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Watch trailer on Steam ↗Hold Your Own
DistrictWare inc. · Published by DistrictWare inc. · Official site ↗
Mixed — 67% positive (577 reviews)
Last updated 27 Sept 2026
A single player open world sandbox, crafting and survival FPS game set in a multi-island land where you'll fight to survive. Build your base, hunt and craft to defend yourself from aggressive wildlife, enemies or friends. Do you have what it takes to Hold Your Own?
£11.39
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Price history
Action, Adventure, Indie, Simulation, Early Access, Casual · 2017 · More £5 - £15 games
Embark on a solo journey through an open world filled with challenges. Build your fortress, craft tools, and fend off threats from wildlife and rivals as you learn to Hold Your Own.
About this game
What Hold Your Own is About:
Insurgents have stolen your land and forced the citizens of your small archipelago to flee or into hiding. A few regroup as a resistance. It will be a long unforgiving battle to match their strength, expect many losses and few hard-won gains. The insurgents will never give up and as you regroup, they will grow stronger and more persistent. Can you make it safe for citizens to return? All you can do is your best to Hold Your Own.This game is about finding yourself stranded, nearly empty handed having fled your home, on an island with abandoned towns...the insurgents soon notice your unwelcome presence. You will have to fight the elements, gather resources, and see if you have what it takes to survive. You may encounter hostile insurgents and animals that you'll have to fight in order to claim resources and expand building capabilities. A linear quest line in single player mode is currently in place. Side quests, repeatable quests, and spontaneous events are planned. A player may play the quest line or simply play in sandbox mode with or without tutorials.
We intend the complexity of the AI to grow as the player grows, presenting a continual challenge of taking...and losing...territory and control over the resources the insurgents so badly want to take for themselves. Experience, levels, and skill points will be earned and spent in more than one category allowing a player to specialize more in one area than another, and teams in MP to specialize even more narrowly if desired.
Key Features:
- Single Player, Multi-player is on hold due to technical issues
- Tutorial Quest Mode, Quest Mode, Full Sandbox Mode
- Character Hunger, Thirst, Body Temperature Mechanics
- Base Building
- Vehicles
- Hunting
- Crafting; building components, furniture, workbenches, clothing, ammo and weapons
- Food Cooking Mechanics
- Power/Electricity Mechanics
- Gathering Resources
- Mining and refining of ores
- Quests, except in Full Sandbox Mode
- Friendly NPCs; Trader, Arms Dealer, Pharmacist, Mechanic
- Kill AI Enemies
- Animal Husbandry
- Farming
- Day/Night Cycle
- Weather Cycle
Relaunch is here! Please look at the patch notes to see where the game has gone in the time from February 2022 to now.
Important Disclaimer:
This is not the same development team or owner as when HYO was originally launched as Early Access. After it was abandoned, it was acquired from the original developer and is now being brought back by a small team with the intention of reaching toward a vision of what it might have been. We will be depending on the community to give us feedback about what's working and what's not and what they would like the future of Hold Your Own to look like.System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7/8/10 64-bit
- Processor: 3.2 GHz Dual Core Processor
- Memory: 8 GB RAM
- Graphics: GeForce GTX 660, Radeon RX 460 or equivalent with 2 GB of video RAM
- DirectX: Version 10
- Storage: 8 GB available space
- Sound Card: DirectX compatible
Recommended
- OS *: Windows 7/8/10 64-bit
- Processor: 3.2 GHz Dual Core Processor
- Memory: 8 GB RAM
- Graphics: GeForce 970, Radeon RX 580 or equivalent with 4GB of video RAM
- DirectX: Version 11
- Storage: 8 GB available space
- Sound Card: DirectX compatible
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Small update prior to leaving Early Access
Three small updates; Fall damage calculation is now based on player velocity when hitting ground and the slope of the ground. Alternate bio fuel recipe uses glass jar of murky water. In-game menu option to increase cave ore spawn. Default is 1x with 2x and 4x options. This affects the total number of nodes in the cave. Remember to continue out of the menu so that your selection saves. Updates from this point on will be sporadic small ones that won't affect performance. There will be no more major updates at this point as announced.Read full article on Community Announcements (Zuleica)Patch NotesOfficial
Hold Your Own 10.1.4 Bug Fix
v10.1.4 1. Fixed the Assault on Outpost only spawning 10 Insurgent Guards instead of the required 25. At login while on the Assault on Outpost mission an additional 25 guards will spawn. Be careful of the potentially high spawn. If necessary temporarily disable AI damage in the in-game menu. Once you have reached the required 25 kills any remaining guards wills flee. 2. Fixed O Oracula southern area blocking volume preventing boat and helicopter entrance. This blocking volume should only block building now for a potential future POI. 3. Added Buy/Sell prices to inventory mouse-over tooltips.Read full article on Community Announcements (Zuleica)Patch NotesOfficial
Hold Your Own 10.1.3 Minor Update
v10.1.3 1. Added Tranquilizer Dart 'hole' to Shooting Target so you can now practice with the Tranquilizer Gun. 2. Adjusted projectiles for velocity, drop, and rez height. 3. Modified vendor lists; Made each vendor slot unique so you should not see multiple of the same items on a vendor any longer. This means that more different items will be for sale on each vendor. Removed a number of items from the Trader that would likely never be purchased (Wood Planks, Raw Chicken, Bottled Murky Water, Plastic, Raw Fix, Coal, Wooden Crate, Raw Bacon, Raw Meat, Tallow). This reduced the number of total items increasing the chance of finding other items on the Trader every morning at 0800. Added Aviation Fuel to the Mechanic sales list. He will buy Aviation Fuel as well but for a lot less than he sells it. Added Chamomile Tea Cup and Chamomile Tea Tin to Pharmacist sales list as it is a medicinal drink now. 4. Fixed a bug in the Mechanic greeting message displayed as you approach. 5. Changed the cross hair for better visibility overall. 6. Insurgent detection of player reduced slightly when player is crouched. 7. Fixed stairs in one of the mountain houses. 8. Added a Wall Light, similar to the other lights, crafted in the Control Panel. {STEAM_CLAN_IMAGE}/31137298/1f234e9f2b938e40d6d0f73452e1022134e6ba13.png 9. Fixed double Porch Light entries in Control Panel. 10. Fixed loss of four backpack slots when updating for the sixth time. Those with improperly increased slot numbers will be fixed when they first log back in. 11. Added Sell/Buy prices to inventory mouse over tool tip . 12. Fixed a grammar/spelling errors in four quest descriptions. 13. Added Glass Water to Electric Stove recipe list. 14. Fixed a description of Glass uses in tool tip. 15. Fixed Winter Coat and Fur Coat not requiring a skill point. 16. Fixed a number of recipes that were not showing Skill Required text if skill not learned.Read full article on Community Announcements (Zuleica)Patch NotesOfficial
Hold Your Own 10.1.2 Small Update
v10.1.2 Hotfix 1. Improved player building part LoDs to hopefully help with performance around large bases. 2. Reworked player building part collisions that were allowing Insurgent projectiles from passing through walls and windows. Note, windows on wooden walls do not have window panes and both the player and Insurgents can shoot through them if you're standing in front of the window opening. Doorways, if the door is open, also pass projectiles. 3. Enlarged Insurgent 'capsules' such that when they collide with player base walls their weapons don't show through. This was allowing projectiles to reach the player by bypassing the wall collision. This fix is a balance problem and should improve it but not totally eliminate it. If the capsule is made too large the NPCs can get stuck on terrain. Please report any instances of NPCs getting stuck between trees and such. 4. Fixed missing Total Crafting Time on Control Panel crafting screen. 5. Fixed crafting menu tooltip missing clothing heating/cooling information. 6. Fixed typo on Heli Body Repair quest description. 7. Fixed Setup The Outpost mission that was not registering placement of items in the Resistance Outpost. Please pick up items that were placed and then replace them. You can check that items were registered when placed by looking at the quest tab in your inventory screen or when interacting with Stan. 8. Fixed two floor sections in the Resistance Outpost that would not give credit for placed objects in Setup The Outpost mission. NOTE; Chamomile Tea's primary restoration is Health with a recent update. If Health is full then you won't be able to drink Chamomile Tea. Green Tea's primary restoration is Thirst, if thirst is full you won't be able to drink Green Tea. Eventually every food will have a primary restoration and some will have secondary and tertiary restoration/depletion. If the primary is full then you won't be able to use that item. Hot Cocoa is the same, it's primary restoration is Thirst, if Thirst...Read full article on Community Announcements (Zuleica)Patch NotesOfficial
Hold Your Own 10.1.1 HOLIDAY SPECIAL
v10.1.1 Holiday Special Modular Fireplace and Chimney Set I'm pleased to bring you a custom made, three piece modular fireplace and chimney set. As always, please back up your save files. {STEAM_CLAN_IMAGE}/31137298/e07bcb87b54f1e9815f2c822bff9991a10f57282.png{STEAM_CLAN_IMAGE}/31137298/9918b8dba54f9bfe0e6445757725a247a4580d8c.png {STEAM_CLAN_IMAGE}/31137298/c24b80af23a972f02dca4936924bf6800889b00f.png Fireplace and Chimney Three modular parts are rendered in stone, cement, and wood beam. All three are crafted in the Cement Mixer. Max stack size is 5. {STEAM_CLAN_IMAGE}/31137298/ce23dd176ce231f39c9cd455177b86089579bf2a.png - Fireplace Wall - 30 stone, 4 cement, 8 Iron Ingot, and 10 wood planks - Chimney Wall - 20 stone, 4 cement, 20 nails, and 20 wood planks - Chimney Top - 20 stone, 4 cement The Fireplace Wall is a crafting station, currently with one recipe. It uses wood for fuel. You may have multiple Fireplace Walls on floors above each other other, facing either direction. Use Chimney Walls to get to the roof-line and the Chimney Top to extend above the roof. You many have as many fireplaces and chimneys as you like, but keep in mind that the combined light and particle effects may impact performance if all in a local area. The Chimney Top will emit smoke as long as one of of the Fireplaces below it is ON. The Chimney Top will detect fireplaces up to five floors below, you won't see chimney top smoke from fireplaces more than than five floors below the chimney. Hot Cocoa The first fireplace recipe is Hot Cocoa. It will only ever be found in the Fireplace crafting menu. {STEAM_CLAN_IMAGE}/31137298/4c5927bf0d085f8a858241d41e0b2429849f2787.png The recipe for Hot Cocoa is 10 milk and one Cocoa Beans, which yields 5 Hot Cocoa. Hot Cocoa has a 200 minute perish time (same as the stews), so refrigerate what you don't immediately use! {STEAM_CLAN_IMAGE}/31137298/bab984eb59ead5604e78fb86301b574f01be4292.png {STEAM_CLAN_IMAGE}/31137298/9c8a4f121a9b44f6b9492e5c46d20f59f8a...Read full article on Community Announcements (Zuleica)






