Skip to content
Geeky Alien
SpaceBourne

Screenshots

SpaceBourne screenshot 1
SpaceBourne Trailer trailerWatch trailer on Steam ↗

SpaceBourne

Burak Dabak · Published by Burak Dabak · Official site ↗

Mostly Positive — 76% positive (816 reviews) · 27 achievements

Last updated 27 Sept 2026

Spacebourne is an open space exploration game with Rpg elements. Its world consists of different factions at war. You as an expert pilot need to choose your side or be on no one's side and create a force of your own. Load up your weapons, Ready your ship and warp to adventure.

£11.39

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £11.39 · Highest: £11.3910 Oct 2026

Indie, RPG, Simulation · 2020 · More £5 - £15 games

Embark on a journey through conflict-ridden space as you command your ship and choose sides among warring factions. Dive into the open-world exploration of SpaceBourne, an indie RPG where every decision shapes your destiny.

About this game



SpaceBourne is a Space Simulation / Arcade / Open World / RPG game.

SpaceBourne’s universe has over 100 Solar Systems, over 400 planets and 37 landable Space Stations.

SpaceBourne is designed with total player-freedom in mind. In Spacebourne, the player can mine asteroids, salvage wrecked and derelict ships, hunt bounties, engage in piracy, and explore and discover previously uncharted solar systems and space anomalies like black holes. Besides following the main storyline, the player may also engage in trade, take side missions, help or hinder the various warring races, or even form a force of their own. In all of these activities the player has the freedom to make choices.

However, to accomplish any of this, one needs a good ship. You can acquire new ships, modify current ones, and create new and different weapons. As of Eearly Access 1.5.1 the game has 322 different weapons with different characteristics, and that number keeps growing with each update.

It’s not just the shps that can grow and upgrade. The player-character progresses through leveling, gaining new traits and improving existing ones. Passive traits, such as Piloting, Trade, Charisma, etc… get better, or not, according to your playstyle. Active traits on the other hand, are left to you to choose and pick up as your character levels up.

With the exception of the main storyline, SpaceBourne’s content is randomly generated at new-game initialization. This means that every new game can feature new events and locations. This design choice is intended to make every new playthrough unique and ensure that no matter how many times you have played, there are always new things to discover.

SpaceBourne includes 4 distinct races with different ships, and different specialties. There are more than 3.000 entities with which to interact.


The Story:

Everything began on a regular day in July of 2029. That is the day that the new normal began with the appearance of an unidentified alien object in our skies, the day of our first contact with extra-terrestrial beings. Excitement soon turns to puzzlement as the alien craft simply hovers motionless. No communications come from them, and their purpose remains unclear. Puzzlement gives way to concern, and in order to prepare for the worst-case scenario, the nations of the world form a special international committee, called World Air Defense Platform. One man is chosen to lead this new organization, a man known now simply as “the Commander.”

The epidemic started in February of the next year. Officially called “HX-4”, it was popularly called “Guest Influenza.” This new disease has a long gestation period, one year, but proves completely incurable and highly fatal.

By the year 2032, with the entire world still struggling in the face of this deadly outbreak, WADP plans an attack on the visitors, who are widely believed to be behind the disease. WADP gathers their forces to strike, but the aliens strike first.

Human casualties are heavy, and at first they suffer only devastating defeats, but under the expert leadership of “the Commander”, the tide turns. Tactics are altered and new stratagems devised, and in the next three years more than 20 alien ships are destroyed in dramatic and great victories.

By 2035 almost half of the enemy ships are cleared from our skies, but this is tempered by the loss of nearly three quarters of the Earth’s population. The survivors, desperate for news of a total and final victory that will enable them to begin the painful process of rebuilding, are nearly broken by the news that the Commander himself has gotten ill. Medical researchers redouble all efforts to combat this disease, but their efforts come to no avail. Every day brings the Earth’s greatest hope closer to an inevitable demise.

On the 12th of December 2037, in a last-ditch effort to save him, it is decided that the Commander is to be cryogenically frozen until such time as a treatment can be found. The next day he takes his last look at Earth as it was, closing his eyes in a sleeping chamber.

When he opens them again he is in an abandoned space station orbiting the Earth. Surrounded by silence, he soon realizes that the end had come for Earth, and he is alone. His heart is filled with sorrow, but there is no one left to grieve with him. His mind is filled with questions, but there is no one to answer them. And still he feels the disease raging in his body.

The only thing left to him is a deserted space station, a ship in the hangar and an infinite universe waiting outside.


You can watch the introductory video of the newspapers from this link:

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7/8/10 64-bit
  • Processor: Quad Core CPU (4 x 2Ghz)
  • Memory: 6 GB RAM
  • Graphics: Nvidia GTX 470/ATI 7240HD
  • DirectX: Version 11
  • Storage: 14 GB available space

Recommended

Recommended:
  • OS *: Windows 7/8/10 64-bit
  • Processor: Intel Core i7-3770K Quad Core CPU or better / AMD FX 4350 Quad Core CPU or better
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 770 / AMD Radeon R9 280X
  • DirectX: Version 11
  • Storage: 14 GB available space

Supported Languages

English*, Turkish
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    The SpaceBourne 2 Final Closed Beta

    The SpaceBourne 2 Final Closed Beta is now underway! Pilots, are you ready for the journey ahead? The Final Closed Beta is a limited-access beta at the end of which all save files and steam keys will be deleted. To apply for The Final Closed Beta, you can visit www.dbkgames.com or click the Beta Application We have been working around the clock to provide you with a more streamlined and balanced gameplay experience. Before we release SpaceBourne 2 Early Access, few minor bugs need to be fixed and further testing is needed. For these reasons, We had to postpone the game to January 2023. Thank you for your understanding. You may join our Discord channel to stay up to date on SpaceBourne 2 news throughout this period. See you in space.
    Read full article on Community Announcements (DBK Games)
  • AnnouncementsOfficial

    Some Good News About SpaceBourne 2

    Greetings ; I'm excited to announce that SpaceBourne 2 received an Epic Mega Grant from Epic Games! With the support of Epic Mega Grants SpaceBourne 2 will go beyond our dreams. In the main time, we moved our homes to the office for a few months and have been working on SpaceBourne 2 day and night. For this reason, I cannot be active enough on social media and the Steam community. I apologize to all of you for any e-mails or comments I missed. Hope to be with you with the new trailer of SpaceBourne 2 very soon. Thank you all...
    Read full article on Community Announcements (DBK Games)
  • AnnouncementsOfficial

    SpaceBourne 2 Announcement

    First of all, I would like to thank everyone here for their support to the SpaceBourne project. Our Spacebourne community has grown to almost 50,000 players and that number is growing every day. With the encouragement we got from our players and followers, we started our new game project Spacebourne 2. And with the feedback from the community, we strive to develop a brand new space experience. You can find more details on our SpaceBourne 2 Steam page. We also launched a Kickstarter campaign to make SpaceBourne 2 more unique with new features. If you want to support us; SpaceBourne 2 Kickstarter page Thank you all and happy new year...
    Read full article on Community Announcements (DBK Games)
  • AnnouncementsOfficial

    SpaceBourne Version 1.1.1 Released

    SpaceBourne Version 1.1.1 Trade item’s values are increased. New values are more balanced and trade has become more profitable. The following bugs are fixed; ( reported by players as follows): • Some particle effects have a huge impact on performance. All in-game effects have been reworked and made more performance-friendly. • I can’t align my turrets to close targets when piloting the Dart model ship. • Game crashes when opening a level with the surface (Planet) Note: It seems it is only happening with AMD RYZEN series. I think I fixed it but if you still have the same bug please report with your current system. • Gunnar Brother's mission always available again, after you have finished it. • Warp audio loop stocks after completing the warp event. • Warp module keep offline after I completed the station missions. • Deleting saved games sometimes deletes multiple slots at the same time. • Camera shake scales too much if I set shake value to “100”. • Some minor bugs and errors fixed.
    Read full article on Community Announcements (DBK Games)
  • AnnouncementsOfficial

    SpaceBourne Version 1.1.0 Released

    SpaceBourne Version 1.1.0 We've been working on randomly-generated weapons and upgrades for the past two weeks. But things didn't go as planned, so we had to downgrade the game version. Therefore, this update was based on bugfix only. Thanks for your understanding. The following bugs are fixed; ( reported by players as follows): • Can't hire wingmen past lvl 30, even if mission and player are over lvl 30 • After completing the Destroyer mission, if I talk with Ukra in Resistance Station she talks as if she will give the task from the beginning. • AI can still shoot at me after using Bulls Eye skill. • I’m getting bounty contract at S0145 system which isn’t on the space atlas. • If I warp away when my drone is out, sometimes the drone does not come back to the ship and when I get back to the location I warped, I cannot find my drone. • Load game interface opens with too much delay if I delete old save files. • Some upgrade modules stacking in inventory even when they are unsackable. • Shield recharger buff icon stuck at the screen if I pressed the hotkey multiple times. • Some minor bugs and errors fixed.
    Read full article on Community Announcements (DBK Games)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.