Skip to content
Geeky Alien
Glorious Noon

Screenshots

Glorious Noon screenshot 1
Glorious Noon Trailer 1 trailerWatch trailer on Steam ↗

Glorious Noon

Jehan Kobe Chang · Published by Jehan Kobe Chang · Official site ↗

Positive — 82% positive (45 reviews)

Last updated 27 Sept 2026

Hack and slash your way through hordes of fantastic monsters as you practice an engaging blend of magic and swordsmanship. Pulverize your enemies to pieces, dodge their sorcery, and gain aptitude over the weapons at your disposal. Arm yourself and use the environment in creative ways as you fight.

Free to PlayVRSteam Workshop

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie, Free To Play · 2017 · More free games

Embark on a dynamic hack and slash journey where you wield magic and swords to defeat fantastic monsters. Practice intricate combat techniques while dodging enemy spells and exploiting the environment in creative ways, all under developer Jehan Kobe Chang’s engaging indie touch from 2017.

About this game

*THIS GAME IS STILL IN EARLY ACCESS DESPITE WHAT STEAM SAYS*


Looking for a fun way to exercise those virtual reality sword-fighting skills? Or perhaps you prefer to practice magic as well? From battling sky-pirates to taking down demon-elephant behemoths, Glorious Noon fulfills all of those needs by taking the player on a bombastic journey where he/she acquires enchanted weapons and the tenacity to use them. Along the way, discover magical artifacts to help fend off the terrifyingly beautiful monsters that roam this land.



List of Awesomeness
  • Stunning art and mythical beasts? Check.
  • Thrilling combat? Check.
  • Magic and mystery? Check.
  • All in virtual reality? CHECK!

Some Lore: Long ago, a daring warrior, a clever wizard, and an adventurous enchanter entwined their souls in an attempt to achieve immortality. Like all attempts to be immortalized, there was a curse attached: the three were caught in an endless cycle of rebirth and death. Only one of the three could be alive at a time so as soon as one of them died, the other sprang back to life.


You play as the warrior: a melee-based fighter who only uses weapons such as swords, spears, and crossbows. Depending on the enchantment on his/her weapon, the warrior can charge at an enemy at a high speed, pulverize the ground, and summon swords back to their hand.


Trailer Music: The Fat Rat Infinite Power
Music used in game: The Fat Rat Xenogenesis and The Fat Rat Unity

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel(R) Core(TM) i7-4700
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 980
  • Storage: 1 GB available space
  • Sound Card: NVIDIA High Definition Audio or equivalent
  • VR Support: SteamVR
  • Additional Notes: Required disk space may be larger than necessary.

Recommended

Recommended:
  • OS: Windows 10
  • Processor: Intel(R) Core(TM) i7-4770
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 980
  • Storage: 1 GB available space
  • Sound Card: NVIDIA High Definition Audio or equivalent
  • Additional Notes: Required disk space may be larger than necessary.

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    The Red Update 2.0

    I've added in another song into the mix: Monody by TheFatRat. Fixed a weird bug where if you teleport on a rock sometimes it explodes without you hitting it with a sword. Realized the game was way too hard again, so I made it a bit easier. Still gets harder after wave 3 though. Made some texts Red so you can see them. Added in a bit more trees and art. Allows players to wield two boomerang swords now; let me know if it gets cumbersome though!
    Read full article on Community Announcements (jkobechang)
  • Patch NotesOfficial

    The Red Update 2.0

    I've added in another song into the mix: Monody by TheFatRat. Fixed a weird bug where if you teleport on a rock sometimes it explodes without you hitting it with a sword. Realized the game was way too hard again, so I made it a bit easier. Still gets harder after wave 3 though. Made some texts Red so you can see them. Added in a bit more trees and art. Allows players to wield two boomerang swords now; let me know if it gets cumbersome though!
    Read full article on Community Announcements (jkobechang)
  • Patch NotesOfficial

    The Red Update: Upgrades in Fun and Style!

    Health bar added to left hand so you know how much health you have. Tweaks to the boss fight. Better sound effects I made the wave system a lot more easier; you do not have to track down all the ninjas after wave 3. A ninja is spawned every 25 seconds to help you finish the waves. Game gets way more intense after wave 3. (Let me know how it goes). You do not have to wait so long if you destroy the enemies quickly. More weapons are hiding around the map. I'm planning on adding in more music and I'll try to get to the save system. I legit had so much fun playing and making this update. I spent about 2 hours playtesting and as a very experienced player, this update may be a little too hard after the 3rd wave. My tip: be creative and use combinations of weapons. Remember: The harder you hit them, the more damage you do. Also, the lightning weapon has a special grip ability.
    Read full article on Community Announcements (jkobechang)
  • Patch NotesOfficial

    The Red Update: Upgrades in Fun and Style!

    Health bar added to left hand so you know how much health you have. Tweaks to the boss fight. Better sound effects I made the wave system a lot more easier; you do not have to track down all the ninjas after wave 3. A ninja is spawned every 25 seconds to help you finish the waves. Game gets way more intense after wave 3. (Let me know how it goes). You do not have to wait so long if you destroy the enemies quickly. More weapons are hiding around the map. I'm planning on adding in more music and I'll try to get to the save system. I legit had so much fun playing and making this update. I spent about 2 hours playtesting and as a very experienced player, this update may be a little too hard after the 3rd wave. My tip: be creative and use combinations of weapons. Remember: The harder you hit them, the more damage you do. Also, the lightning weapon has a special grip ability.
    Read full article on Community Announcements (jkobechang)
  • Patch NotesOfficial

    Dungeon Beta Update: New Boss + Dungeon + Weapons!

    So far in this update I have: Created a new boss with his own dungeon room! A system to travel in between levels (you will see that you will have to destroy some pineapples to gain access to that privilege and the dungeon.) Added two new weapons: Magic Axes! For the axes and the special weapons, when you press the grip button while holding it, you will trigger their own power. And more! ... you will have to jump in to find out the rest ;) THE SAVING SYSTEM IS NOT READY YET SO NO PROGRESS WILL BE SAVED SORRY I'm going to be pretty busy for a few weeks so I will be inactive again. I will come back though, and I hope you enjoy the new update! PS: In the future, I want to create a RecRoom-like dungeon/adventure. Still not sure about multiplayer though. Let me know if your thoughts below!
    Read full article on Community Announcements (jkobechang)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.