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Battle Shapes

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Battle Shapes

Kawaiisun Games · Published by Kawaiisun Games

Content notice: References to killing and suicide Use of the words "Middle Finger"

Positive — 89% positive (18 reviews) · 10 achievements

Last updated 27 Sept 2026

​A top down geometric spaceship game that draws inspiration from Smash Bros and Asteroids - play with your friends, play with your enemies, play with yourself - it's the only kind of BS you need in your life

Co-opFull Controller Support

£3.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £3.99 · Highest: £3.999 Oct 2026

Action, Indie, Strategy, Casual, Sports · 2019 · More under £5 games

Dive into fast-paced action and casual fun with Battle Shapes, where you can play against friends or foes. This indie gem combines elements of sports and strategy, offering endless replayability through its unique gameplay mechanics.

About this game

Unlock shapes, gamble for upgrades, and take on tons of challenges - all in this instant, self destructive classic.




If you're looking for a game with sentiment or online multiplayer THEN TURN AWAY NOW.
This is a game that's really gonna grind your gears. Make you angry.

It's built for couch multiplayer and FRUSTRATING solo play.
So if you ever want to ruin your friendships, just walk down this rabbit hole.

Drawing inspiration from Asteroids and Super Smash Bros, Battle Shapes is the absolute, ULTIMATE arcade time waster:

  • Matches last less than 2 minutes.
  • Tons of unlockables.
  • Noticeable skill gaps.
  • An anticlimactic super villain to suppress.







The game's core gameplay is spent in battle, competing with other shapes (AI or Players) for victory. Battle Modes are the different ways to experience this core mechanic. As of now, there are three Battle Modes that can be played - each of which only lasts between 60 and 120 seconds. They are:

  • Payload: Hold possession over the ball for the longest time. (Free For All and Teams - AI compatible)
  • Elimination: Try to get the most kills. (Free For All and Teams - AI compatible)
  • Heist: Essentially capture the flag mixed with a bit of football. (Teams only - AI compatible)







Now here are some features you really don't want to miss:

  • Couch Multiplayer & Coop - Bringing it Back Baby
  • 15+ Battle Shapes to Unlock
  • Some Awards to Waste Your Life On
  • The Strengthening of Friendships Through Adversity and High Volume Conversations
  • A Psychedelic Soundtrack
  • Xbox Controller Support
  • A Guarantee to Quickly Help Solve Any Bugs or Problems That Might Arise - Just Let Us Know
  • The Chance to Help a College Student Pay His Student Loans - Yay
  • Self Loathing - A Bunch

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Microsoft® Windows® 7
  • Processor: 2.8 GHz Intel® Core™2 Duo or better
  • Memory: 1 GB RAM
  • Graphics: 512 MB
  • DirectX: Version 10
  • Network: Broadband Internet connection
  • Storage: 512 MB available space
  • Additional Notes: Supports Microsoft® Xbox 360/Xbox One and Direct Input compatible controllers

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Starting the Year Off RIGHT

    Yo! After 2 years of development, I am proud to say that Battle Shapes is ready for its release! I hope everyone enjoys playing it as much as I've enjoyed designing it - Battle Shapes is a genuine piece of me. As a 19 year old struggling to maintain balance with college, my social life, my future, and my passions, I'm always afraid of failing. I know the game is not the greatest, but I will use it as a stepping stone into bigger and better things. Now that the game is done, I will start working on the next game with every bit of experience I've gained! I will continue to work on Battle Shapes to meet popular demand. I hope to release updates for more unlockable battle shapes, more game modes, and more headaches. Much love to everyone who supported my early access endeavors and I hope you continue to support others. Thank you very much. P.S. If you have any suggestions for the game (all are welcome) - shoot me an email at kawaiisungames@gmail.com Cheers, Ya Boi
    Read full article on Community Announcements (Kawaiisun Games)
  • Patch NotesOfficial

    What Changed in the "New Year, New Game" Update?

    Yo! A lot has changed. I've put together an old fashioned list to make it easier on the eyes: Removed: Gear Levels Nightmares Mode Online Multiplayer Stats Card Download Screen Changed: Main Menu Game Cards Difficulties Story Line Tutorial Achievements Boss Fight AI Added: Shapestones Space Surplus Skins 20+ Challenges Shape Info Challenge Info Objectives Fixed: Centered Xbox Cursor Wall Freeze Glitch AI Corner Glitch Teammate Ruins Perfect Cheers, Ya Boi
    Read full article on Community Announcements (Kawaiisun Games)
  • AnnouncementsOfficial

    Shutting Down Multiplayer

    Yo! The months I've spent working on the game since the release have revealed to me some important aspects of being a game developer. After hearing many opinions from my friends, I realized that I could make more profit off the game if I implemented online multiplayer. So, I set the game in Early Access mode and promised the ability to play with people from miles away. Freeze. This is where I messed up. Compromising. I don't want my game to have online multiplayer in it. I don't want to make online multiplayer games. I don't want people to play miles apart from each other. I want them to play right next to one another. As uncomfortably and as irritatingly as possible. I believe simplicity is the best approach towards game design and I would like to contribute to this idea with not just Battle Shapes, but every other game I intend on developing in the near future. With that being said, here are a couple of the changes I will be implementing in the upcoming Official Release: - Removing Multiplayer - Removing Ship Levels (Gears) - Removing Narrators - Doubling Down on Battle Mode Removing these aspects of the game will prevent the player's focus from being spread out across different features. The removals are a way of reducing the available buckets for the player's attention to fall into - bringing more spotlight to the best parts of the game and disintegrating the worsts. With these updates I will also include thematic reworking and many design changes to better encapsulate the vibe I want emanating from the game. I hope these changes help dilute the complexity and saturate the depth of Battle Shapes making it an overall much more enjoyable experience to both play, and develop. I want to apologize to those who have invested in the Early Access portion of this game in hopes of online multiplayer and I want to thank you. You're support has made me incredibly happy and has aided me in this decision. I believe you deserve the best I can give and I love you all. I hope yo...
    Read full article on Community Announcements (Kawaiisun Games)
  • AnnouncementsOfficial

    Back at it Again!

    Yo! Sorry for the lack of updates lately - I've been taking the time to readjust to college life and classes. Now that I'm all settled in, it's time to kick development into overdrive! I've decided to skip the multiplayer phases and jump straight into full release by knocking all the "stages" out at once - just think of it as one big stage. With that said, I look forward to taking everyone on in the public matchmaking mode. Goodluck Battle Shapers. You're gonna need it- With Love, Ya Boi.
    Read full article on Community Announcements (Kawaiisun Games)
  • Patch NotesOfficial

    Intergalactic Update

    Yo! We've reached the end of July and, as promised, we got our first stage of multiplayer started (and released)! You can now play private matches in the online tab of the game. As the stages progress and we get closer to the game's official release, I am relying on all my players to help me find any bugs so that I can get them fixed AS. FAST. AS. POSSIBLE. What's next? On to stage twoooooooo! Here's a list of the stages of multiplayer: 1. Private Battle Matches 2. Private Arcade Matches 3. Public Matchmaker, Leveling, and Profile Buliding 4. Leagues and League Matches 5. Polish Anywho, love you all, and thank you for the support - enjoy! Also, if you'd like to contribute to the future by participating in polls or just find people to compete with then you should check out our discord channel @ https://discord.gg/BFZMk9x Cheers, Ya boi.
    Read full article on Community Announcements (Kawaiisun Games)

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