
Screenshots

Watch trailer on Steam ↗WORLDS AT WAR (Monitors & VR)
Muddy Pixel · Published by Muddy Pixel · Official site ↗
Mixed — 66% positive (165 reviews)
Last updated 27 Sept 2026
A fun, addicting & high-adrenaline dog-fighting 'sim-lite' horde-mode game. Worlds At War thrusts the player into the aftermath of an alien invasion. A multi-national ragtag group of surviving fighter pilots and crew man a small carrier-group, roaming the oceans, trying to survive against all odds.
£15.49
Lowest price we've ever recorded
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Price history
Action, Indie, Simulation, Early Access · 2018 · More £15 - £30 games
Control a diverse crew of pilots and defend your carrier from relentless alien attacks in WORLDS AT WAR (Monitors & VR), an indie simulation where strategy meets adrenaline.
About this game
Available for Arcades on SpringboardVR
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7
- Processor: Intel Core i5 4590 or AMD FX 8350 or greater
- Memory: 8 GB RAM
- Graphics: GeForce GTX 970 or AMD Radeon R9 290 or better
- DirectX: Version 11
- Storage: 40 GB available space
- VR Support: SteamVR
Recommended
- OS: Windows 10
- Processor: Intel Core i5 5675C or AMD Ryzen 5 or greater
- Memory: 8 GB RAM
- Graphics: GeForce GTX 980Ti or AMD Radeon RX 480 or better
- DirectX: Version 11
- Storage: 40 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Re-implemented a couple of lost previous fixes due to engine change
Re-fixed a couple of previous fixes lost when going to Unreal v4.22. -Added back the option to invert helicopter throttle. -Fixed the Zoomed FOV slider so it works as intended, setting it to 1.0 means no zoom when shooting or looking around.Read full article on Community Announcements (MuddyPixel)Patch NotesOfficial
Back to Unreal 4.22
The Unreal Engine 4.27 with leaderboard patch caused the game to crash on nVidia 3xxx and 4xxx cards. I have reverted to the July 2023 patch, which was the last to use Unreal 4.22. I will try to bring over fixes other than the leaderboard, which only works with 4.27. I am not happy to loose the leaderboard, but the silver-lining is that the clouds and lighting actually looked better on 4.22, and the game ran a bit faster.Read full article on Community Announcements (MuddyPixel)Patch NotesOfficial
Minor bugfix and feature
As requested and promised, this patch has a fix for the broken Zoom-multiplier for vehicles. Now it works to disable or reduce zoom-factor when firing or free-looking by setting zoom-multiplier to 1.0 or a number close to 1, depending on preference. Also added a checkbox for inverting the collective on helicopters as requested. Enjoy! {STEAM_CLAN_IMAGE}/31975802/a45325c180a59e765dd64ea1bff3ddf6e0335904.jpgRead full article on Community Announcements (MuddyPixel)Patch NotesOfficial
VR-controller update
-You can now choose between controlling the aircraft stick with your VR-controller rotation or -position under SETTINGS->ADVANCED. -You now have to Grip the controller to use the VR-controller. This removes problems where players would put the controller on the table and use a gamepad or joystick, and wonder why the aircraft kept pitching, rolling and crashing while the VR-controllers were sending input to the game. -Raised sensitivity to work better with VR hand-controllers.Read full article on Community Announcements (MuddyPixel)AnnouncementsOfficial
Helicopter now has animated controls
{STEAM_CLAN_IMAGE}/31975802/e7ee8baa0c772de0e2a66db9867b68845c7f7247.jpg The controls in the helicopter cockpit animate with user input. Close and re-open Steam if your game is not updated to 0.99f or later version. Enjoy!Read full article on Community Announcements (MuddyPixel)






