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NeverBound

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NeverBound screenshot 1
NeverBound - Early Access trailerWatch trailer on Steam ↗

NeverBound

Enthusiast Games · Published by Enthusiast Games

Content notice: Whenever you kill the human enemies in the game you see a small blood come from where you hit them. This is the only Mature Content in NeverBound.

Positive — 86% positive (42 reviews)

Last updated 27 Sept 2026

NeverBound is the gravity-shifting shooter that brings you mind-bending combat and puzzles in multi-gravity environments. You are as dangerous from below as you are from above. The rules have changed. High ground is relative.

Early AccessVR

£15.49

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £15.49 · Highest: £15.498 Oct 2026

Action, Indie, Early Access · 2018 · More £15 - £30 games

Dive into NeverBound's early access version, where gravity-defying action and puzzles challenge your perspective. Navigate through dynamic, multi-gravity landscapes as you master the art of combat from every angle.

About this game

NeverBound is the gravity-shifting shooter that adds another dimension to the traditional FPS. Take part in mind-bending combat and puzzles in multi-gravity environments. You are as dangerous from below as you are from above. Scale the walls and ceilings, or use long hallways as vertical drops, as you outmaneuver your enemies.

NeverBound takes place in a future where a fifth fundamental force of nature has been discovered. The technology quickly revolutionizes society and allows humans to simulate arbitrary directions of gravity. A new architecture for a new age arises, STRUCT, in which the flows of populous are greatly improved due to its multi-gravity nature.

The rules have changed. High ground is relative.


  • Surprise your enemies from the inverted floor above.
  • Throw grenades that can fall in any direction. Loop them around corners or let them float in Zero-G.
  • Beat down your enemies and disrupt their gravity fields with the Gravity Baton.
  • Conjure insurmountable forces to crush your foe under intense gravity.

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System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 SP1, Windows 8.1 or later, Windows 10
  • Processor: Intel i5-4590 equivalent or better
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 970, AMD Radeon R9 290 equivalent or better
  • Storage: 4 GB available space
  • VR Support: SteamVR or Oculus PC

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 SP1, Windows 8.1 or later, Windows 10
  • Processor: Intel i5-4590 equivalent or better
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 1070, AMD Radeon R9 290 equivalent or better
  • Storage: 4 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    First update in quite some time

    Very tiny first update in a while. Things will start moving now. There's a new build on the 'releasecandidate' branch. I'm doing a little more testing at the moment (not sure about valve index right now).
    Read full article on Community Announcements (joseph)
  • Patch NotesOfficial

    Falling out of Level bug resolved

    If you've ever experienced a bug where when you dash to a shiftramp / shiftpad or change gravity you somehow ended up outside of the level I am happy to announce that this issue has been resolved! Massive thank you to PengWing! Who without her help we wouldn't have been able to figure out the reproduction steps to this obscure bug. If by chance you are still experiencing this please PM me!
    Read full article on Community Announcements (Mettalknight)
  • Patch NotesOfficial

    Ability to change Grabbing Mode

    A few Valve index users have been having some difficulty with the "Tap" to grab mechanic, so we decided to add a new option in the menu. The new "Hybrid" grabbing system works as follows: If you quickly tap the grab button then it will behave the same way as the old Tap to grab mechanic. If instead you hold onto the grab button until the weapon reaches your hand (your controller will vibrate) then it will switch to "Hold" to grab. Once you release the grab the weapon will drop. We hope this is a nice middle ground as we didn't want to add a pure "Hold" to grab due to some corner cases. Please let us know if you have any issues / suggestions for this new grabbing mode. This setting is available under settings --> game. Change Grabbing Mode to 'Hybrid'. Thanks Avaruuskettu and Dwolfin for your feedback!
    Read full article on Community Announcements (Mettalknight)
  • Patch NotesOfficial

    Ability to turn off quick / smooth turning

    We've heard that accidental quick turning was really annoying for people who have the space to physically turn around. So we added the ability to completely turn it off. This setting is available under settings --> game. Change Quick Turning mode to 'None'. Thanks Vahnkiljoy and Avaruuskettu for your feedback!
    Read full article on Community Announcements (Mettalknight)
  • Patch NotesOfficial

    New level - SkyRock

    Previous changelogs on can be viewed on our Discord announcements channel, as well as on our website A new level has been added. Skyrock has you fighting your way through 4 floating islands covered in foliage growing in every direction. We’ve added a few future levels as coming soon in the menus. There is indeed more to come! Cheers everyone and hope you enjoy! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32295467/619518d7ad1ade1cfdc04c2755cd73935af765a3.jpg
    Read full article on Community Announcements (joseph)

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