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Freddy Fazbear's Pizzeria Simulator

Screenshots

Freddy Fazbear's Pizzeria Simulator screenshot 1
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Freddy Fazbear's Pizzeria Simulator

Scott Cawthon · Published by Scott Cawthon

Very Positive — 94% positive (33,354 reviews)

Last updated 27 Sept 2026

Start your own Freddy Fazbear's Pizzeria with Freddy Fazbear Pizzeria Simulator!

Free to Play

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Indie, Simulation, Free To Play · 2017 · More free games

Manage Freddy Fazbear's Pizzeria in this free-to-play simulation from Scott Cawthon. Open doors to new challenges and customers, each potentially bringing surprises as you run your own pizzeria adventure.

About this game

Presenting a fun Five Nights at Freddy's adventure with a lighter touch for the holidays, Freddy Fazbear's Pizzeria Simulator puts you in charge of developing your own restaurant! Design pizzas, feed kids, and get high scores!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Win XP, 7, 8, Vista, 10
  • Processor: 2 GHz Intel Pentium 4 or AMD Athlon or equivalent
  • Memory: 2 GB RAM
  • Storage: 300 MB available space

Recommended

Recommended:
  • OS *: Win XP, 7, 8, Vista, 10
  • Processor: 2 GHz Intel Pentium 4 or AMD Athlon or equivalent
  • Memory: 2 GB RAM
  • Storage: 1 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Ultimate Custom Night Steam Page is up!

    Hey guys, the Steam page for Ultimate Custom Night is now up! Ultimate Custom Night Steam Page Special Thanks to Dawko, Razzbowski, 8-Bit Ryan, Cory Kenshin, and FusionZGamer for providing some great clips to use in the gameplay trailer!
    Read full article on Community Announcements (Scott)
  • Patch NotesOfficial

    End of May Update!

    Hey guys, I'm sorry there hasn't been more info to share over the last few weeks. Even though things have been quiet, I've still been very busy! I've been beta-testing, fixing glitches, adding features, etc, etc. It's tough to test a game with so many potential variations! Right now I'm aiming for a release date of July 5th, but if I don't feel 100% confident that it's ready by then, I may go back to the original plan of August 8th. We'll see how things develop. I've been adding a lot of voice acting, even though the majority of characters only say something if (when) they kill you. I'm happy to announce the return of Heather Masters, Amber Lee Connors, Michella Moss, Christopher McCullough, and Becky Shrimpton reprising their old roles or taking on new ones! The game will also be introducing a whole roster of new voice actors as well! I've also decided that Ultimate Custom Night will be released as it's own game rather than an addition to Pizzeria Simulator. I thought this would just make things easier to update and manage, as well as just being easier to launch and play. I'm working on the Steam page for it and will hopefully get a "coming soon" page up in the coming weeks. It will still be a free release of course! I'm also happy to finally give the answer to the MUCH asked question, "Will UCN really be customizable or will it just be presets?" The answer is that it IS completely customizable. Every single character can be set to a difficulty between 0-20. In addition to that, there is also a button on the sidebar to add +1 to all characters, as well as buttons that set all characters to 5, 10, and 20. So with all of those options, it should be pretty easy to completely customize the difficulties of every single character to whatever you want! That also brings up the topic of what the goal of UCN will be. After all, in SL custom night, you would get a star for beating each preset, but in this there are no real presets. The answer is that you are working to achiev...
    Read full article on Community Announcements (Scott)
  • AnnouncementsOfficial

    Response to Dawko

    Hey guys, as many of you know, there has been an ongoing friendly rivalry between myself and Dawko over the last few months, with him set to challenge 50/20 mode upon release. If he beats it, I have to do an interview on his channel. If he gives up, however, then he has to make a fangame called FANF7. Well, things escalated dramatically yesterday when Dawko apparently took four live hostages and seemed poised to do them harm before they managed to escape. See the video here. His demand was that I make 50/20 mode easier. After watching this video, I can't in good conscience continue this challenge. He clearly has the upper hand, and I can't let innocent people suffer because of my arrogance. So this is a public declaration, a commitment, and a promise, to Dawko and to the community as a whole, that I will make 51/20 mode easier for everyone. Thank you.
    Read full article on Community Announcements (Scott)
  • Patch NotesOfficial

    UCN Update: The Death Coin

    There is a new item available at the prize counter! For a lean 10 Faz-coins (price subject to change) you can purchase the Death Coin. You can only buy it once per night, and you can use it to eliminate one character from the roster, although only certain characters are susceptible to deletion. Although this means that you can potentially eliminate a character who has been giving you trouble, it also means that you will have fewer coins to defend against characters who demand them, such as Rockstar Freddy, Baby, Nightmare Bonnie, and Nightmare Mangle. So if you choose to buy the coin, it can potentially put you in danger until you build up your coin count again. The characters that are susceptible to deletion by Death Coin are: - Bonnie - Foxy - Lefty - Toy Freddy - Funtime Foxy - Marionette - Rockstar Bonnie The way this feature will work is that once you have purchased the Death Coin from the Prize Counter, there will be a Death Coin icon in the top left. Then when you are viewing a cam showing a vulnerable target, the icon will light up. If you click the Death Coin icon at that point, it will eliminate the target animatronic from the game. Although this may seem pointless at first (after all, if you didn't want a certain character in the game, then why add them in the first place, right?), eliminating them in this way still gives you credit for beating that character. It isn't a freebie, it's a calculated risk. Spending ten Faz-Coins puts you at risk from other Faz-Coin hungry characters, so it's a choice that players must make depending on the circumstances, similar to how Rockstar Foxy comes with risk, despite the potential benefits.
    Read full article on Community Announcements (Scott)
  • AnnouncementsOfficial

    Beta-Testing Log

    Hey guys, I thought you would all enjoy seeing results of ongoing testing in the coming month. Just for giggles, I'm going to dive right in and play a few rounds of 50/20 mode today. I'll be back with times and causes of death! Remember that a full night is 04:30:00. Also keep in mind that I know the mechanics of ALL of the characters, so this should be a breeze for me!!! ---------------------------------------------------- First Day Results 50/20 mode: 00:01:00- Nightmarionne 00:11:01- Nightmarionne 00:09:11- Nightmarionne 00:23:03- Nightmare BB 00:21:07- Nightmare BB 00:00:90- Nightmarionne Nightmarionne seems to be a real problem. 00:10:00- Golden Freddy 00:07:30- Nightmare Fredbear 00:13:20- Nightmare BB 00:11:00- Nightmarionne I get slammed almost immediately by jumpscares from Phantom BB, Phantom Freddy, and Phantom Mangle. Then El Chip's ad pops up. Then Nightmarionne moves in for the kill because I have no idea where he is. Brutal. BUT- it works... ;) 00:09:10- Nightmare Fredbear 00:07:40- Golden Freddy 00:22:08- Nightmarionne (and regular Marionette was on its way) 00:09:10- Nightmare Fredbear 00:15:20- HAPPY FROG 00:03:80- Nightmare BB 00:11:00- Nightmare BB 00:14:50- Toy Chica 00:02:04- Nightmare BB Going to attempt some 50/1 runs. (all characters set to 1) 01:00:50- Nightmare Mangle (good first attempt I think) 00:29:50- Nightmare BB (reckless mistake) 01:43:00- Toy Freddy I have to run for now! I'm going to get my sons to test soon and I'll post some of their times as well! Stay tuned! ----------------------------------- More 50/1 runs. 01:01:00- Nightmare Mangle 00:53:20- Rockstar Chica 00:40:00- Toy Freddy 01:30:00- Funtime Foxy ----------------------------------- UPDATE May 4th So one of my older kids, Braden, bravely volunteered to give this a go yesterday, and played for several hours surprisingly (I'm grateful if they just play for 20 minutes). He really only encountered one bug: Withered Chica was apparently unstoppable, plowing through every obs...
    Read full article on Community Announcements (Scott)

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