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Dinosaurs A Prehistoric Adventure

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Dinosaurs A Prehistoric Adventure screenshot 1
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Dinosaurs A Prehistoric Adventure

Arcupion Art · Published by Arcupion Art · Official site ↗

Mixed — 46% positive (222 reviews)

Last updated 27 Sept 2026

Be the dinosaur! Experience the world of dinosaurs like never before! Dinosaurs A Prehistoric Adventure is an ARPG where you could play as 15 dinosaurs in a semi-open world environment.

Free to PlayDJCTQ 6

Free

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Action, Adventure, Indie, RPG, Free To Play · 2017 · More free games

Embark on a prehistoric journey as one of 15 dinosaurs in Dinosaurs A Prehistoric Adventure, an indie ARPG where each creature offers unique abilities and challenges.

About this game

Be the Dinosaur!

Experience the world of dinosaurs like never before! Dinosaurs A Prehistoric Adventure is an ARPG where you could play as 15 dinosaurs in a semi-open world environment.

Description

Dinosaurs A Prehistoric Adventure is an ARPG where you could play as 15 dinosaurs set in a fictional world. Even though the setting of this game is completely fictional, the dinosaurs included are modeled based on real world findings. Each dinosaur is unique and have their own strengths and weaknesses. This means that each dinosaur have their own way of overcoming challenges. Dinosaurs A Prehistoric Adventure includes two main modes, the adventure mode, where players would be able to play as a dinosaur, and an exhibition mode where players would get to know more about the dinosaurs.

Lore

The world of Dinosaurs A Prehistoric Adventure brings players to a post-apocalyptic prehistoric world where pods have erupted and released poisonous material to the atmosphere. The rapid increase of poisonous material in the air transform some of the inhabitants into mutated violent beings that are wreaking havoc in the land. These beings are guarding the source of the corruption and should be stop at all cost before more fell victim to this contamination.

Features

  • Play as 15 dinosaurs with each having their own strengths and weaknesses
  • ARPG elements combined with survival elements such as hunger, thirst, and much more
  • Rich and unique environments that are both challenging and fun to explore
  • Two game modes: Adventure Mode and Exhibition Mode
  • Simple controls

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7 or Later
  • Processor: Quad-core Intel or AMD processor, 2.6 GHz or faster
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GT 720 or Equivalent
  • DirectX: Version 11
  • Storage: 5 GB available space

Recommended

Recommended:
  • OS *: Windows 7 or Later
  • Processor: Quad-core Intel or AMD processor, 3 GHz or faster
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 780 or Equivalent
  • Storage: 5 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Version 2 Update (V.2.0.0.1) LIVE!

    Hi everyone, We are very excited to announce that Dinosaurs A Prehistoric Adventure 2 has been fully released on steam Dinosaurs A Prehistoric Adventure 2 is built upon Dinosaurs A Prehistoric Adventure and further expand its predecessor with 30 playable dinosaurs, numerous unlockable skins, customizable RPG elements, and a variety of environments for players to explore. To celebrate this launch, we have updated Dinosaurs A Prehistoric Adventure to Version 2.0.0.1. This version brings numerous improvements to further enhance performance and gameplay experience. As usual we will only highlight the major elements so let's get started: Engine updated, from unity 5.4 to 2017.3. Updating the engine brings better overall stability during development and to the build. Upgraded to 64 bit. We have decided to upgrade the game to 64 bit to improve stability. However, if you are running a 32 bit machine, you can revert to the 32 bit version of the game which is available in the legacy 32 bit branch. Auto attack implemented. Players can now perform auto attack by simply left clicking on an enemy unit. Remove hunger and thirst depletion rate. Food and water sources will now solely be used to replenish health points. Added objectives UI that would help guide players during gameplay. Optimized AI detection method. Additional texture compression and model optimization to reduce memory usage. New reset button on the main menu to better prevent accidental reset. That’s currently it for this update. We hope that you will have a great time with the game and if you're interested about the sequel, you can visit the link here to find out more. Thank you for your support. Be sure to follow us on Twitter and subscribe to our Youtube channel to not miss out on any information regarding development.
    Read full article on Community Announcements (Arcupion Art)
  • AnnouncementsOfficial

    Dinosaurs Prehistoric Survivors – Early Access Release

    Hi everyone, Wanted to let you know that Dinosaurs Prehistoric Survivors has been released to Steam Early Access! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31495235/960bcc7fb4231888becb185d50b81e0062dcc0a6.png Have fun!
    Read full article on Community Announcements (Arcupion Art)
  • AnnouncementsOfficial

    Dinosaurs Prehistoric Survivors - Store Page LIVE

    Hi everyone, Wanted to let you know that our new game Dinosaurs Prehistoric Survivors will be released May 18th through Steam Early Access! Make sure to put the game on your wishlist to not miss the release! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31495235/5e1f6affa0ed301ab9a59d482f3d3545bfafd0f9.png
    Read full article on Community Announcements (Arcupion Art)
  • AnnouncementsOfficial

    Ontogeny and Heavy WIPs

    Hi everyone, Wanted to show you guys an exciting new feature we’ve been working on for the next game, ontogeny. Based on the feedback received from DaPA, one of the things requested is a leveling system or progression system for the dinosaurs. We decided to take the extra mile with this and instead make the dinosaurs grow when they reached a certain level. There are only two dinosaurs that can grow, Tyrannosaurus and Triceratops, and players will be able to play them in the main campaign mode where the objective is to grow and survive. Currently only the Tyrannosaurus is finished and the triceratops is still in the works. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/31495235/c9776cd7021abfbee31e214d50e51fadedf60c64.jpg Adult Tyrannosaurus modeled by Siaka Juvenile and sub-Adult Tyrannosaurus modeled by myself Heavy WIPs So, I realized that it always takes us a really long time to post an update and that’s because some of the stuff is in a really REALLY heavy WIP. So I decided to show you some of these heavy WIPs so that you could get a regular update. Warning, some of these will probably not make any sense, Here they are! Sarcosuchus - New Skin http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/31495235/63a563935c89b34ee14fe93c5aeca9b0cf99fc6a.jpg Yup, this guy will be in the game and playable! Currently painting it in Substance painter. Since the shift to third person view, some of the details for the dinosaurs would need to be redefined to make them look better and much sharper. For Sarco, I wanted to take the extra mile and detail the scales by hand. It will however take a very long time, and I’m currently doing this in between coding sessions (mostly to avoid frustration) so I can’t really promise that this skin will be included in the first early access build. In the meantime, enjoy this picture of a Sarcosaurus swimming instead. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/31495235/e9dda22e14f71...
    Read full article on Community Announcements (Arcupion Art)
  • AnnouncementsOfficial

    Ontogeny and Heavy WIPs

    Hi everyone, Wanted to show you guys an exciting new feature we’ve been working on for the next game, ontogeny. Based on the feedback received from DaPA, one of the things requested is a leveling system or progression system for the dinosaurs. We decided to take the extra mile with this and instead make the dinosaurs grow when they reached a certain level. There are only two dinosaurs that can grow, Tyrannosaurus and Triceratops, and players will be able to play them in the main campaign mode where the objective is to grow and survive. Currently only the Tyrannosaurus is finished and the triceratops is still in the works. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/31495235/c9776cd7021abfbee31e214d50e51fadedf60c64.jpg Adult Tyrannosaurus modeled by Siaka Juvenile and sub-Adult Tyrannosaurus modeled by myself Heavy WIPs So, I realized that it always takes us a really long time to post an update and that’s because some of the stuff is in a really REALLY heavy WIP. So I decided to show you some of these heavy WIPs so that you could get a regular update. Warning, some of these will probably not make any sense, Here they are! Sarcosuchus - New Skin http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/31495235/63a563935c89b34ee14fe93c5aeca9b0cf99fc6a.jpg Yup, this guy will be in the game and playable! Currently painting it in Substance painter. Since the shift to third person view, some of the details for the dinosaurs would need to be redefined to make them look better and much sharper. For Sarco, I wanted to take the extra mile and detail the scales by hand. It will however take a very long time, and I’m currently doing this in between coding sessions (mostly to avoid frustration) so I can’t really promise that this skin will be included in the first early access build. In the meantime, enjoy this picture of a Sarcosaurus swimming instead. http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/31495235/e9dda22e14f71...
    Read full article on Community Announcements (Arcupion Art)

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