
Screenshots

Watch trailer on Steam ↗Ebony Spire: Heresy
Bearded Giant Games · Published by Bearded Giant Games · Official site ↗
Mixed — 68% positive (53 reviews)
Last updated 27 Sept 2026
Crawl, throw, summon and smash your way through 20 levels of pure mishap in this first person turn based dungeon crawling game! Every item can be used both by the player and against him! And there are more than 100 items (+ stats variations) ranging from potions, to scrolls, weapons and artifacts!
£4.59
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Price history
Indie, RPG · 2017 · More under £5 games
Explore Ebony Spire's treacherous depths in a turn-based adventure where every item can be used for or against you. Navigate through 20 perilous levels, wielding an arsenal of over 100 customizable items to outsmart your enemies.
About this game
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Ebony Spire: Heresy is a love letter to dungeon crawlers of old with a twist: It's been signed with the blood of many roguelike games that have been experienced by the writer. Crawl, throw, summon and smash your way through 20 levels of pure mishap in this first person turn based dungeon crawling game. Experience a back-to-the-basics computer role playing game where items play a central role. Pick up, throw, use, equip and drink your way up the tower to slay the fervent goddess.
Anniversary update - more streamlined, more fun
New enemies, mouse support and quality of life improvements! All your feedback through the past year has been taken under consideration and implemented!Choose the way you want to enjoy the game!
Try out the Classic Mode which allows you to explore the game via hand-crafted levels and carefully placed encounters or test your skill and luck in the Infinite mode which features procedurally generated levels!KEY FEATURES
- All items can be used by and against the player. Enemies have access to the same abilities as you do
- Character development revolves around the items that can be obtained. There are no classic stats or XP grinding
- Turn-based combat in a very roguelike fashion
- Portals that will lead you outside the tower for a quick item hunting session: Cities, Harbors, Dungeons and Arenas can be explored
- Two game modes: Classic and Infinite Heresy - toggle between them with a simple visit to the options menu!
WHY YOU MIGHT NOT LIKE THIS GAME
Ebony Spire: Heresy is a niche game that blends roguelike mechanics with old-school first person dungeon crawlers. The game is designed as a coffee-break game (short play sessions) and may be a deal-breaker for some players while others might enjoy the quick level-to-level progression while they are queueing in an online game.MAKE THE GAME YOUR OWN
The source code for the game is available under the MIT license. Feel free to use it to create your own adventure. And since the code is easily accessible you can mod it, add items, enemies and levels to your hearts content. The game arrives with TileD integration and you can use the supplied spritesheet to create your own levels and puzzles and share them with the community. Or use the integration and your own assets to create your own game. It's up to you what you do with the source code.System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7/8/10
- Processor: 1.8 Ghz
- Memory: 512 MB RAM
- Graphics: Integrated Graphics
- Storage: 200 MB available space
- Additional Notes: 960x720 Screen Resolution, OpenGL 4.4
Supported Languages
Latest news
Patch NotesOfficial
Anniversary Update IS Live
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30837192/6cf8f90783ebea54468a8f26a31ab3daf0f7c782.jpg Hello giants! It's been one year and it's finally here! The Ebony Spire Heresy anniversary update! Hello mouse support, hello bug fixes, hello new enemies and HELLO UPDATED GRAPHICS! I'll go rest and wait for feedback! Find me on discord. I love you all. Cheers Giants! P.s. I said this before, bit it still stands! THANK YOU! The game has been alive and supported for a year! Because of all of you guys! Thanks!Read full article on Community Announcements (Zapa)Patch NotesOfficial
Anniversary Update - live on the Beta Branch
Hello Giants! The Anniversary Update has dropped on the Beta branch on Steam! It brings mouse support, upgraded graphics, two new enemies and a bunch of bug fixes! The game's store page has also been updated with a trailer and new screenshots to reflect the recent update which, will go live on the default branch, as soon as the community gives the greenlight! It's been a great ride and I hope you all get to enjoy the update! As with the first release and subsequent updates report all the bugs you can find on the discussion forums or on our discord server. I'll do my best to fix them and provide the best experience I can offer you! As some of you have noticed the game's store page has also been localized to the following languages: Spanish, Chinese - Simplified and Traditional, Portuguese and Brazilian Portuguese. This has been done in order to catch up to Steam's discoverability changes. More localizations will be added in the future as soon as manage to get ahold of them. Check out the Beta, report all the bugs you can find and enjoy climbing the tower once more! Good luck!Read full article on Community Announcements (Zapa)Patch NotesOfficial
Anniversary Update - release imminent
Hello giants, The anniversary update has been completed! Development saw a 1 week setback due to issues outside of my control but all of the features and bugs have been implemented or fixed! The game is in the final stages of release. This is where a new trailer is being made, the store page is being updated (and translated), the Ui is getting a bit more polish and cross-platform tests are being performed. Heck, I'm even throwing up a special linux page on the bearded giant website with binaries built on several distributions and debug info just to make sure things are running along smoothly for everybody. I'm hoping to get a beta up on the steam repo's this weekend so for those of you eager to be on the Beta channel, keep an eye up for the update. The game's size is small and you might miss it. If you want access earlier, head on over to our discord server. I'm about to start passing pre-release builds to people so I can make sure all bugs or problems are ironed out (if any are left). Thanks for waiting, it's been quite a ride! Cheers, Your favorite bearded giant! P.s. pesky pickup? Not anymore! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30837192/de1cdbf155469ae5e0020d404abf3f02af5cd095.pngRead full article on Community Announcements (Zapa)Patch NotesOfficial
Preview of the new graphical overhaul for the Anniversary Update
Hello giants, I have just posted a new blog entry with a preview of the graphical overhaul and some more information! The game's anniversary also marks the passage of a huge milestone in terms of units moved. The update will arrive next month! You can read more about the update on the blog.Read full article on Community Announcements (Zapa)Patch NotesOfficial
[ANNOUNCEMENT]: EBONY SPIRE: HERESY – ANNIVERSARY UPDATE
It is with great pleasure that I announce a new update for Ebony Spire: Heresy, the 1 Year Anniversary Update! It’s a content and feature update that will drop on Steam (and itch.io) before November 2018. It’s a collection of the most requested features and quality of life improvements that people have been asking for the entire time the game was live, with a few bonuses sprinkled here and there. Main features and changes for this update: Full mouse support for the game: This has been the most requested feature since day one. I heard you loud and clear. Movement, Menu, Actions and Interactions will be available to your pointer. Auto-equip items in the inventory when a new game starts: Many players were confused about not being able to damage enemies on their first few runs because they had no idea how to access and use the inventory. The second most requested change for the game was the ability to not start FACING THE WALLS in Infinite_Mode. A way to select which items you want to pickup from the ground if more than one are available. Or see details about those items. Improved dungeon textures: To quote a piece of feedback I received “main dungeon visuals are boring, while portals you visit are pretty cool”. No more, dungeons look better and will be more interesting. Read the entire blog post here.Read full article on Community Announcements (Zapa)






