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Watch trailer on Steam ↗The Revolt: Awakening
Siberius Studio · Published by Siberius Studio
Positive — 100% positive (18 reviews) · 38 achievements
Last updated 27 Sept 2026
The Revolt: Awakening is an action-platformer RPG, allowing you to explore a city under military control… You will have to make your way through powerful enemies and face many dangers during your missions. Run, Fight, Destroy, Loot!
£9.29
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie, Early Access · 2021 · More £5 - £15 games
Embark on a thrilling journey as The Revolt: Awakening challenges you to navigate a city under strict military rule. With every run and loot, uncover the truth behind your awakening in this intense action-adventure game by Siberius Studio.
About this game
The Revolt: Awakening is an action-platformer RPG, allowing you to explore a city under military control… You will have to make your way through powerful enemies and face many dangers during your missions.
To succeed, you will find many weapons with various characteristics but be careful to manage your inventory or it could be fatal!
Welcome to a world where the population is ruled by a tyrant and where all freedoms are destroyed! Lead a merciless revolution to the military forces that oppress you! Take up arms and fight with an arsenal ranging from a rifle to a tank!
Will you succeed in overcoming oppression?
In Few Points
- Intense Action: an intense 2D action game with varied enemies that adapt to your progress.
- Weapons & Equipment: based on an evolving loot system, retrieve weapons and various items at random levels and statistics to carry out your battles.
- Craft & Enhancement: upgrade and customize your equipment to become a weapon of mass destruction.
- Exploration: explore a city with many dangers and secrets, between secret rooms and rare items, you will have to persevere to discover everything.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 (64-bit) or Newer
- Processor: Intel Core i3
- Memory: 2 GB RAM
- Graphics: GeForce GT 8800, AMD Radeon HD 4650
- DirectX: Version 9.0
- Storage: 250 MB available space
- Sound Card: Windows Compatible Sound card
Recommended
- OS *: Windows 7/8.1/10 (64-bit versions)
- Processor: Intel Core i5
- Memory: 4 GB RAM
- Graphics: GeForce GTX 750, AMD R7 370
- DirectX: Version 11
- Storage: 500 MB available space
- Sound Card: Windows Compatible Sound card
Supported Languages
Latest news
AnnouncementsOfficial
The Revolt: Awakening at 30% off
{STEAM_CLAN_IMAGE}/31010119/89c3b92ba4d58751d79419221f4834f7cc7cdf87.png To celebrate the arrival of summer and vacations, The Revolt: Awakening is 30% off for 1 week from this Saturday 4pm (UTC-8)! If you don't have the game yet or if you want to offer it to someone, now is the time! If you are enjoying the game and haven't yet left a Steam Review, would you consider letting others know about your experience? Reviews are super important for small game like mine, and I truly appreciate your support. {STEAM_CLAN_IMAGE}/31010119/bd7734ef56279c2ae76b09fa10cc18848663c8f6.png I look forward to seeing you on The Revolt: Awakening! Do not hesitate to follow me on the official discord of The Revolt: Awakening. {STEAM_CLAN_IMAGE}/31010119/eab293217bc566114b59831d91f0a8d281660438.pngRead full article on Community Announcements (Siberius)Patch NotesOfficial
The Revolt: Awakening - Update 0.8.6
{STEAM_CLAN_IMAGE}/31010119/ed1f8788542facfe6a7277e5b755c88c12efac75.png Hi everyone, Hi everyone, here's a little patch in preparation for the next content as well as some player feedback! fixes: Some level design have been adjusted and/or modified. Fixed a bug that allowed the player to jump during a slide. Adjustments: The player's speed will no longer be affected by explosions. Enemies in close combat can no longer cause the player to bleed. Some areas have been modified to be more understandable for the player. Added a new path and adjusted the tank's life points in mission 2. Thanks to all the players who play The Revolt: Awakening!Read full article on Community Announcements (Siberius)Patch NotesOfficial
The Revolt: Awakening - Update 0.8.5
{STEAM_CLAN_IMAGE}/31010119/ed1f8788542facfe6a7277e5b755c88c12efac75.png Hi everyone, Following some feedback on the difficulty of certain levels and enemies, several game desgin elements have been modified to make the player experience more enjoyable. fixes: Some level design have been adjusted. Fixed the enemy path in some dungeon arenas. Adjustments: The damage of the train turret has been reduced from 30 to 25. The damage resistance bonus for enemies in dungeons has been greatly reduced (by about 75%). Less enemies in dungeons and arenas. Thanks to all the players who play The Revolt: Awakening!Read full article on Community Announcements (Siberius)Patch NotesOfficial
The Revolt: Awakening - Update 0.8.4
{STEAM_CLAN_IMAGE}/31010119/ed1f8788542facfe6a7277e5b755c88c12efac75.png Hi everyone, It's been a month now that my game has been available on steam. Thanks to all the players who bought and played my game! Additions: Added a new weapon: m8 silenced rifle. Added more "personal safe" in Resistance camps to secure your loots more often. fixes: The player could exit the arena against the boss of the train. Adjustments: The damage of toxic gas goes from 8 to 7 per tic. The number of tic of the toxic gas passes from 6 to 4. Sometimes you couldn't use your weapon when you were too close to a wall. Modified the level design on some quests. Highlighting of platforms in the boss's arena. A new weapon arrives in the game!Read full article on Community Announcements (Siberius)Patch NotesOfficial
The Revolt: Awakening - Update 0.8.2
{STEAM_CLAN_IMAGE}/31010119/ed1f8788542facfe6a7277e5b755c88c12efac75.png Hi everyone, Here's another update with some minor corrections, adjustments and additions! Additions: A new scene has been added on the train level to initiate the player to one of the boss's mechanics. A checkpoint has been added before the alert at the end of mission 2. Fixes: The train boss checkpoint was not recording the inventory content. The player could take damage during the dialog. The red fires disappeared during the fight with the boss of the train. Upgrading a weapon could cause the game to crash. Adjustments: The train's napalm grenade can be destroyed in mid-air. The platforms of the train boss have been redesigned to be more visible to the player. Heavy gunner soldiers fire fewer bullets per attack and their damage is reduced from 6 to 5 (per bullet). The respawn time of enemies in the open world is now of 3mn (instead of 1mn). Modification of level design for the pit in the dungeon "iron trap". The interaction icon has been modified for pnj's that need to hold the key. The health points of the tank goes from 5000 to 5500.Read full article on Community Announcements (Siberius)






