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Nemesis Realms

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Nemesis Realms

Evocat Games · Published by Evocat Games

Mixed — 65% positive (34 reviews) · 12 achievements

Last updated 27 Sept 2026

Be the massive raid boss in VR, smacking heroes around with your awesome powers. Be a multi-headed dragon spewing fire, or an arcane entity wielding the power to tear down worlds. Only possible in the ultimate VR bossfight game: Nemesis Realms!

Free to PlayPvPVRFull Controller Support

Free

View on Steam

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Action, Indie · 2018 · More free games

Embark on a thrilling VR journey as Nemesis Realms challenges you to control formidable creatures like multi-headed dragons and arcane entities. Experience the ultimate boss fight in this intense indie action game from Evocat Games.

About this game


Have you ever wanted to be the massive raid boss, smacking heroes around with your awesome powers? Be it a multi-headed dragon spewing fire or an arcane entity wielding the power to tear down worlds, Nemesis Realms got you covered!

Grab your VR headset, throw your buddies some controllers and let the battle begin! In Nemesis Realms you hop into the shoes of a gigantic boss monster and face dashing heroes trying to save the day. The game is a local multiplayer where you duel 1v1 or invite up to four heroes to this fight for fame.


Nemesis Realms features a familiar setting from its prequel, Nemesis Perspective, and adds two brand new worlds with their own unique mechanics and quirks. Play hands on or wield the arcane arts, no two bosses are the same. From magical mountain tops to glimmering astral planes, Nemesis Realms offers something you can only experience in VR.

Features:
  • innovative asymmetric multiplayer experience over two completely different user interfaces
  • play as the boss or the hero
  • three different bosses and heroes to choose from
  • up to 5-player local multiplayer
  • intuitive and easy to start, yet very rewarding for skilled players

System Requirements

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Minimum

Minimum:
  • OS *: Windows 7+
  • Processor: Intel Core i5-4590
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 970
  • Storage: 2 GB available space
  • VR Support: SteamVR

Supported Languages

English

Latest news

  • Patch NotesOfficial

    [Official Update 1.01] Aprtil 27th 2018

    General Various bug fixes on general gameplay, Power Up items and more. Fixed a bug where Height Adjuster moved SteamVR Camera Rig position too far or too close to Gameplay area. Lich Laser Turret's Laser Beam now pierces Gravity Bomb. Prevented environment objects from going too far away from the Gameplay Area. The Lich Main Phylactery moved closer to The Lich on Gameplay Area. Reality Rip Reality Rip now destroy Power Up items instead of equipping them for The Lich. Gravity Bomb Gravity Bomb now destroy Power Up items instead of equipping them for The Lich. Gravity Bomb's gravity pull effect range from 30 to 32 and force increased from 0.15 to 0.17. Gravity Bomb ignroes Slow Time and Time Vault time scaling effects. Ice Shard Ice Shard projectile hit on Power Up items now equips the Power Up item for The Lich. Ice Shard projectile destroys Laser turrets Ice Shard's Ice Spike no longer destroys Laser Turrets but Ice Spike's end explosion destroys Laser turrets. Ice Shard's Ice Spike end explosion is the only way to destroy Shielded Laser turret. Shielded Laser Turret is a Laser Turret where XR24 has used Pillar of Hope nearby. XR24 XR24 has damage immunity while respawning. XR24 Attack Wind Up time while airborne decreased from 0,22 to 0,1. Time Vault time scaling now occurs twice as fast as before.
    Read full article on Community Announcements (Shaqe)
  • Patch NotesOfficial

    Nemesis Realms 1.0 is Live!

    Update 1.0 brings Achievements, Steam Cloud, Tutorial and many balance updates and fixes to the game. It also marks the end of the Early Access and we want to thank everyone contributing feedback and suggestions to the game! Tutorial Added a Virtual Reality Video Library Tutorial to the game. Watch tutorial videos for every character and Power Ups in the main menu. Luna Added Power Field to Luna: Power Field is a plane shaped wall behind Luna boss Gargant Mael. Power Field prevents hero Shizuka to go behind Gargant Mael. Power Field is deadly for heroes on collision. Luna boss Gargant Mael Adjusted Gargant Mael's Grab collider for better interaction when grabbing hero or objects. Lair Default balance for multihero games in Lair have been changed: One vs. One scenario has not been changed. One vs. Two heroes: Hero health multiplier decreased from 1 to 0.7. One vs. Three heroes: Hero health multiplier decreased from 1 to 0.55. One vs. Four heroes: Hero health multiplier decreased from 1 to 0.45. Lich Gameplay Area Ring Piece generation system updated Model updates Laser Turret time between activation and shooting increased from 2.5 to 3.0 seconds. Laser Turret respawn time decreased 5.0 to 4.0 seconds. Added Power Field to Lich: Power Field is a dome shaped rooftop above Lich Gameplay area. Power Field prevents hero XR24 to fly away from Gameplay area. Power Field is deadly for heroes on collision. Lich boss The Lich Modified the Spell Changing system: Removed all Spell Activation areas Spells are activated by different buttons instead of activating them from Spell Activation areas Gravity Bomb is activated with VR Controller Trigger. Ice Shard is activated with VR Controller Touchpad. Reality Rip is activated with VR Controller Grip. Ice Shard Ice Shard spike duration increased from 3 to 10 seconds. Ice Shard spike is now deadly for XR24 to touch. Ice Shard base damage increased from 85 to 90. Gravity Bomb Gravity Bomb base damage increased from 85 to 110. Reality Ri...
    Read full article on Community Announcements (Shaqe)
  • AnnouncementsOfficial

    Nemesis Realms 1.0 is Live!

    Update 1.0 brings Achievements, Steam Cloud, Tutorial and many balance updates and fixes to the game. It also marks the end of the Early Access and we want to thank everyone contributing feedback and suggestions to the game! Tutorial Added a Virtual Reality Video Library Tutorial to the game. Watch tutorial videos for every character and Power Ups in the main menu. Luna Added Power Field to Luna: Power Field is a plane shaped wall behind Luna boss Gargant Mael. Power Field prevents hero Shizuka to go behind Gargant Mael. Power Field is deadly for heroes on collision. Luna boss Gargant Mael Adjusted Gargant Mael's Grab collider for better interaction when grabbing hero or objects. Lair Default balance for multihero games in Lair have been changed: One vs. One scenario has not been changed. One vs. Two heroes: Hero health multiplier decreased from 1 to 0.7. One vs. Three heroes: Hero health multiplier decreased from 1 to 0.55. One vs. Four heroes: Hero health multiplier decreased from 1 to 0.45. Lich Gameplay Area Ring Piece generation system updated Model updates Laser Turret time between activation and shooting increased from 2.5 to 3.0 seconds. Laser Turret respawn time decreased 5.0 to 4.0 seconds. Added Power Field to Lich: Power Field is a dome shaped rooftop above Lich Gameplay area. Power Field prevents hero XR24 to fly away from Gameplay area. Power Field is deadly for heroes on collision. Lich boss The Lich Modified the Spell Changing system: Removed all Spell Activation areas Spells are activated by different buttons instead of activating them from Spell Activation areas Gravity Bomb is activated with VR Controller Trigger. Ice Shard is activated with VR Controller Touchpad. Reality Rip is activated with VR Controller Grip. Ice Shard Ice Shard spike duration increased from 3 to 10 seconds. Ice Shard spike is now deadly for XR24 to touch. Ice Shard base damage increased from 85 to 90. Gravity Bomb Gravity Bomb base damage increased from 85 to 110. Reality Ri...
    Read full article on Community Announcements (Shaqe)
  • Patch NotesOfficial

    [Official Update] Mar 29th 2018

    Lich Custom Variables, Power-up Items for Bosses, Some Background Music, Tweaks & Fixes General All Bosses can use Power-Up Items. Bug fixes Graphical updates. Menu Added background music Luna Added Power-Up Item spawn points. Lich Lich now has Custom Variables. Damage Hero takes when running out of Stamina scales up. Hero's Air Attack has a wind-up time. Hero running out of Stamina during Time Vault no longer cancels the ability. Hero can break Ice Spikes to regain Stamina. Hero is affected by Gravity Bomb's pull force while gliding. Increased wind-up time for Hero's Pillar of Hope. Stamina Hero regenerates during Dive is reduced. Decreased Hero's Dive speed. Hero's Dive ignores slow time effects. Increased Ice Spike's lifetime. Decreased Boss' Gravity Bomb's speed. Varied damage done by different spells. Boss' Reality Rip ignores slow time effects. Added background music.
    Read full article on Community Announcements (sytemet)
  • Patch NotesOfficial

    [Official Update] Mar 29th 2018

    Lich Custom Variables, Power-up Items for Bosses, Some Background Music, Tweaks & Fixes General All Bosses can use Power-Up Items. Bug fixes Graphical updates. Menu Added background music Luna Added Power-Up Item spawn points. Lich Lich now has Custom Variables. Damage Hero takes when running out of Stamina scales up. Hero's Air Attack has a wind-up time. Hero running out of Stamina during Time Vault no longer cancels the ability. Hero can break Ice Spikes to regain Stamina. Hero is affected by Gravity Bomb's pull force while gliding. Increased wind-up time for Hero's Pillar of Hope. Stamina Hero regenerates during Dive is reduced. Decreased Hero's Dive speed. Hero's Dive ignores slow time effects. Increased Ice Spike's lifetime. Decreased Boss' Gravity Bomb's speed. Varied damage done by different spells. Boss' Reality Rip ignores slow time effects. Added background music.
    Read full article on Community Announcements (sytemet)

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