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Rocketboarder

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Rocketboarder screenshot 1
Trailer trailerWatch trailer on Steam ↗

Rocketboarder

RealityRig · Published by RealityRig

2 user reviews — 50% positive (2 reviews)

Last updated 27 Sept 2026

Take flight on a rocket-powered hoverboard as you soar through fortified enemy strongholds. Lean your body to steer the board as you dodge enemy fire and blast robots in this made-for-VR game.

Early AccessVR

£2.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

3 Sept 2026Lowest: £2.89 · Highest: £2.898 Oct 2026

Action, Early Access · 2019 · More under £5 games

Soar through intense VR battles as you pilot a rocketboard over enemy defenses. Lean and dodge to stay ahead, blasting robots with precision.

About this game

Ride a rocket-powered hoverboard as you blast enemies with your board-mounted weaponry.


The development of Rocketboarder originally started way back in 2016. I had the objective of making a flying game, but when I tested some free-flying game mechanics, I felt some motion sickness! So, rather than making a game where the player can freely fly and turn and spin, I chose to pursue a game where the player is constantly advancing forward. This makes Rocketboarder, in some strange way, a VR descendant of classic space shooters.

Steer the board with your body


To play Rocketboarder, you plant your feet in a wide stance and calibrate the center of your head. Lean left and the board drifts left, lean right and the board drifts right. Crouch downward and your board swoops down; stand up with your hands to the sky to fly upward.

Body Avatar even with no Trackers


Since the player is supposed to play with their feet planted, the in-game foot location combined with the tracked location of the head and controllers can be used to position a virtual avatar. It's not perfect but it should give a cool effect! (Turn the body on in the Game Options menu)

Despite not requiring body-trackers for body presence, you CAN use 2 or 3 Vive Trackers to enhance the body tracking.

DIY Motion Rig if you dare?

Have you ever wanted to have your own motion rig? Do you have a Vive Tracker that you don't know what to do with? Make yourself a DIY balance board to control the game! But you absolutely should have a friend there to catch you if you try that! (Note that this might not work simultaneously with the body trackers) More info soon.

Follow-up to The Path of Greatest Resistance

The Machine Alliance is has returned! This game is a follow-up to The Path of Greatest Resistance, (but no need to play that game before you play this one.)

There's only 1 intro tutorial mission and 4 missions that are right now based on the same procedural template level. Keep in mind that this isn't a full-priced game and I hope people can enjoy it for what it is!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 8.1 or newer
  • Processor: Intel Core i5-4590
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 970
  • DirectX: Version 11
  • Storage: 1300 MB available space
  • VR Support: SteamVR. Standing Only
  • Additional Notes: Oculus Touch support through SteamVR

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • Graphics: GeForce RTX 2080 TI (high-end graphics cards can better handle supersampling, the optional spectator camera system, and extra VFX)

Supported Languages

English

Latest news

  • Patch NotesOfficial

    New short training level now on the Beta branch

    {STEAM_CLAN_IMAGE}/35077885/37ec6c95eeddd68cfd5e2784fa688beaea233091.png (It's on the Beta branch--currently you'd have to be switched onto the Beta branch to try it)
    Read full article on Community Announcements (RealityRig)
  • Patch NotesOfficial

    Build from the beta branch now live on the default branch

    It includes a game engine update: https://store.steampowered.com/news/app/730170/view/3639508126297589532
    Read full article on Community Announcements (RealityRig)
  • Patch NotesOfficial

    Engine Update on Beta Branch

    The 'beta' branch now has a version of Rocketboarder that uses a different engine version. I believe gameplay should be basically the same for most people. There are some changes besides the engine upgrade, for example some collision changes, some changes to movement logic, some different controller binding stuff, but I don't think most people would notice. If you try it and find something that doesn't work in the beta branch that does work on the release branch, feel free to let me know.
    Read full article on Community Announcements (RealityRig)
  • AnnouncementsOfficial

    Beware the Giant Worm

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35077885/c448e445d27c84b83af04fab191b790272f655dc.png The giant worm is now in Rocketboarder!
    Read full article on Community Announcements (RealityRig)
  • AnnouncementsOfficial

    Gameplay Videos

    Here's one that somebody made that I found on YouTube: https://www.youtube.com/watch?v=6NGYvu769a4 And here's one where I show off a unique feature: https://www.youtube.com/watch?v=pvGdUCbSC24 If you've made a gameplay video, or if you've found one online, post it here in the comments!
    Read full article on Community Announcements (RealityRig)

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