
Screenshots

Watch trailer on Steam ↗House of Velez part 1
Dark Room Games · Published by Dark Room Games · Official site ↗
Very Positive — 81% positive (169 reviews)
Last updated 27 Sept 2026
House of Velez is a horror game based around stealth/puzzle elements. It emphasizes sneaking, running and hiding mechanics to surpass obstacles rather than combat. This game draws inspiration from titles like Haunting Ground and even film such as the 1980's Hellraiser.
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Price history
Indie · 2017 · More under £5 games
Navigate through eerie corridors and solve intricate puzzles as you sneak past threats in House of Velez part 1. Developed by Dark Room Games, this 2017 indie horror game combines stealth with puzzle-solving to keep you on edge.
About this game
Lily Velez, daughter of famous archaeologist Victor Velez, returns home to her family's estate following news of her father's sudden disappearance. Intent on finding clues to her missing father's whereabouts, and evidence to prove his innocents involving a scandal within his company, Lily begins her search. However, she is about to uncover something that will take her far beyond her own investigation. Something that will force her to fight for her very survival. Follow Lily into her own worst nightmare as she uncovers the dark and sadistic history that lies within the walls of the House of Velez.
House of Velez is a horror game based around stealth/puzzle elements. It emphasizes sneaking, running and hiding mechanics to surpass obstacles rather than combat.
The game features a "Focus Mode" that allows you to see your pursuers' field of vision and hearing radius, while also monitoring your own noise levels.
Another feature is "Heart Rate Suppression" that restricts movement, but allows you to become "invisible" when used effectively.
House of Velez draws inspiration from titles like Haunting Ground and even film such as the 1980's Hellraiser.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel(R) Core(TM) i7 - 5500U CPU @ 2.40GHz 2.39GHz
- Memory: 4 GB RAM
- Graphics: NVIDIA GEFORCE 940M
- DirectX: Version 12
- Storage: 1 GB available space
- Sound Card: N/A
- Additional Notes: MUST HAVE A CONTROLLER TO PLAY (XBOX ONE LAYOUT RECOMMENDED)
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Steam Age Rating Updated!
For those of you who have been unable to play HoV Part 2 due to the lack of age requirement settings for the game, the page has been updated just for you! More info on the Remake Demo coming soon, as well! {STEAM_CLAN_IMAGE}/30765859/b304ee10d088c4d3bce522521e13c99e22af6e96.jpg {STEAM_CLAN_IMAGE}/30765859/6b722eebf3c5da2b14e026eb7722c323d1010050.png {STEAM_CLAN_IMAGE}/30765859/6def5efa735b3b598e302cc45308963770e01b12.png {STEAM_CLAN_IMAGE}/30765859/30be5924c317a0d3f45417c750dcd5fc4e735e1f.png{STEAM_CLAN_IMAGE}/30765859/d40ab57d514dfddaaa642e9d5bfeda21bbbdf627.png{STEAM_CLAN_IMAGE}/30765859/0e29d82912ebffce3c3deccd8c1b5419edbd182d.png{STEAM_CLAN_IMAGE}/30765859/55b690d441e71fb526b185ff1b1179adc900d670.png{STEAM_CLAN_IMAGE}/30765859/16ac8ac20907059c6c1ef1d8655975b643c1a8f5.png{STEAM_CLAN_IMAGE}/30765859/082effbe4e4ccf499f3b200b7d0a42fa04eeca8e.png{STEAM_CLAN_IMAGE}/30765859/287c142c141dc1790bb7d979ed54eb2b2d4b27a1.png{STEAM_CLAN_IMAGE}/30765859/7f14f8dee217182a0af573c3234a646ac8d4ac98.pngRead full article on Community Announcements (darkroomindiegames)Patch NotesOfficial
House of Velez Remake - UPDATE
It's been a little while since I first announced getting to work on the HoV Remake. Now that the game has finally left its conceptual phases I think it's a good time to finally post some new updates! In the previous update the game was shown in an OTS view, like the most recent Resident Evil Remakes. It played really well and looked nice, but I didn't feel that it really captured the spirit of the original game as well as I would have liked. The original HoV was inspired by classic survival horror, but it was severely limited in its presentation of that due to being a side-scroller. So I decided that the game should finally be allowed to do what it was striving to do and actually play like the classics it was inspired by! The gameplay has been adjusted to fit a fixed camera view, along with tank controls. By fixed camera, I mean true fixed camera. No panning or dynamic screens. I made this change knowing that it will likely turn a lot of players off, but the choice was made in the interest of trying to achieve what the original simply could not, due the engine it was made with. On the flip-side of that, I know there will also be a lot of retro fans who will love this change! That aside, I also feel that we are becoming a bit oversaturated with OTS action/survival horror games now. I would rather my game not just "be another one" now that it's such a common approach to designing these types of games. It's kind of like back when everybody was making all those first person horror games, only now it's OTS. Nothing wrong with it. I just know that's not where HoV belongs. Now, to touch upon something I said in the previous update. I made it quite clear that HoV would remain "100% a stealth game." I believe that's what I said. Well, that's changed too. Lily now has access to both, firearms and melee weapons. Sounds pretty wild, considering the source material, but I've made these additions in order to better serve the overall story that bridges House of Velez and Grave Pro...Read full article on Community Announcements (darkroomindiegames)AnnouncementsOfficial
HOUSE OF VELEZ REMAKE
Have any of you ever wondered what it would be like to experience HoV in a full 3D environment? Probably not. But now that I got you thinking about it, wouldn't it be cool? probably yes! Well check this shit out: Crazy, right? So yes, I am currently working on the House of Velez Remake in UE4! There's a good chance that some (or many) of you may already know this, but I wanted to go ahead and post the news here for those who do not follow any of my games' social media pages. As we see above, it's still very much the same game, but it has a much more modern approach to the way it plays. We can also see that there have been some additions to the story so far. There will also be some changes to it in certain places as well. I believe having these changes will help to form a more convincing storyline, and also a more cohesive one for a sequel later on. Another thing to note is the game is still drawing heavy inspiration from Resident Evil! We can see it in the new control scheme and even the inventory UI. I've always felt the RE brand set the bar for quality when it comes to gameplay, so I couldn't resist following their lead. Of course we won't be shooting up any monsters in classic RE fashion here. HoV Remake is still going to be a 100% stealth game. Just now we will get to do it in glorious full 3D! We won't be stuck using Heart Rate Suppression as a primary mechanic either. I'm taking a much more aggressive approach to stealth that keeps us out there actively in the open with the monsters and being forced to use our environments as cover and distraction. There is already a cover mechanic built into the game. There will be the classic "hey look over there!" where we toss something to cause a distraction. And of course there is now a health and stamina bar, along with a limited inventory and storage box! Which means resource management! A part of those resources, besides health and stamina recovery items, and key items, will be single use defensive items! This doesn't...Read full article on Community Announcements (darkroomindiegames)AnnouncementsOfficial
House of Velez Merchandise/Clothing
For anyone interested, I've just set up shop with Redbubble to have graphic Shirts, Hoodies, and Cellphone cases made for House of Velez! It's still new, so there's only the one shirt, but it will be growing with more designs! https://www.redbubble.com/people/DarkRoomGames?asc=uRead full article on Community Announcements (darkroomindiegames)AnnouncementsOfficial
HoV - Part 2 -- TROUBLESHOOTING
If you are trying to start up Part 2, and you are either a) Unable to find the Part 2 launcher Or b) Unable to begin Part 2 once you have launched it You need to check these things first: a) If the launcher is unavailable, be sure you have downloaded and installed the Part 2 DLC. If Steam does not immediately recognize the DLC, restart Steam and it will refresh your library, making the game visible. You will see this when you press play on the main game: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30765859/411af4795adb3d223ded64955e7384c93ff9e0ae.png b) If you are unable to find your end-game save file from Part 1 when you press Continue on Part 2- You have an end-game save file that was made before I put out a patch last year that caused a complication in that save file. I made a post about it back when I made the patch, but it has been a while and I can't expect everyone to be aware of it. You have two options: You can either replay Part 1 from the beginning all the way through to the end again. Or You can load an already existing save file from Part 1 and get to the end that way. The point is- you will need an up to date end-game save file in order to access Part 2.Read full article on Community Announcements (darkroomindiegames)






