
Screenshots

Watch trailer on Steam ↗Neversong
Atmos Games, Serenity Forge · Published by Serenity Forge · Official site ↗
Very Positive — 85% positive (983 reviews) · 11 achievements
Last updated 27 Sept 2026
Help little Peet hack-and-slash his way through a beautifully haunting coma. A hand-drawn action-adventure through a dreamy world filled with fleshy monsters, insane grown-ups, and sad children looking for their mommies.
£14.99
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Adventure, Indie, RPG, Casual · 2020 · More £5 - £15 games
Embark on a unique action-adventure journey as little Peet navigates a dreamlike world brimming with strange creatures and poignant moments. Released in 2020, Neversong challenges players to blend combat with exploration in this hand-drawn indie experience from Atmos Games and Serenity Forge.
About this game
Upon waking from a coma, Peet's girlfriend is nowhere to be found. Thomas Brush, creator of Pinstripe, invites you to investigate the screams coming from the heart of Blackfork Asylum, the increasingly violent behavior of the grown-ups, and the strange truth about Peet's past in this hauntingly dreamlike fable. Discover what's lurking beyond the doorbell in this strange tale that started almost a decade ago.
From Red Wind Field to the haunting halls of Blackfork Asylum, explore six moody, illustrative levels.
Fight your way through hordes of bosses, monsters, and blood thirsty grown-ups with your trusty baseball bat.
Immerse yourself in a breathtaking piano-centric soundtrack.
Join your quirky child-hood pals and trusty pet bird on an adventure to discover the truth about your recent coma.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 or higher
- Processor: 1.7 GHz Dual Core CPU
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics
- Storage: 1 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Added Steelseries GameSense support
Lighting support has been added for any GameSense-enabled keyboard or mouse.Read full article on Community Announcements (Shadowspaz)Patch NotesOfficial
Shill Dungeon Update
Added a new little post-game area! It's locked with a gemstone lock. Note: This adds two new Coma Cards, which are needed for the "Coma Card" achievement.Read full article on Community Announcements (Shadowspaz)AnnouncementsOfficial
Neversong (Formerly Once Upon A Coma) is out NOW!
I'm thrilled to announce that after 10 years of imagining Peet's strange little world, Neversong is finally available on Steam! {STEAM_CLAN_IMAGE}/30968606/7f601f07681131fe0203a6b858b077adbfab0fe5.png Thank you to Kickstarter, Serenity Forge, Peet Cooper, and my little team at Atmos Games for making this dream possible! If you're interested in playing, it's 15% off! Check it out! https://store.steampowered.com/app/733210/Neversong/Read full article on Community Announcements (Atmos Games)AnnouncementsOfficial
Neversong (Formerly "Once Upon A Coma") Launches May 20th!
Whoo! Neversong (formerly Once Upon A Coma) is launching on May 20th! Play as Peet in a creepy, beautiful, nightmarish wonderland and discover the truth about your coma! After several years of production from so many amazing people at the Atmos Games and Serenity Forge studios, I can't tell you how proud I am of what we've made. It's creepy, it's atmospheric, and most importantly, I think it's especially meaningful. Discover the mystery of Peet's bizarre and beautiful Coma on May 20th! {STEAM_CLAN_IMAGE}/30968606/b495dd7eaab7d4b82b7622c4e2740363812938c5.pngRead full article on Community Announcements (Atmos Games)AnnouncementsOfficial
GAME RENAMED!
{STEAM_CLAN_IMAGE}/30968606/7f601f07681131fe0203a6b858b077adbfab0fe5.png I love this new name, and I hope you do too! Trust me, I know it's a bit of a shock considering we're insanely close to launch. It was not without some serious brainstorming and meditation that I decided this name would be best for the game, best for the target audience, and best for it's marketing. Here are a few reasons I came to this decision: The name Once Upon A Coma, for the broad audience, did not quite make sense, nor was it catchy. Most people I spoke to would often call it the wrong name, or asked me what it was again. Neversong is easy to remember, and quick to say. That's crucial in the ever-growing sea of indie games competing for attention! Believe it or not, Neversong is actually a more fitting name than Once Upon A Coma. It fits with the story, mood, and overall theme of the game. One of our partners consulted on us on this, and agreed Neversong was a better name considering our target audience, age group, and list of platforms. They have experience in launching high profile games, and have expertise in this arena. It was a tough pill to swallow, but we took their advice! The name of the game changes absolutely nothing about the current game. Like I've stated in previous updates, the game is complete. Fortunately, changing the name is just part of the final wrap-up of the game in preparation for marketing and distribution. We're so close everyone. Trust me, Serenity Forge and I are working our butts off preparing this game for launch. As previously stated in other updates, the game is launching on Steam and consoles. We're also preparing it for a few other platforms as well. I cannot disclose at the moment exactly why we've delayed, but I believe we are a few months away from giving away the details, and I can't wait to share. All that said, I really appreciate your patience and your feedback. You guys are the reason this game is a reality, and I'm so grateful to you for that. S...Read full article on Community Announcements (Atmos Games)






