
Screenshots

Watch trailer on Steam ↗Vigil: The Longest Night
Glass Heart Games · Published by Glass Heart Games · Official site ↗
Content notice: Vigil: The Longest Night contains frequent scenes of horror, violence and gore.
Very Positive — 86% positive (3,655 reviews) · Metacritic 75 · 47 achievements
Last updated 27 Sept 2026
Embark on a journey through the longest night with Leila, a valiant member of the Vigilant Order. Delve into the hidden truths shrouded in eternal darkness, unravel the mystery surrounding Leila's enigmatic sister, and confront the eldritch horrors lurking in a world that has lost the light of day.
£19.99
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Price history
Action, Indie, RPG · 2020 · More £15 - £30 games
Delve into the longest night as Leila of the Vigilant Order uncovers secrets and battles eldritch horrors. Experience an immersive indie RPG journey through Glass Heart Games' 2020 release.
About this game
Embark on a Shadowy Adventure
"Vigil: The Longest Night" is a side-scrolling action game in the Metroidvania style, inspired by classics like "Salt and Sanctuary" and "Castlevania." It offers broad map exploration, a rich combat mechanism, and a unique storyline with dark narratives. Players will accompany the Vigilant Leila on her journey of trials, protecting the town, combating evil creatures, and gradually uncovering the mysteries of Shimmer's Faith and its hidden schemes.
Master the Art of Combat
Players can choose from an extensive range of weapons, including swords, axes, daggers, and bows, many featuring their unique attack styles and moves, or even engage in combat unarmed. This varied weaponry, coupled with a combination of distinct arcane abilities and throwable items, provides many combat options beyond basic weaponry. This allows players to choose the most suitable combat style based on their preferences and the unique characteristics of each weapon.
Forge Your Path with Custom Gear
The game offers a wide array of equipment for players to choose from. Through enchant and Forge systems, players can further craft unique equipment to face the challenges of brutal combat.
Unravel Secrets of a Mysterious World
Players will start their adventure from Maye town, freely exploring the vast world and dungeons, uncovering secrets related to the story, interacting with distinctive NPCs, and acquiring rare items and equipment.
Face the Horrors of the Night
Vigil features over a hundred monsters, as well as nearly 20 boss battles, ranging from humanoid bosses to gigantic creatures, providing a thrilling and challenging combat experience.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel Core 2 Duo 2.8 GHz or equivalent
- Memory: 2 GB RAM
- Graphics: DirectX 10 compatible video card with shader model 3.0 support
- DirectX: Version 10
- Storage: 5 GB available space
- Sound Card: 100% DirectX 9.0c compatible sound card and drivers
Recommended
- OS: Windows 10
- Processor: Intel Core 2 Duo or AMD Athlon 64 X2 5600+
- Memory: 4 GB RAM
- Graphics: NVIDIA® 9600GT or ATI Radeon™ HD 5000+ or better
- DirectX: Version 11
- Storage: 5 GB available space
- Sound Card: 100% DirectX 9.0c compatible sound card and drivers
Supported Languages
Latest news
Patch NotesOfficial
0610 Game Update
Hi everyone,This update adds 12 new enchantment effects and improves the combat and exploration experience. We've also addressed several frequently reported issues and requests. See the full patch notes below for details.New ContentAdded 12 new enchantment effects.Added two new rings: the "Flowing Light Ring" and the "Swallowtail Ring."Gameplay & Experience ImprovementsOptimized and reduced loading times, and fixed a visual issue where the camera would behave abnormally during scene transitions.Fixed a minimap issue that occurred on non-16:9 aspect ratios.The potion hotkey can now be mapped to any item.Added support for mouse button binding.Optimized camera shake and hitstop parameters when attacking, and added a new enemy hit flash effect.Increased the speed at which the camera pans down when crouching.Added a map completion percentage (%) display.Optimized the text layout of the teleportation UI.Improved the equipment stat display in the Forge menu.Enhanced Ice elemental effects; Ice damage now reduces jump height in addition to slowing movement speed.Extended the display duration of damage numbers.Bug FixesFixed an issue where the "MONEY DROP" stat did not show its preview value in the equipment menu.Fixed an issue where the "Charm" status effect on certain monsters would not be cleared after interacting with a save point.Fixed flickering lanterns in various areas.Fixed a bug where quests would incorrectly prompt players for having insufficient golds.Fixed some localization errors.Equipment & ItemsEnhanced the "Owl Claymore" skill; its blade aura now travels along the ground.Using an "Owl's Feather" now returns the player to the last save point they arrived at via teleportation.Fixed a bug where the "Hand of Glory" could be used on already-defeated bosses.Fixed an issue where casting "Poison of Hatred" did not consume MP. Additionally, the poison mist's area of effect now scales with your Arcane stat.Changed "Power of Dizziness" to a ranged trigger; the maximum n...Read full article on Community Announcements (nxlmoz)Patch NotesOfficial
0601 OPEN BETA Update
Hello,This update is (maybe) the last update of Vigil. Since these two updates include fairly large changes, I hope you can help test them out. If testing goes well, we will release it this weekend. Thank you!To participate, right-click the game in your Steam Library > Properties > Betas, enter the password: openbetabeta, and select the open beta branch.Please remember to back up your save files. Save file location: C:\\Users\\username\\AppData\\LocalLow\\glassheart\\Vigil\\one.ioUpdate Notes:Added 12 new equipment enchant effects.Extended the display duration of damage numbers.Fixed a bug related to the quick potion key.Fixed incorrect camera positioning when entering a new scene.Fixed flickering lanterns in scenes.Fixed "MONEY DROP" not showing its preview value in the equipment menu.Improved the equipment stat display in the Forge menu.Frost Spear now shatters when hitting a wall.Breath of the Ancient Guard: the poison explosion now appears directly in front of the player.Enhanced Owl Claymore, the effect now travels along the ground.Fixed an audio error when the Ancient Guard dies during its first phase.Fixed the execution animation error of the Blue Bug soldier.Read full article on Community Announcements (nxlmoz)Patch NotesOfficial
0511 OPEN BETA Update
Hello,The Open Beta version has been updated! We have made many changes and need your help testing them out.To participate, right-click the game in your Steam Library > Properties > Betas, enter the beta access code openbetabeta, and select the open beta branch.Please remember to back up your save files. Save file location: C:\\Users\\username\\AppData\\LocalLow\\glassheart\\Vigil\\one.ioUpdate Notes:Fixed a map misalignment issue that occurred on screen resolutions other than 16:9.Optimized camera shake and hitstop parameters when attacking, and added a new hit flash effect to monsters.Added a map exploration percentage (%) display.Optimized and reduced loading times during scene transitions and save file loading.The original potion hotkey can now be freely assigned to any item.Added the ability to bind game controls to mouse buttons in Keyboard Mode."Owl's Feather" will now return the player to the last save point they arrived at via teleportation.Fixed an issue where casting "Poison of Hatred" did not consume MP. Additionally, the poison mist's area of effect will now expand based on your Arcane stat.Changed "Power of Dizziness" to a ranged trigger. The maximum number of monsters that can be stunned will now increase based on your Arcane stat."Vessel of the Holy Six" will now correctly trigger a monster's hit animation every time it deals damage.Fixed a bug where "Hand of Glory" could be used on defeated bosses.Optimized the AI of "Mad Pale Raven" and added a new attack AI.Optimized the AI of "Uptancos, Pulse Surrounder".Adjusted the attack hitboxes and damage values for "Plague Doctor" and "Light Devourer".Fixed an error that occurred when the "Red Skeleton" monster cast its summoning skill.Fixed an issue where "Toad Eggs" could not be attacked while in an idle state.Enhanced Ice attribute effects; Ice damage will now also reduce the target's jump height.Increased the speed at which the camera pans down when crouching.Fixed a visual issue where the camera would ...Read full article on Community Announcements (nxlmoz)Patch NotesOfficial
0311 Game Update
Hi everyone, We’re getting very close to our final update; hope you’re enjoying your time in Vigil! Updates: - Linux version is back - Fixed missing visuals for Decree of Light, Flaming Magpie, and Water Drop.Read full article on Community Announcements (glassheart.tw)Patch NotesOfficial
0130 Game Update
Hi Everyone, We’ve updated the game to the latest version. Thanks for helping us test the open beta version. You can check the details of this update here: https://store.steampowered.com/news/app/720560/view/545599235511288928?l=english Thanks for your support!Read full article on Community Announcements (nxlmoz)






