
Screenshots

Watch trailer on Steam ↗Pixel Noir
SWDTech Games · Official site ↗
Mostly Positive — 71% positive (90 reviews) · 29 achievements
Last updated 27 Sept 2026
Untangle a gripping conspiracy in this noir-influenced mystery, laced with classic RPG elements. Navigate seedy streets to collect clues, upgrade skills and customize weapons. Brawl in turn-based combat with timed hits & combos, to reveal the dark truth that plagues the city’s core and your sanity.
£12.79
Lowest price we've ever recorded
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Price history
Indie, RPG · 2024 · More £5 - £15 games
Explore Pixel Noir's noir-inspired world, navigating through complex puzzles and upgrading your skills to uncover the truth. Engage in strategic brawls with timed hits and combos as you delve into the city’s dark secrets.
About this game
For ten years, you were haunted by unanswered questions, frightened by what you saw, and what you did. Now you’re scraping by as a private eye, operating out of a crummy apartment. One day, a strange case comes along, giving you an opportunity to clear your name once and for all. With your sanity at stake and rent to pay, how can you refuse?
Solve a wide variety of mysteries as Pinnacle City's cheapest Private Eye! From missing pets to murder investigations, your detective skills will either earn you fortune or face punches.
Home to a wretched hive of scum and villainy, Pinnacle City is littered with black market trade, grafters, and players of all kinds. From the shadowy alleys of The Sprawl to the sleek skyscrapers of Uptown, each district holds its own charm and mysteries to uncover!
Each member of your entourage has their own distinctive personality and skill set. Some will follow you into battle. Others will try and undermine you. Who will you choose for your lineup and will they be with you until the bitter end?
Bad guys can jump out at you from anywhere and each gang in Pinnacle City has its own devastating attacks! But you can beat 'em back in turn-based combat using timed hits and blocks to increase or reduce damage. You can also partner with your entourage members to unleash devastating combo attacks!

Manuscripts teach entourage members a wide variety of skills. Learned skills can then be upgraded by skill points you get from solving major cases. With each upgrade, skills become more powerful, and your entourage can take on even more powerful enemies.

Tune up your gear with modifications to fit your play style. Experiment with different mods and ammo types to deal varying types of damage and inflict status effects on enemies. Whether you prefer a technical approach or go in guns blazing, modifying your gear is key as you battle your way through the city.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7
- Processor: SSE2 instruction
- Memory: 32 MB RAM
- Graphics: Graphics card with DX10
- Storage: 943 MB available space
- Sound Card: DirectX compatible sound card
Supported Languages
Latest news
Patch NotesOfficial
Update v1.19
First and foremost we want to give a big thank you to Turn Based Thursday Festival for having us in their Steam showcase again this year. We are giving a huge 50% discount this week starting tomorrow! So tell your friends and family if they like turn-based RPGs to pick up Pixel Noir!And now our patch update...Perseverance and patience- Yes we're still patching and yes we are still working on the Nintendo Switch port. In this patch we have even more player found bugs we fixed.Layering issues with Woof in the beginning of Ch7.No save label when saving in police station in Ch7.Directional mishaps when discovering the event that gets you a Summon for Shade in Ch7.Freeze in Ch7 when you trigger the event in police station when you walk up the stairs to trigger an event.Bad room transition in sewers.Bad dialogue key fixed for walking encyclopedia NPC in Southside.As always, we welcome all feedback and bug reports to us directly in our Discord. We have a bugs-and-feedback channel where you can communicate your feedback about the game and detail out any issues you're encountering so we can fix them and put out a patch asap! Thanks for playing!Read full article on Community Announcements (Len)Patch NotesOfficial
Update v1.18
Yes we're still patching and yes we are still working on the Nintendo Switch port. We have some more player found bugs we fixed in this patch.Corrected Wrong Leftovers Description Reading wrong % of HP recovery.Corrected Wrong Hidden Location In Gazet in Uptown interiors.Fix To Walking Freeze After running away from Lab 4 events froze mid way in apartment cinematic.Infinate Chase We made an attempt to fix the chase issue where enemies can chase after you and not get into a battle forcing you sometimes into a corner causing soft locking in many cases.Static Blood Spatter Sometimes either after battle or in a cinematic the last frame of blood spatter may stay on a party member until you save/load or reset the game.Shade Freeze At the end of Personal Demons case if Shade is in the party the game would freeze after the last event.Temptation's Rage Shade's ssummon would cause either freezing or static special effects to stay on screen.Fix To Colliders In Policestation scene ch7.As always, we welcome all feedback and bug reports to us directly in our Discord. We have a bugs-and-feedback channel where you can communicate your feedback about the game and detail out any issues you're encountering so we can fix them and put out a patch asap! Thanks for playing!Read full article on Community Announcements (Len)Patch NotesOfficial
Update v1.17
Unless there's anything else that's broken this could be our final patch before we totally move to porting to Nintendo Switch / Switch 2. Spanish localization will be patched into the Steam version of the game once Pixel Noir is live on the Nintendo eshop. We are doing this in hopes to boost sales once the Switch port is released. In this patch we have... Cloud Saving! You will now have the ability to use cloud saving to keep your data safe and play the same save data between Steam Deck and Desktop! Weird directional change when running This has been happening when you select to run then cancel out then try to run again.Fix disconnected events in Personal Demons case This was causing a freeze in the events at the Towers in Sprawls.Fix to ch2 prison fight When player fights Woof in the prison yard in NG+, stats now match up as to not elongate the battle. As always, we welcome all feedback and bug reports to us directly in our Discord. We have a bugs-and-feedback channel where you can communicate your feedback about the game and detail out any issues you're encountering so we can fix them and put out a patch asap! Thanks for playing!Read full article on Community Announcements (Len)Patch NotesOfficial
Update v1.16
Happy one year anniversary since the launch of Pixel Noir! It's patch time again...! - Backend Checkpoint Feature Added! When the player enters a new scene, it will save a checkpoint. A checkpoint can be used multiple times no matter how many times you leave and come back into a scene. However, if upon entering a scene, a event immediately triggers, it won't save a checkpoint, but instead use the previous scene as a checkpoint. When the player gets a game over, the game will start over from the checkpoint instead of loading from the last save point. A checkpoint is not a save. If you quit or close the game, you will have to load from your load data. You won't be able to manually load a checkpoint from the load menu. - Shade has a new summon! It's called Temptation's Rage which damages an enemy and can cause Enrage and Confusion status effects. - Fix to characters walking in place in events. This has been happening sometimes. - Fixed moving buff / de-buff and status effect icon positioning in battles. When the camera would zoom for various reasons it would change the positioning of these. - Fix to collider on the dead body at the crime scene in ch1. This was way off the target so we moved it and made the interaction larger for easier access. - Polish to ch2 where the player fights Woof in the prison yard. As always, we welcome all feedback and bug reports to us directly in our Discord. We have a bugs-and-feedback channel where you can communicate your feedback about the game and detail out any issues you're encountering so we can fix them and put out a patch asap! Thanks for playing!Read full article on Community Announcements (Len)Patch NotesOfficial
Update v1.15.4
Here's another patch addressing the issues players found at Super MAGFest 2025. - Fix to stopped progress in Ch4 train sequence of events due to vanguard characters not parented to the train causing a bad walk path. - Fix to stopped progress when starting a new game and pressing / holding in any direction while the ch1 comic cutscene is playing. - Fix to mini-map random appearances in credits screen in the end game.. - Fix to possible freeze where if a player pushes an NPC while trying to interact with their attached cinematic. - Fix to various layering glitches. As always, we welcome all feedback and bug reports to us directly in our Discord. We have a bugs-and-feedback channel where you can communicate your feedback about the game and detail out any issues or bugs you're encountering so we can fix them for you and put out a patch asap! Thanks for playing! Hope you enjoy!Read full article on Community Announcements (Len)







