
Screenshots

Watch trailer on Steam ↗INMATE: Survival
SV Games · Published by SV Games
Content notice: To survive the Player will be forced to use guns that will show blood.
Mixed — 58% positive (73 reviews)
Last updated 27 Sept 2026
INMATE: Survival is an open world survival game, where you play the role of a prisoner sentenced to stay on a 4*4 km Island with many types of enemies both humans and animals.
£4.99
£9.99Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Adventure, Indie, RPG, Simulation · 2023 · More under £5 games
Explore the harsh realities of survival as a prisoner on a small island in INMATE: Survival. Engage in intense combat with various enemies while uncovering the mysteries that lie within this challenging world.
About this game
Vitals!
Managing your health, hunger and thirst will be a constant.Fighting!
You will have to fight other prisoners to stay alive.Hunting!
Searching for food to stay alive will force you to hunt animals like Rabbits, Crabs, Fish or even Sharks.Explore!
Explore the island to find and raid other prisoner camps and steal their goods and weapons, or claim their base as yours.Loot!
Every day in the game a plane will fly the island and drop a container with special loot. Also searching the ocean and the shores will find you loot.Craft!
Crafting weapons, structures, traps, vehicles will be a constant part of your game experience.Build!
Building a base for your protection will be super important.Defend!
Defend your base and goods from other prisoners.Escape!
Once your sentence is completed, a rescue point will be displayed on the map and you will be able to escape the island.System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 - 64 bit DX11/12
- Processor: Intel Core i5
- Memory: 4 GB RAM
- Graphics: NVIDIA® GeForce® GTX 770 or better
- DirectX: Version 11
- Storage: 5 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Update 0.6.5
Hi everyone, first sorry for the time it took to update the game, but the last two/three months have been really hard for me and as you know I am solo developing this game, so it took this long. I had many more features planned for this update, but sadly I wasn't able to implement all of them, so this is why I am releasing this update as 0.6.5, because it is half the way I had planned for 0.7 update. I decided in order for you guys not to wait longer and since there are some bug fixes in this update to split the update into two parts. So here's the list of what you can expect in this update: - Reworked the FPS system, now guns have animations like reload, firing etc - Reworked Bow - You can now move items directly to storage chest with one click, by clicking with the right mouse button when Storage is opened (Works with Log Cart also) - When building structures like floors and fences the terrain will adjust to the built structure - Improved the way enemy camps spawn, now the terrain will fit the camps - Changed enemies de-spawn system, now they will only disappear if you leave the area, this way you have time to loot the dead enemies - Arrows will now stay on the ground when enemy/animal disappears if not looted - Now you can repair guns in the Workbench - Improved Shooter AI now they will find cover and be able to vault some platforms - Fixed enemy camps campfire not working - Fixed motocross preview turning into campfire preview - Fixed Sniper rifle scope not working - Added Auto Unstuck if you are stuck underground when entering the game - Fixed a bug that caused Game Time to be stuck at Day 1 this would prevent some game features to work because the game time was stuck Please if you find any bug or have any suggestion, feel free to report it on the forums! I hope you enjoy! Thank you all!Read full article on Community Announcements (VC Games)Patch NotesOfficial
First Person Guns - Rework Preview
Hello everyone, just wanted to share that the new update is almost complete and also show you the rework i have done to the First Person view guns. Here's a preview video: Also, a highly requested feature, faster inventory management is already implemented and will be available in the next update, here's a preview: The new update also will bring many fixes and improvements that you guys reported. Also, enemies are getting improvements, they will be able to get to cover and vault over platforms, I will be posting soon. The new update will be ready very soon, stay tuned! Thank you all!Read full article on Community Announcements (VC Games)Patch NotesOfficial
First Person View improvements / Bug Fixes
Hi everyone, Small but very important update, in this update you can expect more improvements to First Person Mode and Inventory/Craft system - Optimized performance of First Person Mode, now it will give you way more frames per second - Added stabilizer to reduce head bobbing in the First Person Mode - Fixed not being able to craft an item even if it could stack with other (example: you have your inventory full, and you want to craft a rope from fibrous leaves, if you have another rope it will now craft and stack with the existing one) - Fixed not being able to craft an item even if it could occupy the needed items in the inventory slot (example: you have full inventory, but in it, you have three rocks, and you want to craft a sharpened stone, now the system will predict if the final item could occupy the three rocks inventory slot) - Fixed Fridge turning into a Chest after reloading game Here's a video comparing the improments on FPS: Thank you all!Read full article on Community Announcements (VC Games)Patch NotesOfficial
Update 0.6
Hi everyone, here's a list of what you can expect in this Update 0.6: - Reworked the Stamina System, now the stamina is dependent on Energy that can be recovered when sleeping or by eating/drinking some food like Energy Snack/Energy Drink the more energy you have the faster the stamina recovers - Now you can Save the game anywhere from Options as long as enemies are not around - Fixed Aiming when playing in FPS Mode, some times the gun moved outside the aim zone - Fixed game being locked to 60 Fps - Fixed Enemy camps stop spawning - Improved Light and Shadows at night time - Improved build items placement, now they will not overlap each other - Added a new item Electronic Part - Added a new placeable Solar Panel that can store energy and recharge vehicle batteries - Added a new placeable Fuse Box that can distribute energy gathered by solar panels and also will indicate the energy you have IN/OUT - Added a new placeable Fridge where you can store food and make them last way longer (it needs eletricity from a Fuse Box) - Added a new placeable Ceiling Light that you can place on the roof of your base, it will turn on when is night time if you have a Fuse Box and the needed energy - Added Military Drone, this drones roam around the island to check on how Inmates are behaving, if you destroy a drone it will give you Electronic Parts - Added Aluminium Boulders when destroyed will give Aluminium Ore that can be melted into Aluminium Ingot in the Furnace - Added Copper Boulders when destroyed will give Copper Ore that can be melted into Copper Ingot in the Furnace - Added Motocross Vehicle, it need some parts to be able to drive such as Motocross Engine, Vehicle Battery, Tires and Fuel - Added Motocross Engine (Can be picked at loots) - Added Vehicle Battery (can be crafted on the Workbench) - Added Tires (Can be picked at loots) - Added Gas Can item (Can be picked at loots) later there will be away to produce Fuel - Added Energy Bar and Energy Drink, they recover Player e...Read full article on Community Announcements (VC Games)Patch NotesOfficial
Motocross Preview
Hey everyone, in the next update you will be able to "build" a vehicle to roam around the island, you will need to find or craft some parts that are going to be added in this next update in order to build the vehicle. Here's a preview when driving: Soon i will post an overview of what will be added in this next update, stay tuned!Read full article on Community Announcements (VC Games)






