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Watch trailer on Steam ↗Ancient Treasure 法爾斯編年史:上古秘寶
HorngYeuan Digital · Published by HorngYeuan Digital · Official site ↗
Mostly Positive — 70% positive (20 reviews) · 9 achievements
Last updated 27 Sept 2026
Falsus Chronicle: Ancient Treasure is a dungeon exploring, Anime style action RPG with Roguelike elements. In this game, dungeon will randomly generate traps, monsters and loots. With our unique “Monster Gem” system, every different choice of classes, weapons, and skill sets effects characters raising multiple possibilities, to fulfil...
£7.19
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Price history
Action, Adventure, Indie, RPG, Early Access · 2017 · More £5 - £15 games
Embark on unpredictable dungeon explorations in Ancient Treasure by HorngYeuan Digital. This 2017 indie RPG blends action and adventure, offering unique paths shaped by your character choices.
About this game
Story:
The story of Falsus Chronicle: Ancient Treasure takes place just 10 years after the story of Falsus Chronicle: Forgotten Child... Somewhere in Kingdom of Rista, a piece of ancient tablet was unearthed… thus the serenity between Kingdom of Rista and the nearby Rosenberg Grand Duchy was broken. Our main character, Sir Emil Adams, as a famous archaeologist and inventor, is heading for a ruin at the periphery of Kingdom of Rista for an investigation due to a commission from Rosenberg Grand Duchy. However, this “simple academic investigation” he thought to be has force him involve into an unpredictable storm which is hidden a deeper evil conspiracy…
Features:
During the explorations, Emil will encounter various enemies, players must make good use of the Monster Gems, which are looted from the beaten monsters, to boost character abilities, infuse battle buffs, even upgrade certain skills. No matter you are a player prefers physical attack, magical attack, high critical chance or an atypical melee wizard styles, you can always shape a style according to your preference.
• A roguelite & dungeon exploring game, random generate maps, traps, loots and enemies. Every single entry to a dungeon, it’s a whole new adventure!
• Cute characters and delicate dungeon scenes.
• Companions with different traits; multiple weapon types; unique skills!
• Skill sets determined by character classes and equipped weapon.
• “Monster Gem” reinforcement system, shapes characters with different ability strengths and combat styles.
• Various side quests and rewards.
System Requirements
Will my PC run this? →Minimum
- OS:
- Processor:
- Memory: 4 GB RAM
- Graphics:
- Storage: 2 GB available space
Recommended
- OS:
- Processor:
- Memory: 8 GB RAM
- Graphics:
- Storage: 2 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Version 0.9.8a Update (2018/5/8)
Bugs Fixed 1. The bug that, the equipped skill “Thunder” will be removed after restarting the game, is fixed. 2. The bug of incorrect automatic target lock-on for channeling skills(such as Beam of Ice), is fixed. 3. The setting error of Steam Achievements is fixed. 4. The character and skill settings for certain enemies are modified. Game experience & balance improvements 1. Certain UI designs and the operations are improved. 2. The model of weapon “Damasc Maul” is replaced. 3. Remove the unnecessary path-finding function executions to increase the loading speed of the game.Read full article on Community Announcements (horngyeuandigital)Patch NotesOfficial
Version 0.9.8 Update (2018/5/2)
New Contents 1. Chapter 5 of story mode is available (the end of main story). 2. 13 new Unique Gems are added, which can be acquired in “Tower of Trials” mode. 3. 2 new potions are added, which can be acquired in “Tower of Trials” mode and equipped in “Skill” menu. Bugs Fixed 1. The direction turning error, which occurs during enemy generation, is fixed. 2. The HP bar display error, which occurs when player or the companions die, is fixed. 3. The bug that, the enemy mark in the mini map might remain even after the enemy dies, is fixed. 4. The bug that, when a revived companion dies again, the character can not be revived anymore, is fixed. 5. The error of weapon “Demon Maul” model is fixed. 6. The category and skill setting errors of weapon “Crystal Staff” are fixed. 7. The incorrect description and numerical setting error of skill “Cure” are fixed. 8. The incorrect description and casting effect error of skill “Frozen Armor” are fixed. 9. The casting effect error of skill “Thunder” is fixed. 10. The problem of certain sound effects being staticky are fixed. Game experience & balance improvements 1. For those rare Monster Gems with “Health” effect, the maximum value of HP regeneration is decreased from 4% to 2%. 2. When casting a skill, the character will lock on and attack the enemy within the attack range automatically. 3. The animation of “Frozen” debuff is improved, and the effect is adjusted from 100% frozen to 35% chance frozen, and an extra 100% slow effect is added, lasting 2 seconds. 4. The Boss of Chapter 2, The Dragon, has higher diversity in attacking mode, which now includes a new skill: Fire Breath.Read full article on Community Announcements (horngyeuandigital)Patch NotesOfficial
Version 0.9.7b Update (2018/3/31)
Bugs Fixed 1. The error that some quests cannot be completed is fixed. 2. The animation bugs of crossbow skills are fixed. 3. The bug of invalid animation settings for certain magic skills is fixed. 4. The error of the background music in Tower of Trials is fixed. 5. The turning movement abnormality of AI companions is fixed. 6. The viewing angle error of the view field lock-on for bosses is fixed. Game experience & balance improvements 1. Now the Steam Achievement and the quest menu in the game will show the achieved level in Tower of Trials for the assigned character. 2. The viewing angle option configurations is improved. 3. The completion process of battles in Tower of Trials is improved. 4. When the summoner dies, the summoned creatures will die at the same time.Read full article on Community Announcements (horngyeuandigital)Patch NotesOfficial
Version 0.9.7b Update (2018/3/31)
Bugs Fixed 1. The error that some quests cannot be completed is fixed. 2. The animation bugs of crossbow skills are fixed. 3. The bug of invalid animation settings for certain magic skills is fixed. 4. The error of the background music in Tower of Trials is fixed. 5. The turning movement abnormality of AI companions is fixed. 6. The viewing angle error of the view field lock-on for bosses is fixed. Game experience & balance improvements 1. Now the Steam Achievement and the quest menu in the game will show the achieved level in Tower of Trials for the assigned character. 2. The viewing angle option configurations is improved. 3. The completion process of battles in Tower of Trials is improved. 4. When the summoner dies, the summoned creatures will die at the same time.Read full article on Community Announcements (horngyeuandigital)Patch NotesOfficial
Version 0.9.7a Update (2018/3/27)
Bugs Fixed 1. The display error of Chapter 4 story dialogues is fixed. 2. The bug that characters might get stuck in certain locations in the stage is fixed. 3. The occasional displacement error of dropped items is fixed. 4. The setting errors for certain monsters are fixed. 5. Steam Achievement icon and description errors are fixed.Read full article on Community Announcements (horngyeuandigital)






