community events. https://www.youtube.com/watch?v=SNMs8FTouLk The most recent level event was METAL CHRISTMAS, and resulted in some seasonal multiplayer Christmas levels being added to Clone Drone (some with some major Long Live Santa! vibes): https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31386754/745093e3859e1ea7b47351e63c090442477a8044.jpg Tomorrow, let's play Long Live Santa! I've loved hearing from a handful of you Long Live Santa! players this year that you remember the game fondly and even went so far as wishing for new content or features to be added to the LLS game. We definitely considered adding something this December (and would have loved to), but unfortunately this year because we're such a small team we didn't have the manpower to split off from Clone Drone to make changes. Who knew -- developing a single- AND multi- player game takes your full attention! :) Maybe once we're further along in Early Access and/or have fully released Clone Drone we can do something to revisit LLS! THAT SAID! How about this -- Tomorrow (January 1st), in the spirit of the holiday sea...Read full article on Community Announcements (bribrobot)Patch NotesOfficial
What is going on! We love you all. (Tiny Bugfix Update 0.1.0)
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31386754/69944cd6ab548834040a52d7d0b9f57c4e26f4aa.png Just over a month ago, we announced we’d be tackling adding multiplayer to our voxel-based “slice anything with a laser sword” Early Access game Clone Drone in the Danger Zone—and to learn the principles of multiplayer game development, we’d first create a simple test game. Instead of throwing the prototype away, we decided to quickly publish it for free on Steam! http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31386754/50175e49ea559e975d604d1a9b26a422f652c29c.jpg Less than a month of development later, & two weeks after launch, Long Live Santa! has now been installed by over 100,000 players?? http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31386754/c6faeababc5e68f4869bac12dce401eac71c59ea.png Early reviews from you rowdy bunch claim such definitely-not-joking things as: “10/10 better than PUBG confirmed” “Definitely better than PUBG” “PUBG has a rival” Special tip of the hat to all you brave souls who hung around to play this game when few others were playing, and all you ever-loyal Clone Drone players in the beta test. Quick bugfix update - 0.1.0 We released a teeny tiny update last week, which should hopefully help with (1) the F button sometimes not registering for picking things up and (2) failure to join games should now display an error message instead of... crashing the entire game. Thanks so much to everyone for sharing your ideas for the game, bug reports, & breakdowns of hacks/cheats -- keep em coming! To be honest, we are a little bummed we can’t spend more time fleshing Long Live Santa out... it’s hard to resist the urge to keep iterating indefinitely. We’ve had a ton of fun playing LLS ourselves, & see as much potential in the game as many of you do. Perhaps we will get a chance to iterate more on Long Live Santa next Christmas (or “Christmas in July”)? In the meantime, we have no pla...Read full article on Community Announcements (bribrobot)Patch NotesOfficial
What is going on! We love you all. (Tiny Bugfix Update 0.1.0)
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31386754/69944cd6ab548834040a52d7d0b9f57c4e26f4aa.png Just over a month ago, we announced we’d be tackling adding multiplayer to our voxel-based “slice anything with a laser sword” Early Access game Clone Drone in the Danger Zone—and to learn the principles of multiplayer game development, we’d first create a simple test game. Instead of throwing the prototype away, we decided to quickly publish it for free on Steam! http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31386754/50175e49ea559e975d604d1a9b26a422f652c29c.jpg Less than a month of development later, & two weeks after launch, Long Live Santa! has now been installed by over 100,000 players?? http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31386754/c6faeababc5e68f4869bac12dce401eac71c59ea.png Early reviews from you rowdy bunch claim such definitely-not-joking things as: “10/10 better than PUBG confirmed” “Definitely better than PUBG” “PUBG has a rival” Special tip of the hat to all you brave souls who hung around to play this game when few others were playing, and all you ever-loyal Clone Drone players in the beta test. Quick bugfix update - 0.1.0 We released a teeny tiny update last week, which should hopefully help with (1) the F button sometimes not registering for picking things up and (2) failure to join games should now display an error message instead of... crashing the entire game. Thanks so much to everyone for sharing your ideas for the game, bug reports, & breakdowns of hacks/cheats -- keep em coming! To be honest, we are a little bummed we can’t spend more time fleshing Long Live Santa out... it’s hard to resist the urge to keep iterating indefinitely. We’ve had a ton of fun playing LLS ourselves, & see as much potential in the game as many of you do. Perhaps we will get a chance to iterate more on Long Live Santa next Christmas (or “Christmas in July”)? In the meantime, we have no pla...Read full article on Community Announcements (bribrobot)






